Swords Against Madness - Episode 9: Flight

Swords Against Madness

Miria, Olan, & Rayya make a desperate ploy not just to escape Yanghu’s showroom, but to escape in style… but the Gorum are still hunting, and the lizard-man starfighter pilot Sshosk is still between them and freedom.

This episode features transcripts thanks to the openVINO tool kit for Audacity!

The Weapons I’m Using

I have created a set of simple science fiction weapons that the Trassi Syndicate use based on the material in the various Sci-Fi games I have used to inspire the game’s Sci-Fi rules. The prices represent the fact that the materials used to create this equipment cannot be bought on Obros.

Electro-Lasers: draw ambient electricity from the environment. They can be fired once per round only. On a damage roll of 1 they require a round to recharge before the next attack.

Heavy Pulse Lasers: are heavy, bulky weapons that emits rapid-fire streams of laser fire, and can either grant the wielder a +2 to hit or make an attack against all enemies in a 30ft. cone. The ammunition is a backpack battery.

Laser Assault Rifle: An assault rifle can use up 12 rounds to deal 4d8 damage in a fully automatic burst and gain a +2 to hit this uses up all attacks in the round.

Shotguns: are at +2 to attack a single target. It can be used to attack up to 3 targets at once as long as they are within 5ft of each other.

Armor

Nanoweave: does not require a proficiency in armor to wear, and does not interfere with magic.

Composite Armors: All count as light armor, any class proficient in leather armor can wear Light or medium composite armor, andy calss capable of wearing chainmail may wear heavy composite armor.

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