The Untold Stories of Open Source

The Linux Foundation
The Untold Stories of Open Source

Open Source is embedded in every software application you touch today. It’s impossible to build a large scale application without it. The real question is, what’s the story behind that component, application, or framework you just downloaded? Not the specs. Not the functionality. The real story: “Who wrote the code? What is their backstory? What led them to the Open Source community?” From the Linux Foundation office in New York City, welcome to "The Untold Stories of Open Source". Each week we explore the people who are supporting Open Source projects, how they became involved with it, and the problems they faced along the way.

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    LFNetworking and Edge Computing, with Arpit Joshipura

    Ahmedabad is the largest city in the state of Gujarat (goo jer raht) in western India. It has a population of over eight million people. This is where Arpit Joshipura, GM of LFNetworking at the Linux Foundation, was born and raised. The city of Ahmedabad is divided into two major sections, dissected by the Sabarmati River. The east side is what’s considered the “old” city, while the west side houses educational institutions such as Gujarat University, M.G. Science Institute, Government Polytechnic, and St. Xavier’s College, where Arpit received a bachelor’s degree in engineering in the late 1980s. In 1989, he moved to North Carolina to study Computer Engineering and Computer Systems Networking and Telecommunication. His master's thesis was in TCP IP. Think about that. There wasn’t public email yet. No cellphones. There was no public connectivity to the DoD DARPA systems. The industry that was to become a lifelong passion for Arpit was on the cusp of being invented. I tell people, you have to like what you do and you have to do what you like. These days, people are like, “Oh, I will only do what I like.” Well, that's not what it is. If something is important and it's going to change the world, do it and you better like it. So that's the flexibility part of the new generation that we had 30 years ago. Arpit has now been in the networking industry for over 30 years. In the technology field, that’s several lifetimes. What has kept him fascinated with network engineering for so long?

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    The Call for Code Project, with Daniel Krook

    Technology influences every aspect of our life. It's hard to remember a time when analog was separate from the digital. How do we balance the pace of innovation with its social impact when everything is changing so quickly?  For Daniel Krook, these two threads converged in 1995.  Dan went to Trinity College, a small liberal arts school in Hartford, Connecticut. He wasn't sure what to major in, a common dilemma when making the jump from high school to college. The choice of a liberal arts school offered a broad range of choices and an introduction to different personalities. There was a lot of mixing of people from different backgrounds with different interests.  Dan was a political science major and graduated with a double major in international studies, but he happened to live with a computer science major his first year. "Back in 95, I was introduced to web development.  It was a very wired campus. building websites,  deploying  stupid little fun hobby websites. And that's really what got me into learning HTML, the early days of JavaScript. I took my first course on that in 97. So blows my mind 25 years ago.   "Just learning,  to create something and immediately see it visible  was great. And you contrast that with  policymaking, where it takes a long time to establish an impact and things can be reversed by the change in administration on all the work you did." "The Untold Stories of Open Source" is a Linux Foundation Project.

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    Games and Digital Media in Open Source, with Royal O'Brien

    The Unreal gaming engine launched in 1998. It was a fun time. It was like, “Oh my God, we can build our own games and gaming maps!” But those earlier in the gaming cycle thought there was a better alternative already on the market: the launch of Quake in 1996. Royal O’Brien, currently GM of Digital Media and Games at the Linux Foundation was one of those.  Royal O'Brien: Starting with the Quake Gaming Engine I didn't start writing Unreal mods until probably 2001, 2002. Until then I was writing Quake One, Quake Two, Quake, Three mods all over the place. Unreal Tournament, that wasn't the cool engine. Everybody was on the Quake engine. We were building mods left and right for the Quake engine.  As a matter of fact, gosh, 98. I mean, you're talking that's  Quake Two land because Quake Three was coming out, I think  was 99. We started writing mods in Quake One and Quake Two.  Writing mods in Quake Two was really the way to go.  So The key about Unreal Tournament was it didn't have a limited palette.  It had better fidelity of color  is what it was. But it wasn't as performant but it had all of this potential  and it did things differently than the way we did it in Quake. In Quake you had to create a sealed container. You had to build a box that was sealed because when you went to do the vis lighting on it if anything escaped, it would draw rays. And if one of the rays got out your level, it didn't compile. That's the way it worked.  Unreal was different. It was a solid chunk and you carved out your level from it. For Royal O’Brien, before there was Quake, before there was Unreal, instead of graduating from high school there was military service and a G.E.D.. He was able to get his Microsoft Certified Systems Engineer (MCSE) certification within a matter of weeks, instead of a matter of months. This idea of not adhering to a formal education, the learning cycle of being self-taught and applying that to real-word experience, has been the core of his growth within the open source community.

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حول

Open Source is embedded in every software application you touch today. It’s impossible to build a large scale application without it. The real question is, what’s the story behind that component, application, or framework you just downloaded? Not the specs. Not the functionality. The real story: “Who wrote the code? What is their backstory? What led them to the Open Source community?” From the Linux Foundation office in New York City, welcome to "The Untold Stories of Open Source". Each week we explore the people who are supporting Open Source projects, how they became involved with it, and the problems they faced along the way.

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