E78: How to Lead Game Dev in Uncertain Times, with Omar Kendall

Building Better Games

There’s a ton of knowledge about how we sustain games, but the art of creating something new remains mysterious, even to veteran developers. In this episode, Omar Kendall returns to talk about unknowns, product vs design, and how our industry is relating to risk. Enjoy!

Key Takeaways:

  • Embrace Uncertainty: Build teams ready to solve the riskiest problems first.
  • Early Feedback Wins: Engaging players early reduces risks and validates ideas.
  • Product vs. Design: Learn the difference between identifying opportunities and crafting solutions.
  • Innovation Thrives in Small Teams: Smaller, lean teams innovate faster and smarter.
  • Leadership in Gaming: Transparent communication fosters trust and team alignment.
  • Balance Risks and Rewards: The gaming industry needs bold risks for long-term growth.

👉 Connect with Omar Kendall

• Omar Kendall LinkedIn: https://www.linkedin.com/in/omarkendall/

Our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ

If you’re interested in an online course on becoming a better game producer, head here: https://www.buildingbettergames.gg/succeeding-in-game-production

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Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

YouTube Channel: https://www.youtube.com/@buildingbettergames

Spotify Podcast: https://open.spotify.com/show/6QD5yIbFdJXvccO8Z5aXpm

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