20 min

Modularity, Extensibility and the Future of Game Engines Tales from the 3rd Dimension

    • Technology

In response to the explosive growth of the content creator community and their desire to create new experiences and bring novel worlds to life, a complexity of tools has emerged. In this episode of Tales from the 3rd Dimension, Austin Robison, Head of Product for Game Engine and Developer Services at Amazon Web Services, and Open 3D Foundation Executive Director Royal O'Brien, talk about how the Open 3D Engine addresses these complexities through its modular, extensible framework. The two explore the evolution of game engines, what it truly means to be modular, how modularity differs from extensibility, and why this matters to content creators. They also explore the integration and combination of complex systems within systems to deliver the functionality needed by 3D artists and developers around the globe.

In response to the explosive growth of the content creator community and their desire to create new experiences and bring novel worlds to life, a complexity of tools has emerged. In this episode of Tales from the 3rd Dimension, Austin Robison, Head of Product for Game Engine and Developer Services at Amazon Web Services, and Open 3D Foundation Executive Director Royal O'Brien, talk about how the Open 3D Engine addresses these complexities through its modular, extensible framework. The two explore the evolution of game engines, what it truly means to be modular, how modularity differs from extensibility, and why this matters to content creators. They also explore the integration and combination of complex systems within systems to deliver the functionality needed by 3D artists and developers around the globe.

20 min

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