Zelda: The Art of Side Quests Playing With The Past
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- History
"Lacy also uses the example of Monty Python and the Holy Grail, if you haven't watched it, stop listening and go watch."
In this episode, I will discuss side quests in two Zelda games and side quests in some of the medieval romances.
Sources mentioned in the episode.
Howard, Jeff. 2008. Quests: Design, Theory, and History in Games and Narratives. 1st edition. A K Peters/CRC Press.
Lacy, Norris J. 2000. “From Medieval to Post-Modern: The Arthurian Quest in France.” South Atlantic Review 65 (2): 114–33. https://doi.org/10.2307/3201814.
"Lacy also uses the example of Monty Python and the Holy Grail, if you haven't watched it, stop listening and go watch."
In this episode, I will discuss side quests in two Zelda games and side quests in some of the medieval romances.
Sources mentioned in the episode.
Howard, Jeff. 2008. Quests: Design, Theory, and History in Games and Narratives. 1st edition. A K Peters/CRC Press.
Lacy, Norris J. 2000. “From Medieval to Post-Modern: The Arthurian Quest in France.” South Atlantic Review 65 (2): 114–33. https://doi.org/10.2307/3201814.
16 min