The Knights of Last Call Podcast Network

The Knights of Last Call
The Knights of Last Call Podcast Network

Join the Knights as we play and discuss Tabletop Role-Playing Games.

  1. 12/05/2022

    Quest for the Frozen Flame- Ep. 09: "The Ethgir" - Pathfinder 2e Actual Play Livestream

    Leaving behind Red Cat Cave the Broken Tusks now turn east towards a forgotten past and a new future. Through the map their ancestors left behind in Red Cat Cave, the Scouts have discovered the lost migration route of their people, the Ethgir, and must now lead the following into unknown lands to find haven from the Burning Mammoths in the mythical Lost Mammoth Valley. Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    2h 52m
  2. 10/29/2022

    Quest for the Frozen Flame- Ep. 08: "The Painted Tiger" - Pathfinder 2e Actual Play Livestream

    The once sacred Red Cat Cave is now a cursed place, twisted by the rage and anger of its once proud guardian, Syarstik the Painted Tiger. Carefully exploring the once sacred halls of this hallowed ground, the scouts of the Broken Tusks come ever closer to their confrontation with the powerful spirit of this place - and closer to uncovering their destiny...   Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    2h 33m
  3. 10/11/2022

    Quest for the Frozen Flame- Ep. 07: "Red Cat Cave" - Pathfinder 2e Actual Play Livestream

    After weeks of frantic fleeing across the Gornok Plains; the Broken Tusks have finally come to the edge of the Tusk Mountains. Here the following would follow the Syorn route and turn north, not daring to cross the treacherous and frozen peaks as they once did generations ago in the Ethgir times...   As the Mammoth Lords of the Broken Tusks decide what to do - the noble scouts prepare to journey to the once-sacred Red Cat Cave so that they may make good on their promise to Grandfather Eiwa - to find out what happened to the Primordial Flame, recover it, and save their people and their land.   Now a twisted and dark demesne, haunted by the vengeful spirit of it's once noble guardian Syarstik, the Red Cat Cave has become a place of death. Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    2h 56m
  4. 10/02/2022

    Quest for the Frozen Flame- Ep. 06: "The Grandparents" - Pathfinder 2e Actual Play Livestream

    The Broken Tusks are back! The intrepid scouts continue to lead the following towards the safety of the Tusk Mountains and the potential perils of the Red Cat Cave wherein they can find the secrets towards locating the Primordial Flame. Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    2h 38m
  5. 08/01/2022

    Quest for the Frozen Flame- Ep. 05: "Gleaming Sun Lake" - Pathfinder 2e Actual Play Livestream

    The flight across the Gornok Plains continues! With the horde of the Burning Mammoth in pursuit; the Broken Tusks make their way towards Gleaming Sun Lake -- to take some much needed rest and recovery -- and to plan their next move! Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    2h 44m
  6. 07/16/2022

    Quest for the Frozen Flame- Ep. 04: "Journey to Red Cat Cave" - Pathfinder 2e Actual Play Livestream

    The sacred ceremony of the Green Moon has been shattered by a rampaging war party of Burning Mammoth raiders! Thanks to the heroic actions of the newly anointed scouts, the Broken Tusks have managed to emerge unscathed but must now flee from the full might of the Burning Mammoth horde!  In the midst of this chaos, the dying wishes of Grandfather Eiwa have entrusted the party with a new quest, one that could save the Broken Tusks and the entire Realm of the Mammoth Lords! Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    2h 48m
  7. 06/25/2022

    Quest for the Frozen Flame- Ep. 03: "Night of the Green Moon" - Pathfinder 2e Actual Play Livestream

    The Broken Tusks prepare for the most important ceremony of the year: the Night of the Green Moon welcoming the return of Spring to the Realm of the Mammoth Lords! Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall -------------------------------------------------------- THE PLAYERS -------------------------------------------------------- Bob plays Droga a Kellid human Ranger (Beastmaster) Tim plays Brek a Kellid human Fighter (Bard) Kaz plays Thron a Kellid human Barbarian (Wrestler) Smith plays Joren a Mendevian human Cleric (Bastion) You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing -------------------------------------------------------- HOUSE RULES -------------------------------------------------------- * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result. * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid. -------------------------------------------------------- THE ADVENTURE -------------------------------------------------------- Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    3 hr
4.6
out of 5
16 Ratings

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