Creating New Spaces: Interviews with artists redefining spaces through technology

Robin Petterd
Creating New Spaces: Interviews with artists redefining spaces through technology

Explore the practice of creating media art installations with the Creating New Spaces podcast. In each episode, the host Robin Petterd brings you interviews with artists who are pushing the boundaries of art and technology. The podcast focuses on the intricacies of media installation and art, revealing the creative and technical processes behind the scenes. Perfect for artists, students, educators, and anyone interested in experimental art practice. Listen to hear conversations that illuminate the processes and challenges of new ways of working.

  1. Intervals: Creative responses to space with Johan F. Karlsson

    6월 3일

    Intervals: Creative responses to space with Johan F. Karlsson

    In this podcast, you’ll learn how Johan F. Karlsson uses observation, intuition, and the concept of ma to shape site-specific installations that reveal subtle changes in space and time. In this interview, Johan F. Karlsson talks about the creative process behind Against the day and The space that remains. The installations are part of the exhibition Forever is nothing, developed during Johan’s residency at Space Department, a Japanese residency program that supports architecture and spatial-based art practices. Johan F. Karlsson is a Swedish artist whose work investigates time, space, and ephemeral processes. His practice spans video, performance, photography, and sculpture. He holds an MA in Photography from Aalto University and a BA in Culture and Arts from Novia University of Applied Sciences. Listen to this podcast to learn about: How the concept of ma guided a process of waiting, noticing, and responding How intuition and site-specific observation replace fixed planning in creative workflows How time becomes both material and subject in durational video installationChapters (00:00:00) Introduction and acknowledgements (00:00:38) Exploring the concept of 'ma' (00:01:21) Artistic process and residency experience (00:02:43) Creating 'Against the day' (00:04:37) Creating 'The space that remains' (00:07:53) Reflections on artistic practice (00:15:07) Advice for aspiring artists (00:16:15) Conclusion and farewell About Johan F. Karlsson Johan F. Karlsson is a Malmö-based artist whose work spans photography, video, performance, and sculptural installations using natural materials. With an MA in Photography from Aalto University and a BA in Culture and Arts from Novia University, his practice explores time, space, and perception through slow, ephemeral processes. Drawing on site-specific phenomena and the transience of materials, Johan's work invites viewers into a deeper connection with the rhythms of nature and the passage of time. His installations often examine how change and duration shape human experience. Links from the podcast with Johan F. Karlsson Visit Johan F. Karlsson’s website Visit the Space Department website Read Robin’s reflection on exhibiting at Space Department – House shows: Reflections on space and interaction Learn more about Against the Day Learn more about The Space That Remains

    17분
  2. Keith Armstrong on collaborating with forests

    5월 3일

    Keith Armstrong on collaborating with forests

    What does it mean to make art for a forest—not just about it? Keith Armstrong explores this question through his long-term project Forest Art Intelligence, which blends ecological recovery with creative experimentation. Forest Art Intelligence is a project that regenerates a cleared block of land into a native forest. Developed in partnership with the Samford Ecological Research Facility (SERF) and the Terrestrial Ecosystem Research Network (TERN), the project will be supported in 2024 through an ANAT Synapse Residency. Keith’s work challenges how we engage with ecological systems—inviting participation, reflection, and action. Listen to this podcast to learn about: Creating artworks that support environmental recovery by providing habitat and enhancing ecological systems.Using analogue materials—like logs, soil, and fungi—together with digital tools such as LIDAR and acoustic sensors to interact with a living site.Why long-term, site-specific engagement matters—and how repeated visits shape an artist’s way of observing and responding to place.Chapters  (00:00:00) Introduction and acknowledgements (00:00:56) Welcome and project overview (00:02:09) Forest art intelligence explained (00:03:27) Art intelligence and environmental regeneration (00:07:35) Scientific collaboration and data collection (00:08:21) Gardening vs. regeneration (00:20:51) Collaborating with nature (00:26:46) Advice for creatives (00:28:31) Conclusion and wrap-up About Keith Armstrong   Keith Armstrong is an artist whose practice is grounded in ecological and social inquiry. He creates participatory, site-specific and technologically embedded works that ask how art can become a tool for rethinking our relationship with the environment and systems. He has led and created more than sixty major art and research-based projects. His work has been supported by fellowships from Creative Australia, the Australian Network for Art and Technology (ANAT), and the Synapse Art-Science Residency program. Links from the podcast with Keith Armstrong: Visit Keith Armstrong’s websiteFollow Keith Armstrong on InstagramLearn more about Forest Art IntelligenceLearn more about Analog Intelligence at ISEA 2024Visit the Samford Ecological Research Facility (SERF) website and the Terrestrial Ecosystem Research Network (TERN) website   Learn more about Australian Network for Art and Technology (ANAT)

    29분
  3. The evolution of Lacunae with Soma Lumia

    3월 28일

    The evolution of Lacunae with Soma Lumia

    In this podcast, you will learn how Lacunae, an interactive installation by Tasmanian artist collective Soma Lumia, has evolved through multiple iterations. Lacunae is an interactive installation that enables people to dance with others in different locations through projected silhouettes and sound. In this conversation, Darryl Rogers and Troy Merritt from Soma Lumia share the journey of Lacunae. The project was born during COVID-19 to rethink how technology shapes human connection. It was originally designed for the Mona Foma festival as events began to re-open after the COVID-19 lockdowns. Since then, it has evolved, layering live and recorded interactions—where dancers move not just across space, but across time. Lacunae has become an ongoing experiment for Soma Lumia. Listen to this episode to learn about: The iterative process behind Lacunae and why each version is a new creative experiment.The role of collaboration in how Soma Lumia works.The transition from Kinect sensors to webcams and how this offered different creative possibilities. Chapters (00:00:00) Introduction and acknowledgements (00:01:32) Meet the artists: Darryl and Troy (00:02:56) Exploring the concept of Lacunae (00:04:01) Development and evolution of Lacunae (00:09:12) Audience interaction and feedback (00:10:33) Technical challenges and solutions (00:18:11) Collaborative process and team dynamics (00:21:24) Reflections and advice for artists (00:25:59) Conclusion and final thoughts About Soma Lumia Soma Lumia is a tech-art collective based in Launceston, Tasmania, founded in 2015. Their work explores the boundary between physical and digital, movement and technology, real and virtual. The collective has presented projects at Illuminate Adelaide, Botanica, Beaker Street, the South Australia Museum, the University of Houston, and Mona Foma. Their practice is deeply rooted in experimentation and collaboration, bringing in new voices—technologists, dancers, musicians, and designers—to expand each project’s scope. Lacunae is a prime example of how their work evolves over time, rather than existing as a single fixed installation. The core members are Darryl Rogers, James Riggall, and Troy Merritt. Darryl Rogers is a media artist working with video, installation, and immersive platforms to explore perception and spatial transformation.Troy Merritt is a creative technologist with over two decades of experience in media systems, interactivity, and augmented environments.James Riggall is an entrepreneur and educator working at the intersection of immersive technology, storytelling, and digital experience design. Links from the podcast: Learn more about Lacunae on Soma Lumia’s websiteLearn more about Mona FomaFollow Soma Lumia on Instagram

    26분
  4. Media art for public spaces with Ariana Gerstein and ​Monteith McCollum

    2월 21일

    Media art for public spaces with Ariana Gerstein and ​Monteith McCollum

    What happens when an artwork is shaped by the unpredictability of public space?  In this interview Ariana Gerstein and Monteith McCollum discuss What We Bring, an outdoor installation that extends Ariana’s larger documentary project exploring migration, personal history, and overlooked traces of the past. While filming in Athens, Greece, she was drawn to a clothesline hanging in an old neighborhood—a simple yet powerful marker of everyday life. The street, surrounded by century-old markets and remnants of war, embodied layers of history intertwined with personal and familial narratives. This imagery became the foundation of What We Bring, where projected visuals interact with moving fabrics to evoke memory, presence, and impermanence.  Ariana is an experimental filmmaker whose projection installations and non-traditional cinematic works explore themes of memory, time, and personal narratives. Monteith McCollum is an inter-media artist working with film, sound, and sculpture.    Listen to this podcast to learn about: Adapting media art for outdoor and public space Overcoming challenges of weather when working outdoors Bridging documentary storytelling with the emotional power of installation artChapters (00:00:00) Introduction and acknowledgements (00:00:52) Meet the artists: Ariana Gerstein and Monteith McCollum (00:01:19) The concept and inspiration behind "What We Bring" (00:01:52) Challenges and dynamics of outdoor installations (00:04:27) Exploring the technical aspects (00:10:25) Sound design and audience interaction (00:21:17) Collaboration and creative process (00:24:00) Lessons learned and advice for media artists (00:30:32) Conclusion and final thoughts   About Ariana Gerstein Ariana Gerstein is an experimental filmmaker and media artist who creates innovative projection installations and cinematic works. A Guggenheim Fellow and a Professor at Binghamton University’s Department of Cinema, her practice explores memory, time, and personal narratives through non-traditional filmmaking techniques. Her work has been screened at venues like the Museum of Modern Art and the European Media Arts Festival and has received awards such as the Gus Van Sant Award for Best Experimental Film. Supported by the Rockefeller Media Arts Fellowship and the National Endowment for the Arts, Ariana’s art challenges conventional storytelling and engages audiences in unique visual experiences. About Monteith McCollum Monteith McCollum’s acclaimed films have screened at venues such as the Museum of Modern Art, the Hirshhorn Museum, and festivals including SXSW, Hot Docs, and the European Media Arts Festival. A recipient of the IFP Truer Than Fiction Spirit Award, Monteith’s work has also been supported by the Rockefeller Foundation, the National Endowment for the Arts, and the New York Foundation for the Arts. In addition to filmmaking, he creates innovative sound compositions for films and performances, merging his expertise in storytelling and audio to deliver engaging, multi-sensory experiences. Links from this interview with Ariana Gerstein and ​Monteith Mccollum: Learn more about What we bring Visit Ariana Gerstein’s website Follow Ariana Gerstein on Instagram  Visit Monteith Mccollum’s website Learn more about Isadora Read Robin’s reflection on this conversation – Feeling vs thinking: How art and documentary shape experiences differently

    31분
  5. Breaking barriers to creative coding through analog techniques with Rita Eperjesi

    1월 25일

    Breaking barriers to creative coding through analog techniques with Rita Eperjesi

    In this podcast, you will learn how Rita Eperjesi is rethinking the way creative coding is taught with her project, DECODE: A Friendly Introduction to Creative Coding through Analog Techniques.  Rita Eperjesi is a Berlin-based Hungarian artist and creative technologist dedicated to merging art and technology through innovative projects, international exhibitions, and educational initiatives. During the conversation, Rita Eperjesi shares her innovative approach to creative coding, emphasising the use of analog techniques like drawing and note-taking to make learning more accessible. Her work aims to demystify coding for beginners by addressing common pain points such as error messages, isolation, and the challenges of abstract thinking. Rita reimagines how coding can be taught by prioritising algorithmic thinking, encouraging learners to read code before writing it, and using hands-on tools like paper and pencil.    Listen to this podcast to learn about: How analog tools can enhance memory and engagement in coding education. The importance of algorithmic thinking before diving into syntax Overcoming common challenges in learning to code, including error messages and isolation. Chapters (00:00:00) Introduction to language learning and coding (00:00:35) Acknowledging traditional owners (00:00:59) Meet Rita Eperjesi: artist and technologist (00:01:59) Challenges in learning creative coding (00:04:51) Rita's approach: decode project (00:07:35) Principles of learning coding (00:09:53) Analog techniques in coding (00:12:21) The role of community in learning (00:17:50) Conclusion and final thoughts About Rita Eperjesi Rita Eperjesi is a Berlin-based Hungarian artist and creative technologist who bridges the gap between art and technology through her innovative projects and education initiatives. With an MSc in Creative Technologies from Film university Babelsberg Konrad Wolf and a background in architecture, Rita has earned accolades such as the Gold Prize at New Stars in Busan and a Cannes Young Lions award. Her work has been exhibited internationally, including “Life in Plastic” in Berlin and “Real-time War Rug” in Madrid. As the founder of Creative Code Budapest and co-founder of VJ Open Lab, Rita fosters creative communities and facilitates workshops in creative coding, projection mapping, and virtual reality. Links from this Interview with Rita Eperjesi Visit Rita Eperjesi website Follow Rita Eperjesi on Instagram Learn more about Rita’s approach to learning creative coding with DECODE: A Friendly Introduction to Creative Coding through Analog Techniques Join Rita Eperjesi in one of her courses at the School of Machines, Making & Make-Believe, where she teaches using her DECODE method.

    18분
  6. Creating reflective spaces and secular rituals with Matt Warren

    1월 3일

    Creating reflective spaces and secular rituals with Matt Warren

    In this interview, learn how to create immersive atmospheres that evoke self-reflection and emotional engagement in audiences. This conversation features Matt Warren, an artist, musician, and educator based in Nipaluna/Hobart, whose work has been exhibited internationally in Canada, Germany, New Zealand, the USA, and across Australia.  Matt shares insights into the creative and conceptual processes behind Secular Ritual (selfie), his recent installation at Sawtooth Gallery in Launceston. Drawing from ancient practices of using reflective surfaces and water for introspection, Matt’s work reimagines these rituals in a contemporary context. Incorporating everyday objects like selfie rings, mirrors, and fizzy water, he creates meditative spaces where participants can pause, reflect, and explore fluid identities.  We also explore how flexible spaces like ARIs (Artist-Run Initiatives) enable experimentation, the role of soundscapes and lighting in shaping immersive experiences, and the lessons Matt has learned from creating open-ended works that encourage personal interpretation. Listen to this episode to learn about: How Matt reimagines ancient rituals using modern tools to craft reflective installations. The impact of soundscapes and mood on immersive art experiences. The benefits of using flexible spaces like ARIs to refine and experiment with new ideas.Chapters (00:00:00) Introduction (00:03:40) Exploring secular rituals through art and selfie rings (00:08:31) Exploring sound as a catalyst for visual art creation (00:11:12) Exploring the concept of Stimmung in German expressionism (00:11:32) Creating authentic art spaces through flexible installation (00:15:07) Creating spaces for personal reflection Matt Warren Matt Warren is a Nipaluna/Hobart-based electronic media artist, musician, and educator who creates installations, sound art, and single-channel video. His practice explores themes of memory, transcendence, and fluid identities, drawing on influences like psychedelia, hauntology, and digital abstraction to craft evocative, thought-provoking experiences. As a musician, Matt performs and records electro-acoustic and drone music both as a solo artist and in collaborative projects. His work has been exhibited internationally, including in Canada, Germany, New Zealand, the USA, and across Australia. Matt teaches sculpture, time-based media, and creative lab units at the University of Tasmania. His contributions extend to public art projects and festivals such as MONA FOMA, Dark MOFO, and The Unconformity. Links from the podcast Visit  Matt Warren’s website Follow Matt on Instagram Visit Sawtooth AIR website Follow Sawtooth on ⁠Instagram Read Robin’s reflection on this conversation – Rethinking artist’s statements as journeys

    18분
  7. Fluid visions: Exploring lava, femininity, and form with Yizhen Li

    2024. 12. 06.

    Fluid visions: Exploring lava, femininity, and form with Yizhen Li

    In this interview, new media artist Yizhen Li shares the creative process behind Lava’s Lament, an immersive installation exhibited at Gray Area in San Francisco in early 2024 as part of Gray Area’s Cultural Incubator. Yizhen’s work blends soft materials, light, and projections to create a space that explores themes of femininity, memory, and the natural cycles that connect us to the environment. Originally from Sichuan, China, Yizhen draws from traditional cultural elements and combines them with contemporary digital practices to create dynamic, multisensory experiences. Lava’s Lament reflects this approach, using a cone-shaped fabric structure as a vessel for projection and soundscapes inspired by volcanic imagery. Listen to this episode to learn about: How Yizhen uses an iterative process to test and refine materials for these immersive installations.The challenges of blending digital projections with physical elements to evoke fluidity and wholeness.Yizhen’s insights into creating art that connects natural themes with personal and cultural narratives Chapters (00:00:00) Exploring femininity and nature through immersive art installations(00:03:19) Volcanic imagery, ecofeminism, and philosophy (00:05:00) Femininity and nature in immersive art (00:06:07) Prototyping immersive volcanic visuals (00:10:29) Materiality to immersive fluidity (00:14:20) Challenges with fabric projections (00:16:11) Materiality and living systems in media art (00:18:45) Flexibility and adaptation in audiovisual work About Yizhen Li Yizhen Li is a new media artist and designer whose work encompasses audio-visual installations, generative art, and experience design. Her practice is distinguished by the innovative use of soft materials, light, and projections, blending traditional cultural elements with cutting-edge digital techniques to create immersive, fluid experiences. Originally from Sichuan, China, Yizhen integrates materials like rice paper and textiles with ephemeral light to explore themes of femininity, memory, and environmental cycles. With a background in studio arts, stage design, and human interaction design, her dynamic approach pushes the boundaries of immersive media, continuously evolving to connect audiences with deeper cultural and natural narratives. Read Robin’s reflection on this conversation - Rethinking media art processes: from digital tools to physical prototyping Links from the podcast  Follow Yizhen Li on InstagramExplore Gray Area Gray AreaVisit Southeast of Rain’s website

    20분
  8. Art and science collaboration: Transforming environmental data into art with Nigel Helyer

    2024. 11. 09.

    Art and science collaboration: Transforming environmental data into art with Nigel Helyer

    In this interview, artist Nigel Helyer shares the creative and technical processes behind BioSphere | DataSphere, a series of works based on environmental data from the Tasman Fracture Marine Park.  The project is a collaborative research effort involving the Institute for Marine and Antarctic Studies, the Australian Antarctic Division, and CSIRO. Based in Australia, Nigel is an internationally renowned sculptor and sound artist known for creating large-scale sound sculptures, environmental public artworks, and media installations that explore the intersection of poetics and technics. Working closely with scientists, Nigel transformed complex datasets—like sea temperatures, underwater sounds, and DNA sequences—into physical and auditory forms that reveal the hidden rhythms of the marine world. Listen to this episode to learn about: How Nigel translated scientific data into a range of sensory art forms, from 3D-printed sculptures to soundscapes. The unique challenges and insights of working in art-science collaboration. The role of art in making scientific data accessible and helping audiences engage emotionally with environmental issues. Highlights   (00:06:00) Art and Science collaboration in marine environmental projects (00:02:45) Transforming scientific data into art through 3D printing (00:09:15) Art and Science: finding utility and philosophical connection (00:10:51) Navigating collaboration  (00:15:55) Art and Science: a respectful division of creativity (00:21:23) Learning code to transform data into musical art (00:26:26) Building successful art-science collaborations through personal connections About Nigel Helyer    Nigel Helyer is an internationally acclaimed sculptor and sound artist based in Australia, known for creating immersive sound sculptures, environmental public artworks, and interactive media installations that connect art, science, and technology. His practice is deeply interdisciplinary, frequently collaborating with scientific institutions on projects that use bio-logging, GIS techniques, and acoustic mapping to transform complex data into sensory experiences.  With a career spanning groundbreaking works like GeneMusiK and Host, Nigel has served as Artistic Director for large-scale projects such as The LifeBoat Project and has collaborated with leading institutions like the Paul Scherrer Institut in Switzerland and the Tropical Marine Research Labs in Singapore. As a visiting professor at institutions worldwide, he contributes to the art-science field with a focus on innovative research and audience engagement Links from this interview with Nigel Helyer Visit Nigel Helyer’s website Discover more about BioSphere|DataSphere Learn more about the Tasman Fracture Marine Park Research Project Read about the Institute for Marine and Antarctic Studies (IMAS) in Hobart

    31분

소개

Explore the practice of creating media art installations with the Creating New Spaces podcast. In each episode, the host Robin Petterd brings you interviews with artists who are pushing the boundaries of art and technology. The podcast focuses on the intricacies of media installation and art, revealing the creative and technical processes behind the scenes. Perfect for artists, students, educators, and anyone interested in experimental art practice. Listen to hear conversations that illuminate the processes and challenges of new ways of working.

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