How to Build Co-Located MR Games for Quest

XR AI Spotlight

Steven founded Fantail Games to create Mixed Reality games that deepen our connection with the real world, the physical environment and our friends/family. He has worked on 40+ games with clients including Disney, Universal, EA and Hasbro working across many roles including coding, design, producing and even sales. He recently released Game Night a multiplayer mixedreality experience with no UI and where your body is the controller. Steven is a true believer in co located mixed reality and in this episode we discover:

  • Why it took him so long to realize his dream of creating a co-located MR experience

  • What was needed to create an MR game anybody could pick up and play in their livingroom

  • What was his biggest mistake and how playtesting come to the rescue

  • What co-located MR has to offer beyond Games

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