Digital Foundry delivers the most accurate data on game performance and technology on Youtube, and every Monday the team convenes to discuss the latest news in the video game industry.
DF Direct Weekly #96: Xbox Developer_Direct Is A Hit, Forspoken/Dead Space Reaction
At Digital Foundry, we've been complaining about gaming events - and the way games are shown - for years... but you know what? Microsoft's Developer_Direct cracks it, with only one more aspect required to make the format almost perfect. But what's not perfect? The release of Forspoken, especially on PC. John, Rich and Alex are at the mics to discuss all of this - and more.
00:00:00 Introduction 00:00:44 News 01: Microsoft "Developer_Direct" reactions! 00:41:50 News 02: Forspoken released- and there are issues 00:58:12 News 03: Dead Space: our early impressions 01:06:03 DF Supporter Q1: Will you be covering the RTX 4050 at launch? What are your pricing expectations? 01:08:55 DF Supporter Q2: Could generative AI power an “auto-remaster” feature to upgrade game graphics in real time? 01:14:08 DF Supporter Q3: What kind of performance leap should we expect from a Switch sequel? 01:20:10 DF Supporter Q4: When will DirectStorage support become the norm for PC developers?
DF Direct Weekly #95: Are PC Minimum Specs OUT OF CONTROL?!! Stadia Dead, GeForce Now 4080 Alive!
A packed week of news as John, Rich and Alex discuss the elevated min specs for the PC versions of Forspoken and Returnal, which beg the question: ARE MIN SPECS OUT OF CONTROL?!11 Meanwhile, Stadia finally dies, while GeForce Now 4080 arrives to demonstrate that high-end cloud gaming can actually work.
00:00:58 News 01: Forspoken and Returnal PC requirements detailed
00:21:55 News 02: Layoffs at Microsoft: 343 and Bethesda affected
00:29:20 News 03: PSVR2 launch titles announced
00:38:16 News 04: Stadia dead, RTX 4080 Geforce Now launches
00:49:11 News 05: Suicide Squad leak reveals games as a service components
00:56:24 News 06: The Callisto Protocol falls short of sales expectations
01:01:08 DF Supporter Q1: Why did Unreal Engine 3 games have that ‘wet’ look?
01:05:57 DF Supporter Q2: What are your CPU recommendations for demanding games?
01:09:05 DF Supporter Q3: How do your computers and consoles affect your home heating and cooling?
01:12:23 DF Supporter Q4: If you have a 120Hz screen running 60fps content, what is the best way to get a good experience?
01:15:29 DF Supporter Q5: What is the most memorable show you’ve attended?
DF Direct Weekly #94: Has Switch Run Out Of Steam - Does It Need A Next-Gen Successor?
The big topic of the moment - has Nintendo Switch hit its limits? Is performance not good enough anymore and do we need a next-gen successor? John, Rich and Alex share their thoughts on the current Switch and a prospective replacement model. The team also discuss Microsoft's new Developer_Direct initiative, Xbox's 'carbon aware' credentials and finally... what on earth is happening at Ubisoft?
00:00:00 Introduction 00:00:37 News 01: Does the Switch need to be replaced? 00:30:33 News 02: Xbox “Developer_Direct” to showcase first-party games 00:39:30 News 03: Xbox becomes “first carbon aware console” 00:49:43 News 04: Ubisoft has financial difficulties, cancels several upcoming games 00:57:01 DF Supporter Q1: Should Microsoft switch to rechargeable batteries for their controllers? 01:03:31 DF Supporter Q2/3/4: Any thoughts on the PS5 liquid metal console damage story? 01:09:42 DF Supporter Q5: Could shader compilation be handled with a separate app while the PC idles? 01:14:52 DF Supporter Q6: In 10 years, will high-end PCs be able to brute force their way past compilation stutters? 01:18:19 DF Supporter Q7: What do you think about gaming laptops? Is their negative perception just because of price for performance, or is there more to it? 01:23:03 DF Supporter Q8: What does DF think of producing the weekly DF Direct show at 4K?
DF Direct Weekly #93: CES 2023 - GT7 PSVR2, Nvidia Backlash, AMD Reveals, OLED Upgrades
DF Direct Weekly is back for 2023, kicking off with the reactions of John, Rich and Alex to the big CES keynotes, discussing Nvidia's latest innovations and the RTX 4070 Ti backlash - plus the latest enhancements to OLED TV technology. And as always, DF supporters provide a wealth of excellent questions for the team.
00:01:25 News 01: Sony at CES 2023: PS VR2 and Gran Turismo
00:15:37 News 02: Nvidia debuts RTX 4000 laptop GPUs, RTX video upscaling at CES
00:50:27 News 03: AMD announces new CPUs, discrete RDNA 3 laptop GPUs during CES showcase
01:01:02 News 04: Upcoming OLED TVs get brightness boost
01:06:42 DF Supporter Q1: Could modders add shader precompilation to a game?
01:09:09 DF Supporter Q2: Are path traced remakes of classic games feasible on consoles?
01:11:22 DF Supporter Q3: Would DF produce a video covering ray tracing games on Series S?
01:12:39 DF Supporter Q4: What do you think DF has done right over the years to survive - and to keep growing?
DF Direct Weekly #92: End of 2022 Lookback + Supporter Q+A Special!
The end of the year draws closer and as the Digital Foundry crew prepare to take a well-earned vacation, John, Rich and Oliver have just enough time to cram in one more DF Direct Weekly, looking back over a challenging 2022, looking forward to the New Year - and cramming in more supporter Q+A than we've ever done before!
00:00:00 Introduction 00:01:35 DF Supporter Q1: What does Epic’s delisting of classic Unreal games say about the preservation of older titles? 00:08:24 DF Supporter Q2: What was the most successful cross-gen release of the year? 00:12:40 DF Supporter Q3: Could an Xbox One X set to 120Hz output 24fps game content without judder? 00:14:28 DF Supporter Q4: Why do PCs have to compile shaders while consoles don’t? 00:19:23 DF Supporter Q5: Can you name some positive developments in gaming this year? 00:26:37 DF Supporter Q6: What was your surprise game of 2022 - and your most disappointing game of 2022? 00:32:33 DF Supporter Q7: What was the most technically complete game of the year? 00:37:22 DF Supporter Q8: With TAAU a common sight on consoles, why exactly were we waiting for FSR 2? 00:41:04 DF Supporter Q9: Does Oliver have any thoughts on his time with DF so far? And does the team have any ideas to improve or shake up future content? 00:47:25 DF Supporter Q10: With so many big 2023 games and hardware releases, what are you looking forward to most in 2023? 00:50:26 DF Supporter Q11: If the Switch 2 launches in 2023, what kind of hardware is it likely to have? 00:58:06 DF Supporter Q12: Do you think Nintendo would add an option to Switch to allow it to run at docked settings in portable mode? 01:00:05 DF Supporter Q13: Could FSR 3 run on current-gen consoles? If it could, would it be worthwhile? 01:03:45 DF Supporter Q14: Would DF members ever make videos about their all-time favourite games? 01:06:05 DF Supporter Q15: Will Tears of the Kingdom have a significant graphical upgrade over Breath of the Wild? 01:09:21 DF Supporter Q16: Will DF do more frequent live streams next year? 01:11:40 DF Supporter Q17: With the year of the PS Triple almost over, any chance of a “Best PS3 Game” in your game of the year lists?
DF Direct Weekly #91: Marvel’s Spider-Man 2 Dated, Death Stranding Movie, RDNA 3 Aftermath
Marvel's Spider-Man 2 is slated for release in 'Fall' 2023, Kojima's helping to make a movie, Steam Deck is set to get a successor - and Returnal's recommendations include a mammoth 32GB of memory. All this, plus discussion of the RDNA 3 review aftermath in this week's show.
00:00:00 Introduction 00:01:00 News 01: Spider-Man 2 to launch in fall 2023 00:08:51 News 02: Death Stranding film in the works 00:14:45 News 03: Valve discusses Steam Deck successor 00:26:45 News 04: RX 7900 XT/XTX review follow-up! 00:51:34 News 05: Returnal PC requirements announced 00:57:39 News 06: High on Life launches with major issues, quickly patched 01:06:54 DF Supporter Q1: Which games would you like to get RTX Remix enhancements? 01:10:51 DF Supporter Q2: Why doesn’t DLSS significantly lower VRAM use? 01:12:22 DF Supporter Q3: Would you ever release the DF performance analysis tools to the public? 01:17:05 DF Supporter Q4: Alex, would you prefer to play a game with great ray tracing with PSO stutters, or a game without ray tracing with no stutters?
What a treat
I can’t get enough of this crew. They are masters of their craft, and we are lucky to have them.
Definitely one of my favorite podcasts. Doesn’t waste too much of my time and it almost always provides informative information. Plus we get to see deeper into the personalities of everyone from Digital Foundry.
Glad to see this on apple podcasts