Enhancing 2D Graphics and Workflow : 100+ Unity Tips

Level Up Unity Game Dev

Episode 3: Optimizing Workflow and Enhancing 2D Graphics in Unity

In this episode, we're diving into powerful techniques to streamline your Unity workflow and elevate your 2D graphics to new heights. We'll explore:

  • Save and Load Selections: Quickly manage object groups.

  • Customizing Duplicate Numbering: Maintain clarity in object naming.

  • "EditorOnly" Tag: Exclude objects from builds.

  • Editor Colors & Playmode Tint: Clearly differentiate edit and play modes.

  • Align Cameras: Efficiently match cameras and scene views.

  • Sprite Atlases: Optimize sprites by reducing draw calls.

  • SpriteAtlas API: Control sprite atlases dynamically at runtime.

  • 2D Pixel Perfect Package: Ensure crisp pixel art visuals.

  • PSD Importer Package: Import Photoshop files seamlessly.

  • Efficient Tilemap Creation: Create optimized grid-based worlds.

  • 2D Skeletal Animation & IK: Create smooth, realistic animations.

Tune in to significantly enhance your productivity and visual quality in Unity!

무삭제판 에피소드를 청취하려면 로그인하십시오.

이 프로그램의 최신 정보 받기

프로그램을 팔로우하고, 에피소드를 저장하고, 최신 소식을 받아보려면 로그인하거나 가입하십시오.

국가 또는 지역 선택

아프리카, 중동 및 인도

아시아 태평양

유럽

라틴 아메리카 및 카리브해

미국 및 캐나다