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Architect Wesley James on the design and technology behind themed parks. Covering Disneyland, Walt Disney World and Universal theme parks as well as the Disney company and Imagineering.

Reverse Imagineering Reverse Imagineering

    • Gesellschaft und Kultur

Architect Wesley James on the design and technology behind themed parks. Covering Disneyland, Walt Disney World and Universal theme parks as well as the Disney company and Imagineering.

    It's not about capacity

    It's not about capacity

    Head over to reverseimagineering.com to find detailed images of each of the lands discussed in today's podcast.

    • 31 Min.
    Episode III: PODCAST WARS

    Episode III: PODCAST WARS

    I recorded an episode last week on the capacity of various theme park lands and what we might be able to expect from Star Wars: Galaxy’s Edge. I sat down this evening with every intention of editing and publishing that episode. That did not happen. This happened instead. I hope you enjoy and know that this is a huge thank you note to all the imaginative people at Universal Creative, WDI and the companies they hire to help build the places we love. Thank you!

    • 6 Min.
    Star Wars: Galaxy's Edge

    Star Wars: Galaxy's Edge

    Wes discussed architecture and photogrammetry.

    • 30 Min.
    Projection Mapping

    Projection Mapping

    A discussion about projection mapping within theme parks and immersive experiences. Also a look at how you can start projection mapping at home.

    • 26 Min.

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