In this episode, we take a look back through previous editions and examine game mechanics that aren’t in 10th Edition anymore. Which ones do are we sad to see gone, and which ones are we glad to see gone? Thanks to our very rigorous and scientific methods – there are number ratings and everything – we’ve narrowed the field down to our top and bottom six, along with some others where we had very conflicting opinions. All this, as well as discussion of some of the newest news and upcoming releases.
Sponsor: Preferred Enemies on Patreon
Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 311: Mechanics We Miss and Mechanics We Don’t first appeared on Preferred Enemies - A Warhammer 40K Podcast.
資訊
- 節目
- 頻率隔週更新
- 發佈時間2024年11月4日 下午2:10 [UTC]
- 長度2 小時 44 分鐘
- 集數311
- 年齡分級兒少適宜