Leveling Up: Lessons from Gaming and Jiu Jitsu with Michael Thompson

Before We Get There

In this episode of 'Before We Get There,' host Nicholas Braman interviews Michael Thompson, a Canadian game designer who has lived in Singapore for over 15 years. Michael discusses his extensive career in the gaming industry, working on major titles like FIFA and NHL for Electronic Arts and Ghost Recon for Ubisoft. Currently, he is the course chair for the Department of Game Design at DigiPen Institute of Technology in Singapore. Michael also shares his experiences and insights from over 20 years of training in Brazilian Jiujitsu, touching on the growth of the sport in Singapore and how to stay fit as you age. The conversation delves into the challenges and rewards of both fields, highlighting the parallels between them. Michael also offers advice to those aspiring to enter the gaming industry.

00:00 Introduction to the Podcast and Guest

01:29 Michael's Journey to Singapore

04:54 The Reality of Working in the Gaming Industry

10:45 Challenges and Rewards of Game Development

19:40 Transitioning to Teaching

23:30 Analyzing Game Design Flaws

25:25 How building games is similar to Brazilian Jiujitsu

26:08 Early Days of Training and Grind of Jiujitsu

33:35 Measuring Progress in Jiujitsu

36:47 Staying Healthy and Disciplined

39:32 Growth of Jiujitsu in Singapore

43:30 Conclusion and Final Thoughts

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