127 episodes

All of Eurogamer's podcasts under one roof. Subscribe here for the weekly Newscast show, the in-depth interview series One-to-One, and the occasional one-off.

Newscast is hosted by Eurogamer editor-in-chief Tom Phillips, and discusses the biggest goings-on in games. And One-to-One is hosted by associate editor Bertie Purchese, who finds fascinating people from around the world of games to talk to.

Find out more about supporting Eurogamer on the website: https://www.eurogamer.net/subscribe

Eurogamer Podcasts Eurogamer

    • Leisure
    • 3.7 • 3 Ratings

All of Eurogamer's podcasts under one roof. Subscribe here for the weekly Newscast show, the in-depth interview series One-to-One, and the occasional one-off.

Newscast is hosted by Eurogamer editor-in-chief Tom Phillips, and discusses the biggest goings-on in games. And One-to-One is hosted by associate editor Bertie Purchese, who finds fascinating people from around the world of games to talk to.

Find out more about supporting Eurogamer on the website: https://www.eurogamer.net/subscribe

    PlayStation upsets VR fans as it kicks off this year's not-E3 hype cycle

    PlayStation upsets VR fans as it kicks off this year's not-E3 hype cycle

    This week on the Eurogamer Newscast, we look back on the start of this year's June hype cycle, the period formerly known as E3, and now a potpourri of other events and announcement livestreams.
    PlayStation got the ball rolling last night with a look ahead at its rather meagre first-party plans for the remainder of 2024: a moderately buffed-up port of Until Dawn, online shooter Concord, and the charming Astro Bot. But, as our Ian wrote earlier, even the cute robot has got some people (VR fans) disgruntled. Still, as a flat-screen game, surely more people will now play it?
    And then there was Silent Hill Transmission or, this time around, basically just a longer look at the upcoming Silent Hill 2 and a chance for Konami to promote a load of tie-in tat. Joining me this week are Eurogamer's Victoria Kennedy and Vikki Blake to discuss.
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    • 37 min
    Is the closure of Hi-Fi Rush and Redfall's developers a sign the Xbox Game Pass publishing model is failing?

    Is the closure of Hi-Fi Rush and Redfall's developers a sign the Xbox Game Pass publishing model is failing?

    This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.
    Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.
    But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.
    So where does this leave Xbox, and Game Pass, and studios like DoubleFine or Ninja Theory still making smaller-sized games? How secure does the team behind Hellblade 2 feel today, even if its game launches and is also dubbed a "break out hit"? I'm joined by Eurogamer's Ed Nightingale and Victoria Kennedy to discuss.
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    • 23 min
    Where do superhero games go next, after their live-service stumbles?

    Where do superhero games go next, after their live-service stumbles?

    This week on the Eurogamer Newscast, following the announcement of a new Batman Arkham game for Meta Quest VR headsets, we talk about the future of superheroes in video games.
    At a time when superhero films feel at risk of real burnout, could similar happen in the video game space as well? And are we already seeing that, with repeated flops such as Marvel's Avengers, Gotham Knights and Suicide Squad: Kill the Justice League? Even the brilliant Marvel's Midnight Sons failed to move the needle.
    But is there hope on the horizon? With the live-service bubble burst, the next crop of games include single-player blockbusters such as Amy Hennig's Marvel 1943: Rise of Hydra plus a new Iron Man project from Star Wars: Squadrons studio EA Motive. And certainly, Sony's Spider-Man games are managing to do the numbers. Joining me to discuss this week are Eurogamer's Ed Nightingale and Victoria Kennedy.
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    • 34 min
    Video game TV and movie adaptations that need to happen next

    Video game TV and movie adaptations that need to happen next

    This week on the Eurogamer Newscast, after the success of Amazon's Fallout TV series, we discuss the TV and movie adapatations of video games we'd love to see next.
    Not every video game series fits an adaptation, and even the ones which do might need some work. You need to adapt the game's story well - such as in HBO's The Last of Us - or find space to tell your own narrative without contradicting the game's own.
    So which games do we think might fit the bill? Well, we have a few ideas - and how to go about them. Joining me this week to discuss are Eurogamer's Ed Nightingale and Victoria Kennedy. And if you're reading this, Jeff Bezos, please do give us credit whenever you're commissioning TV series with our ideas - thank you.
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    • 33 min
    Will we buy PlayStation 5 Pro?

    Will we buy PlayStation 5 Pro?

    This week on the Eurogamer Newscast, we discuss the unannounced but widely-expected PlayStation 5 Pro, which looks set to launch later this year.
    With the PS5 Pro technical specs now out in the wild, there's been plenty of discussion around what these might mean for PlayStation games running on Sony's cutting-edge hardware. But even with improvements, are we tempted by what is likely to be a £600 upgrade? And how has it been four years since the regular PS5 launched already?
    And yet - we are now sitting at the likely mid-point of this console generation. For some, this is the best point to be thinking about console hardware, four years after the generation began and likely around four years from the "proper" next consoles arriving. And there will be those of course still yet to upgrade from PS4 at all. Is the Pro likely to be a tempting next step? Joining me this week to discuss are Eurogamer's Ed Nightingale and Victoria Kennedy.
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    • 28 min
    If Larian's not making Baldur's Gate 4, which developer might?

    If Larian's not making Baldur's Gate 4, which developer might?

    This week on the Eurogamer Newscast, we discuss who might pick up the baton and develop a potential Baldur's Gate 4 - now that BG3 studio Larian has confirmed it is leaving the franchise behind.
    The rights to Baldur's Gate of course belong to Wizards of the Coast, who are free to enlist another studio to make further games in the Dungeons and Dragons universe - and even use Larian's characters. And considering how well BG3 has been received, it would seem financially prudent for a publisher to mount some kind of follow-up at some point. Perhaps BioWare might like to give it another go?
    Alternatively you could argue - and Larian's own Swen Vincke has done so - that there really shouldn't need to be a Baldur's Gate 4 at all. BG3 was great, but why does that mean there has to be more? Joining me this week to discuss are Eurogamer's Ed Nightingale and Victoria Kennedy.
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    • 31 min

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