13 episodes

A gold extra podcast about game design, innovative theatre, digital storytelling and new forms of narration.

"The Art Wire" is created and produced by gold extra.
www.goldextra.com

The Art Wire gold extra

    • Arts

A gold extra podcast about game design, innovative theatre, digital storytelling and new forms of narration.

"The Art Wire" is created and produced by gold extra.
www.goldextra.com

    AR Communities - Florian Jindra im Interview

    AR Communities - Florian Jindra im Interview

    DE:

    Diese Podcastfolge wurde im Rahmen des Forschungsprojekts "AR Communities" produziert. Host dieser Folge ist Sophia, Projektmitarbeiterin bei AR Communities. Ausnahmsweise wird in dieser Folge von The Art Wire auf Deutsch gesprochen.

    In dieser Folge teilt Florian Jindra von der FH Salzburg seine Erkenntnisse zu Augmented Reality, Spieleentwicklung und Technologie-Accessibility. AR wird sowohl als Technologie als auch als Philosophie diskutiert. Zusätzlich sprechen Flo und Sophia über Niederschwelligkeit, Partizipation, verschiedene Softwares, Spiele, gesellschaftliche Veränderung und Verantwortung. Auch geht es um die Frage von Partizipation , also wie man Leute dazu einladen kann, bei Projekten/Game-Entwicklung/Spielen etc. mitzumachen. Im Podcast werden Möglichkeiten angedacht, in den öffentlichen Raum einzugreifen - auch durch Augmented Reality.



    ENG:

    This podcast episode was produced as part of the "AR Communities" research project. Host of this episode is Sophia, project collaborator at AR Communities. Exceptionally, this episode of The Art Wire is spoken in German.

    In this episode, Florian Jindra from FH Salzburg shares his insights on augmented reality, game development and technology accessibility. AR is discussed both as a technology and as a philosophy. Additionally, Flo and Sophia talk about low-threshold, participation, different softwares, games, social change and responsibility. Also the question of participation is discussed, i.e. how to invite people to participate in projects/game development/games, etc. In the podcast Flo and Sophia think about possibilities to intervene in the public space - also through augmented reality.

    • 53 min
    Interview with the Vamp-AI

    Interview with the Vamp-AI

    In this Episode gold extra's Reinhold Bidner and Tobias Hammerle discuss about the mystical creature Artificial Intelligence. Will it suck all life out of human artists, before it takes over the petty remains of what we used to call our home planet? Special guests: Hal2023, Skynet, a Kangaroo and a (pretty decent) vampire.

    • 55 min
    Damien Crawford - Briefs Special - A shafted by capitalism RPG

    Damien Crawford - Briefs Special - A shafted by capitalism RPG

    In this sixth episode on the micro publishing series Briefs Damien Crawford tells us how capitalism became the blight of the land in his creation Have-Nots Unforgiving, why gambling is at the center of this creation and why no one else in the world wants to create this kind of games.

    • 59 min
    Joshua Hollendonner - Briefs Special - A role of the dice platformer

    Joshua Hollendonner - Briefs Special - A role of the dice platformer

    In this fifth episode on the micro publishing series Briefs Joshua Hollendonner tells us all about the unholy platformer kerfufle titled Mosa Lina, the art of teaching and the not too trivial task to generate randomized levels that aren't not really random.

    • 44 min
    Marta Fijak - Briefs Special - A working class city builder

    Marta Fijak - Briefs Special - A working class city builder

    In this fourth episode on the micro publishing series Briefs Marta Fijak tells us all about Buildingo, her sinister take on the city building genre: Grab a hammer and ... follow instructions? Yes. You are not in charge. Someone else is. Go and build as you are commanded!

    • 35 min
    Alex & Max Robins - Briefs Special - Corporate Bolder Hell

    Alex & Max Robins - Briefs Special - Corporate Bolder Hell

    In this third episode on the micro publishing series Briefs Max & Alex Robbins give us an insight into their painful typing game Mondays and how they went about creating this wildly successful corporate email sim.

    • 37 min

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