Virtual reality (VR) is revolutionizing how we remember and experience information, impacting business and law significantly. VR's ability to create realistic memories raises ethical concerns, as it can be used to manipulate perceptions in marketing or influence legal proceedings.
This episode explores the potential for false memories induced by VR and the consequent legal and ethical implications, particularly in the courtroom where the reliability of VR-generated memories is questioned.
Businesses must consider liability related to using VR for marketing or training, and the legal system faces challenges in distinguishing genuine from artificially-created memories. Ultimately, the text emphasizes the need for responsible VR implementation, guided by ethical frameworks and regulations.
Past episodes here https://mitch-jackson.com/podcast
Read the newsletter issue (with related video links) focusing on this topic: https://www.linkedin.com/pulse/vrs-impact-memory-ethics-mitch-jackson-4fewc/?trackingId=wWnqlx0mQ3SEFruyRn5RVA%3D%3D
Information
- Show
- FrequencyUpdated Weekly
- PublishedJanuary 6, 2025 at 11:18 PM UTC
- Length10 min
- Season11
- Episode20
- RatingClean