In this audio log, I unpack the latest milestones and missteps in developing our 2D side-scrolling strategy game. From refining core mechanics after the last playtest to the excitement of onboarding a composer, there’s plenty of progress to celebrate.
But it’s not all good news. I talk candidly about hitting a creative wall, grappling with the game’s bigger-picture direction, and lack of publisher interest. It’s a raw look at what it’s like to keep going when your energy’s running low, and the finish line feels further away than ever.
https://linktr.ee/monoblokstudio
정보
- 프로그램
- 주기격주 업데이트
- 발행일2024년 12월 16일 오전 9:51 UTC
- 길이15분
- 등급전체 연령 사용가