Reality Escape Pod - Escape Rooms & Immersive Games

David Spira & Peih-Gee Law
Reality Escape Pod - Escape Rooms & Immersive Games

Welcome to The Reality Escape Pod, your lifeline when you need a getaway from the real world. With this Podcast, your hosts David Spira & Peih-Gee Law explore escape rooms and immersive gaming from all angles, alongside guests with incredible experience in this realm. Our guests have made awesome stuff: ARGs, puzzle hunts, tabletop games, and of course, escape rooms… to name a few. Our aim is to bring together different segments of the gaming world and share ideas between them. Co-Hosts The Reality Escape Pod is brought to you by co-hosts David Spira and Peih-Gee Law. David is one half of the driving force behind Room Escape Artist and a user-experience designer. Peih-Gee is a two-time contestant on Survivor and also an enthusiastic ambassador for the immersive gaming community.

  1. -2 H

    Celebrating Ten Years of Room Escape Artist (REPOD S8E6)

    “Room Escape Artist has built a community within this industry.” The year is 2014. Brad Pitt and Angelina Jolie just got married. Facebook is the largest social media platform. Celebrities everywhere are doing the Ice Bucket Challenge, and somewhere in New York City, Lisa and David Spira have just written their first review about a new activity called escape rooms. It’s hard to believe that it’s already been ten years since Room Escape Artist started covering escape rooms. A decade is a long time to be doing anything, especially when it comes to writing about something many considered a fad. In this episode, I sit down with David and Lisa Spira, who are partners in both life and business, to take a look back over ten years of Room Escape Artist and talk about how it has grown up alongside the escape room industry. I especially enjoyed hearing about the “inflection points,” including a key event that changed how they perceived and ran Room Escape Artist. Lisa talks about the sobering realization that people were making business decisions based on their reviews. This was one of the first turning points where they realized that they needed to take this fun blog of escape room reviews a whole lot more seriously.  For me personally, one of the greatest things to arise is the wonderful community that sprung up around Room Escape Artist and all their productions. From the lovely people who participate in the Escape Room Tours, the interesting discussions in the Patreon Discord, and the joyous learning opportunities of RECON, David and Lisa have brought together a community of like-minded people who all love the same thing. There is magic here for everyone involved, and I’m really looking forward to seeing ten more years of Room Escape Artist.      Episode Sponsors Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:  Morty Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.  Morty News: Morty now features haunt attractions Morty for Android is here Special Badge for REPOD listeners: You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   COGS COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when. Special Offer for REPOD Listeners: REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

    1 h 17 min
  2. 29 OCT.

    Epic & Engrossing: Jeroen van Hasselt, Co-Creator of Demise of the Gricers (REPOD S8E5)

    “It’s entertainment to experience the emotion of fear.” I creep out from the relative safety of the control center. Keeping to the shadows, I stealthily make the journey through an abandoned train yard. Somewhere in the sprawling tangle of train cars, a gricer is hunting me and my team. I complete my mission, and immediately I hear the clang of footsteps approaching. Before I even register what my feet are doing, I’m on the move, weaving through the debris. Reunited with my team, I’m whooping in celebration and feeling the heady rush of success. My heart is pounding, and I’ve never felt more alive.  Demise of the Gricers is a massively ambitious game created by Entered, located in Belgium. The worldbuilding is engrossing, and the physical mechanics make you feel like a hero in a real life video game. There's a reason this game won a Golden Lock Award in 2024, with David Spira calling it "one of my personal favorite experiences to date." (It's mine too.) Jeroen van Hasselt, Creative Director & Game Designer at Entered, joins us to talk about his career creating unique game mechanics. I enjoyed hearing him talk about his design pillars, and his motivations behind crafting the horror aspect of his games. He talks about designing for “apprehension” in Demise of the Gricers instead of terror, and the need to balance tension in horror games. We also discuss safety issues and the steps that his team have taken to address safety. What really stood out to me during this interview was how much thought Jeroen puts into crafting mechanics that fit the narrative. He explains that thinking about trains in the abstract, he realized they are limited in freedom because they are on rails. He took this concept and used it to create the very unique game mechanics for Demise of the Gricers. While this game might not be for everyone, it is certainly different and exciting. I’m looking forward to seeing what comes next for this talented designer.  Full Show Notes   Episode Sponsors Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:  Morty Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.  Morty News: Morty now features haunt attractions Morty for Android is here Special Badge for REPOD listeners: You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   COGS COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when. Special Offer for REPOD Listeners: REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine P

    1 h 26 min
  3. 22 OCT.

    Comedy & Collaboration: Brooke Breit, Creative Director at Jackbox Games (S8E4)

    “We set players up to be the stars of the show.” We’ve gathered a group of 4-6 players to try some collaborative games with mechanics that appeal to a wide variety of skills. These games are hilarious and we emerge feeling smart and witty. No, I’m not talking about the latest escape rooms. We have just finished a session of Jackbox Games. Jackbox Games are games for large groups of people who can participate via personal devices, no controllers needed. They offer a wide variety of gaming styles, including drawing games, trivia, presentation style games, and other types that encourage creativity and humor.  Brook Breit is a creative director at Jackbox Games, and she joins us to talk about their game development cycle, including theme selection, prototyping, the importance of humor, and prioritizing player engagement. She is also a veteran improv performer with stints at Second City and Hello From the Magic Tavern. Jackbox Games tend to reward creative brainstorming, and Brooke talks to us about how improv training has helped with both creating and playing party games. Brooke shares insights into Jackbox Games' philosophy of creating social, humor-filled party games that facilitate connection and engagement. I would love to see more escape rooms embrace the party game philosophy that winning is secondary to having a good time.   Full Show Notes   Episode Sponsors Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:  Morty Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.  Morty News: Morty now features haunt attractions Morty for Android is here Special Badge for REPOD listeners: You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   COGS COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when. Special Offer for REPOD Listeners: REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

    1 h 12 min
  4. 15 OCT.

    The User-Centric Design of Boxaroo with Fro Myers (REPOD S8E3)

    “User Centric Design” If you asked me to list some of the skills a good escape room designer should possess, it would look extremely similar to Robert ‘Fro’ Myers’ resume. With a background in theater set design, and a degree from MIT in mechanical engineering, it’s little wonder that David calls Fro’s escape room company Boxaroo “a total package company.”  Boxaroo's creations encompass a wide variety of both theme and play structure. Whether it's escape rooms, digital puzzle hunts, or massive ballroom games, they all follow the approach of designing around the player’s journey. In this episode, Fro goes into detail about their “user centric” design process, which starts with  mapping out the emotional arc of the player during the escape room.   Something unique Boxaroo offers their players is their stats. After playing a game, the team receives a printout tracking their stats in the game. The nerd in me deeply appreciates the chance to see my score percentile. I really enjoyed hearing Fro talk about his design process and how much consideration they put into not only the player's experience, but also their game masters' experience, especially when it comes to simplifying the reset. Check out this episode for a look into a mechanical engineer’s approach to designing escape rooms.   Full Show Notes   Episode Sponsors Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:  Morty Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.  Morty News: Morty now features haunt attractions Morty for Android is here Special Badge for REPOD listeners: You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   COGS COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when. Special Offer for REPOD Listeners: REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

    55 min

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À propos

Welcome to The Reality Escape Pod, your lifeline when you need a getaway from the real world. With this Podcast, your hosts David Spira & Peih-Gee Law explore escape rooms and immersive gaming from all angles, alongside guests with incredible experience in this realm. Our guests have made awesome stuff: ARGs, puzzle hunts, tabletop games, and of course, escape rooms… to name a few. Our aim is to bring together different segments of the gaming world and share ideas between them. Co-Hosts The Reality Escape Pod is brought to you by co-hosts David Spira and Peih-Gee Law. David is one half of the driving force behind Room Escape Artist and a user-experience designer. Peih-Gee is a two-time contestant on Survivor and also an enthusiastic ambassador for the immersive gaming community.

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