17 min

Gamification Level 4 — E-Learning XReality: Digital Transformation

    • Technology

What is e-learning?
Because society today is moving rapidly, companies are utilizing e-learning (learning supported by technology and the internet) to advance towards competitive new skills. In 2015, the global e-learning industry reached $107 billion and market experts expect this to escalate up to $325 billion by 2025.

What is e-learning?
Because society today is moving rapidly, companies are utilizing e-learning (learning supported by technology and the internet) to advance towards competitive new skills. In 2015, the global e-learning industry reached $107 billion and market experts expect this to escalate up to $325 billion by 2025.

17 min

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