
80 episodes

Eggplant: The Secret Lives of Games Eggplant: The Secret Lives of Games
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- Video Games
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4.9 • 79 Ratings
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Candid conversations with game creators that dive deep into the art, craft, and process of making games.
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Into the Depths: Kentucky Route Zero - Part 2
In the second installment of our Kentucky Route Zero miniseries, we marinate in the Limits & Demonstrations interlude, before navigating the Zero to Act II to tackle bureaucracy, bears, and the recurring question: are we inside, or are we outside?
Show notes:
Kentucky Route Zero
Nam Jun Paik, Random Access
Edward Packard, UFO 54-40
Museum of Other Realities
KRZ Fulltext
Jack Burnham, Software Catalogue
Eddie Shanken, "The House that Jack Built"
Le Corbusier, "Five Points of Architecture"
The Jejune Institute
SCP Foundation
Robert Frost, "Two Tramps in Mud Time"
Robert Frost, "Death of the Hired Man"
Mark Z. Danielewski, House of Leaves
Rene Magritte, The Blank Signature
Marie Foulston, Videogames: Design/Play/Disrupt -
Giving Games a Voice with Sarah Elmaleh
Actor, advocate, and consultant Sarah Elmaleh (Afterparty, Anthem, Gone Home) joins us to discuss her craft across myriad game roles, the connections between voiceover and design, and using your voice to fight for equity and connectedness.
Show notes:
Sarah Elmaleh
Eggplant Podcast Community Game Jam
Void Protocol
Babycastles
Behind the Voice
Dominic Armato
Afterparty
Anthem
Gears 5
Superbowl spot
Getting Over It With Bennett Foddy
A Play of Bodies
Hades
Disco Elysium
Johann Sebastian Joust
Lifeline
Earplay: Jurassic World Revealed
SAG-AFTRA Low Budget Agreement
Pyre
Star Wars Twitter thread
Gamedev.world
IndieCade 2020 Awards -
Into the Depths: Kentucky Route Zero - Part 1
In the first installment of our Kentucky Route Zero miniseries, we meet our guest co-hosts, with whom we put Act I's opening scene under a microscope, discuss the game's novel dialogue system, and dive deep into the first batch of its many intertextual references.
Show notes:
Stephanie Boluk
Patrick Lemieux
Kentucky Route Zero
Cardboard Computer
A House in California
Metagaming book
Mutazione
Designing for Mystery in KRZ GDC talk
Dear Esther
Fluxus
Grapefruit
Successful Reflective Choices in Interactive Narrative
Colossal Cave Adventure
Where the Water Tastes Like Wine
Recoding Gender: Women’s Changing Participation in Computing
Playing with Feelings: Video Games and Affect
Game of Life
Somewhere Nearby is Colossal Cave
One Hundred Years of Solitude
A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History
Hundred Thousand Billion Poems
1976: Adventure
Mathematical Theory of Communication
New Media Reader -
Finding Your Own Path with Daniel Helbig
Daniel Helbig of Megagon Industries (Lonely Mountains: Downhill) joins us to discuss the magic behind their pitch-perfect 2019 mountain biking game. We discuss the trials and techniques of their game-defining controls, physics, and camera work, and mastering multifaceted mountains (phew!).
Show notes:
Eggplant Game Jam
Daniel Helbig
Megagon Industries
Lonely Mountains: Downhill
Skiing Yeti Mountain
Ski Stunt Simulator
Game Feel book
Downhill Domination
Deep Rock Galactic
Ring of Pain -
Rethinking Difficulty with Maddy Thorson
Maddy Thorson (Celeste, TowerFall) joins us to discuss the evolution of their excellent catalog of platformers, how Celeste made them reconsider difficulty, and the benefits of working with a team you can trust.
Show notes:
Maddy Thorson
Celeste Classic 2
Celeste source code
Axiom Verge randomizer
Spelunky Dare Challenge Bot
Maddy's Mario Maker 2 courses
Maddy's Super Mario World Remix
Twilight Imperium
Detransition, Baby book
Dreamsnake book
Line Rider
Andy's first Spelunky 2 Cosmic Ocean run -
The Joy of Shipping with Xalavier Nelson Jr.
Narrative Director Xalavier Nelson Jr. joins us fresh from his announcement of Space Warlord Organ Trading Simulator, the latest in his lengthy list of collaborations. We discuss the methodology behind his prolific oeuvre, the benefits of planning ahead, and how he approaches the unique narrative of a game like Hypnospace Outlaw.
Show notes:
Xalavier Nelson Jr.
Xalavier's Itch.io page
Space Warlord Organ Trading Simulator
Hypnospace Outlaw
An Airport For Aliens Currently Run By Dogs
Guts of Glory
Up in the Air
Paper Mario: The Origami King
Oreskaband
Skatune Network
Customer Reviews
Great discussions and personalities
Came since it was the only Terry C. Interview I could find in light of the Dicey Dungeons switch port I recently bought, which then got me to revisit Zach’s games. Really enjoying the first three or so episodes I’ve checked out and can’t wait to go through the backlog!
Good Stuff
Insightful, interesting, and well edited. An excellent podcast for game developers and those interested in the mindset that goes into making games. They may love Spelunky a little too much though. :)
Choose a goddamn bleep sound
I like your conversations. But please stop choosing awful grating noises to censor swearing. The mixing is bad, the sound is too loud, and whatever you think is gained from using it Is wrong. Focus on what makes this a fun podcast. It’s not the swear sounds.
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