Space Game Junkie Podcast Brian Rubin
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- Leisure
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The Space Game Junkie Podcast is dedicated to space gaming of the past, present and future. We talk to developers of the latest space games, and discuss interesting topics from the world of space gaming. Join us!
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SGJ Podcast #466 – Taxinaut
I Love Busy City Planets…
Hey friends, welcome back to the show! This week, Spaz, Julie, Thorston, Jacob, David and I welcome back Jasper Pol, to talk about his amazing game, Taxinaut. The game just hit a major milestone, so we talk about its journey so far, why I personally find it so compelling, and ideas for the future. It’s a really fun chat, and we all hope you enjoy it!
Next week, we’ll welcome on the developer of the very complicated space adventure game, OstranautsE! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. -
SGJ Podcast #465 – Favorite Gaming Vacation Spots
My Name is Commander Sheppard…
Hey friends, welcome to the show! This week, Spaz, Julie, Thorston, Jacob, David and I talk about video game locations at which we’d like to take a vacation or holiday. Independently, three of us came up with The Citadel from Mass Effect, but there were a lot of other great entries too, as you can see below.
As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.
Show Notes
Brian’s Picks
* The Citadel, Mass Effect Series
* The Shire, Rivendell, The Lord of the Rings Online
* Night City, CyberPunk 2077
Spaz’s Picks
* The Citadel, Mass Effect Series
* Risa, Earth Spacedock, DS9, Star Trek Online
* Honolulu, Like a Dragon: Infinite Wealth
* Portia, My Time in Portia
Julie’s Picks
* Fairfield, PA, Left 4 Dead
* Planet 4546B, Subnautica
* JAG on the Enterprise, Star Trek Online
* Jurassic World, Jurassic World Evolution
* Orgrimmar, World of Warcraft
Thorsten’s Picks
* Cigalo, Caravan SandWitch
* Nebula, Heaven’s Vault
* Pandora, Borderlands
Jacob’s Picks
* Risa, Star Trek Online
* La Noscea. Final Fantasy XIV
David’s Picks
* The Citadel, Mass Effect Series -
SGJ Podcast #464 – Favorite Gaming Soundtracks
Best. Soundtrack. Ever.
Hey friends, welcome to this week’s show! This week, Spaz, Julie, Thorston, Jacob, David and I discuss our favorite video game soundtracks, the list of which you can see below! It’s a pretty wide-ranging list, and we had a lot of fun talking about all this wonderful music.
Next week on the show, we’ll talk about where in video games we’d like to take a vacation! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you for listening, and enjoy the show!
Show Notes
Brian’s Picks
* Interstate ’76
* Emperor of the Fading Suns
* Fantasy General
Spaz’s Picks
* Tetris Effect
* Mass Effect Trilogy
* Deus Ex
* Old World
Julie’s Picks
* Final Fantasy XIV – Endwalker – Shade’s Delight
* Okami
* World of Warcraft: Burning Crusade
Thorsten’s Picks
* Homeworld
* Zoids
* Mechwarrior 2
David’s Picks
* X Series
* Metal Gear Solid Series
* Delta V -
SGJ Podcast #463 – Beat Hazard 3
Wow, This is Mild…
Welcome to this week’s show. First, let me apologize for the audio. I forgot to hit record on my mixer, so the audio is taken straight from the video file I record as a backup. This week, Spaz, Julie, Thorston, Jacob, David and I welcome back Steve Hunt of Cold Beam Games to talk about his latest musical masterpiece, Beat Hazard 3E. We talk a lot about the game, but also talk about ideas for his next project, and it’s a LOT of fun.
Next week on the show, we’ll talk about our favorite video gaming soundtracks! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and enjoy the show! -
SGJ Podcast #462 – Fast Travel
Rebel Galaxy Outlaw is a Splendid Example of Fast Travel
Hey friends, welcome to this week’s episode of the show! This week, Spaz, Julie, Thorston, Jacob, David and I build on our traversal topic from a couple of weeks ago and this time, we talk about fast travel. I wasn’t honestly sure we could make it into a full-blown topic, but lo and behold we did, thanks to my fabulous co-hosts.
Next week, we’ll welcome back the developer of Beat Hazard 3E to talk about their journey to bringing the game to 1.0, and how far it’s come since we last broached the topic. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. -
SGJ Podcast #461 – One-Hit Wonders, Part Two
Such an Amazing Game.
Hey friends, welcome to this week’s show! This week, Spaz, Julie, Thorston, Jacob, David and I revisit the topic of one-hit wonders in gaming, and we have even more fun games to talk about, the list of which you can see below. I’d not heard about many of these, some I’d forgotten about (like SimEarth), and some I remembered fondly. Overall it was a very fun show, so we hope you enjoy it!
Next week, we’ll talk about the pros and cons of fast travel. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening!
Show Notes
Brian’s Games
* Stunt Island
* Sacrifice
Spaz’s Games
* FTL: Faster Than Light
* Recettear: An Item Shop’s Tale
Julie’s Games
* Alien Isolation
* Okami
Thorsten’s Games
* SimEarth
* Koronis Rift
Jacob’s Games
* Treasure Planet: Battle of Procyon
David’s Games
* Naval Ops: Commander
* N.GEN Racing
Customer Reviews
I used to be a Space Game Junkie...
...then I discovered WoW. Then, I found Steam but also had kids. SGJ has reintroduced me to Space games and reminded me of my fondness for them. Veloxxi is quick with recommendations if you ask. The hosts have a deep knowledge of the genre, consistently get interesting guests who have created lots of classic (and current) titles.
As I can't rate a 3.5, I'm going with rounding up. - The podcast gets an A for content, but a D for audio quality. I'm not sure I haven't heard an episode that isn't plagued with tech difficulties. Discord drop-outs have resulted in gaps of silence and confusion when speaking to guests. Some speakers are too quiet, others too loud, some just sound like they're talking through a rotary telephone.
That said, the unique guests and Space Game expertise allow this podcast to fill a space that none others do as well as SGJ!
Clown show
This podcast has it all:
- Regular technical difficulties like it is 2004. These guys have been doing this for years and still seemingly every other episode is plagued with repeated drop outs, missing audio, bad Skype connections, etc.
- Podcast hosts who don’t only not know how to competently podcast, but have little knowledge of the subject and make routine errors of fact.
- Hosts who regularly play games or look stuff up while recording the feed. Hey, it’s just talking. Why don’t you guys go all out and make dinner or something else really distracting while on air too?
- Cringe. It’s always fun and not at all awkward to listen to these bozos apologize to their industry guest for the sixth time because of technical difficulties or their mistakes and misstatements.
Nearly unlistenable, even when they’re talking about one of my favorite genres or interviewing fascinating devs.
Needs a LOT of work
I wish I could give this a higher rating. I really do. But the hosts:
1) are not knowledgeable and constantly make the same major factual errors over and over
2) think they are the most hilarious people in the universe (a failing common to most mediocre podcasts)
3) usually record the podcast while playing a video game simultaneously, both rendering the discussion itself distracted and less interesting, and also somewhat unintelligible if you're not watching the simulcast video.
No one else out there really covers this genre in this much depth and it pains me to give such a low rating, but it's simply not worth listening to in its present state.