50 episodes

On Who, What, Why? we discuss game design with game designers. Each episode we interview the designer of a particular game. We have both mainstream and independent designers as our guests. Episodes are released on days of the month ending with 6.

The Who, What, Why? Game Design Podcast Michael Bonet & Alex Erde

    • Games

On Who, What, Why? we discuss game design with game designers. Each episode we interview the designer of a particular game. We have both mainstream and independent designers as our guests. Episodes are released on days of the month ending with 6.

    Who, What, Why? S21.E08 :: Shipping Charged After Podcast Episode

    Who, What, Why? S21.E08 :: Shipping Charged After Podcast Episode

    AJ Porfirio, president of Van Ryder Games, joined me to talk about one of the most important topics in board gaming: shipping. Shipping can be difficult to predict, which causes great stress for publishers, and can feel like a "rip off" to buyers, which causes a great deal of agitation. Luckily, AJ was kind enough to share his thoughts.

    • 47 min
    Who, What, Why? S21.E07 :: Gaming in the Classroom

    Who, What, Why? S21.E07 :: Gaming in the Classroom

    Kathleen Mercury, teacher and board game designer, joined me to discuss gaming in the classroom. We focused on how she first started weaving gaming into her classroom and more importantly how she inspires students to design. She's awesome.

    • 1 hr 11 min
    Who, What, Why? S21.E06 :: Vast Kaviya with Mike Meyer

    Who, What, Why? S21.E06 :: Vast Kaviya with Mike Meyer

    Mike Meyer, designer of many RPG supplements including the latest Vast Kaviya, joined me to discuss what goes into designing a supplement for an existing IP. We specifically discussed his latest endeavor, which is a sword & sorcery world filled with barbarism and dinosaurs.

    • 39 min
    Who, What, Why? S21.E05 :: Gaming Down Under (And To The Right)

    Who, What, Why? S21.E05 :: Gaming Down Under (And To The Right)

    Unlike lots of world maps, I did not leave New Zealand off my show. Shem Phillips, designer of the Raiders series and upcoming West Kingdom series, joined me to talk about his approach to game design and his many trilogies. It was an interesting look at someone who has a clear vision for his designs and company.

    • 1 hr 3 min
    Who, What, Why? S21.E04 :: Adventure Tactics with Letiman Games

    Who, What, Why? S21.E04 :: Adventure Tactics with Letiman Games

    Dan Letzring and Nicholas Yu joined me to talk about their game Adventure Tactics Domianne's Tower. This is a deck-building board game homage to Final Fantasy Tactics, an amazing game from the PS1 era. We discussed how this game built a vibrant class system in the style of FFT among other topics.

    • 1 hr 1 min
    Who, What, Why? S21.E03 :: Wearing Our Hearts on Our Sleeves with Mage Company

    Who, What, Why? S21.E03 :: Wearing Our Hearts on Our Sleeves with Mage Company

    Alexander Argyropoulis, founder of Mage Company, joined me to talk about sleeve production and the intricacies that go into producing sleeves and distinguishing one's company among the rest. Alex also talked about the various lessons he has learned over the last few years running Kickstarter campaigns.

    • 39 min

Customer Reviews

Everything Is Geeky ,

Always Interesting

Fantastic podcast for anyone interested in game design or board games in general. The hosts are engaging and entertaining to listen to and their guests provide a great inside look at the process of game design.

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