Skydance's Behemoth w/Shawn Kittelsen

The No Proscenium Podcast

This week Shawn Kittelsen SVP Creative at Skydance Interactive, the creators of the just released Skydance’s Behemoth (available now on PSVR2, Steam VR, and Meta Quest) joins us to talk about the game which puts players into the role of Wren, a lone hunter who sets off for the Forsaken Lands to lift a terrible curse. The only way to do so is by saying the towering gods known as Behemoths.

In this talk we get into storytelling in VR, the way dynamic, spatial games systems lead players to embody characters, and a whole lot more. It’s another very fun conversation about VR at the precise moment when the medium is hitting a stride on narrative focused experiences that rival the best traditional video games can offer.

SHOW NOTES

  • Skydance’s Behemoth
  • Ann Morrow Johnson, of Gensler, Joins Board of The Immersive Experience Institute
  • The Next Stage Immersive Summit: Speakers & Guests
  • The Next Stage Immersive Summit
  • The Next Stage Immersive Summit: Badges
  • No Proscenium Gift Subscriptions
Get bonus content on Patreon

Hosted on Acast. See acast.com/privacy for more information.

Чтобы прослушивать выпуски с ненормативным контентом, войдите в систему.

Следите за новостями подкаста

Войдите в систему или зарегистрируйтесь, чтобы следить за подкастами, сохранять выпуски и получать последние обновления.

Выберите страну или регион

Африка, Ближний Восток и Индия

Азиатско-Тихоокеанский регион

Европа

Латинская Америка и страны Карибского бассейна

США и Канада