Levels of Doneness

Design Doc

The Kickstarter for Escape from Wonderland is LIVE! Support the game here!

How do you know when a game is ready for Kickstarter? How far along should it be before bringing it to the world? In this episode, we talk about the delicate balance of presentation—slick, but not *too* slick; done, but not *too* done. We explored how crowdfunding has changed for small creators now that big, well-resourced companies are bringing their games to Kickstarter too. When faced with a rising standard of "doneness," should we try to match them, or pave our own scrappy way?

Mentioned in this episode:

  • Yes, L'Oreal did do a Kickstarter (we're not linking to it).
  • Double Fine's adventure game Kickstarter (for the game that would eventually be called Broken Age).
  • Czech Dream documentary.

Links/Credits:

Website: turtlebun.com

Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/

Episode edited by Rob Abrazado: https://robabrazado.com/

Support Design Doc on Patreon: Patreon: patreon.com/turtlebun

Support Design Doc with a coffee: https://ko-fi.com/designdoc

Get in touch:

Designdocpod (at) gmail (dot) com

Turtlebun Discord: https://discord.gg/XD4WVDjvbz

instagram.com/turtleandbun

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