Эскапизм на окраине | История создания игр

Как создавалась Devil May Cry 3, 4 и 5, история франшизы, часть 2

Продолжаем говорить о франшизе «Дьявол может плакать». В новом эпизоде вас ждет рассказ о 3, 4 и 5 частях игры, как DMC стала снова великой и как «Небесный замок Лапута» вдохновил разработчиков. Приятного прослушивания! 

Билеты на лекцию «От кубика к пикселю: как DnD повлияла на RPG»:

https://mediomodo.ru/escapism-msk

Подписывайся на социальные сети подкаста:

Телеграм-канал: https://t.me/dveyulicast_escapism

Группа в ВК: https://vk.com/dveyulicast

Личные блоги ведущих:

https://t.me/smallow_owl

https://t.me/inarinyan

За музыкальную тему подкаста спасибо Саше Гинзбургу:

https://t.me/slty_sg

Поддержать проект:

https://boosty.to/escapism_podcast

Музыка из выпуска:

Kento Hasegawa, Tetsuya Shibata - Dante's Office 7 Hells Battle

Casey Edwards (feat Ali Edwards) - Devil Trigger

Kento Hasegawa, Tetsuya Shibata - M-8 Start (Temen-Ni-Gru Dive)

Источники:

https://news.capcomusa.com/lets/browse/qa-with-devil-may-cry-4-special-edition-director-and-action-director-part-1

http://web.archive.org/web/20190612233751/http://www.hardcoregaming101.net/devil-may-cry-3-dantes-awakening/

https://www.originalsoundversion.com/gdc-2009-interview-with-capcom-sound-director-tetsuya-shibata/

https://www.squareenixmusic.com/features/interviews/tetsuyashibata.shtml

https://www.squareenixmusic.com/reviews/chris/devilmaycry3.shtml

https://www.gamesradar.com/games/devil-may-cry/devil-may-cry-creator-hideki-kamiya-says-if-dragons-dogmas-director-didnt-take-over-his-hack-and-slash-series-there-would-have-been-no-bayonetta

https://adaru32.tumblr.com/post/131470725562/devil-may-cry-3-1-4-2-graphic-arts-interviews

https://dn721205.ca.archive.org/0/items/cr4theoriginaldevilmaycry/DMC_Trinity%20of%20Fates%20translation.pdf

https://web.archive.org/web/20250126044547/https://www.ign.com/articles/2005/05/17/e3-2005-eyes-on-devil-may-cry-4

https://web.archive.org/web/20241127034627/https://www.ign.com/articles/2006/09/06/new-hero-for-dmc4

https://static.wikia.nocookie.net/devilmaycry/images/5/52/Devil_May_Cry_3142_Graphic_Arts_-_page_212.jpg/revision/latest/scale-to-width-down/1000?cb=20190105014112

https://static.wikia.nocookie.net/devilmaycry/images/3/37/Devil_May_Cry_3142_Graphic_Arts_-_page_214.jpg/revision/latest/scale-to-width-down/1000?cb=20190105014728

https://www.gamesradar.com/devil-may-cry-4-interview-the-men-behind-the-mayhem/4/

https://static.wikia.nocookie.net/devilmaycry/images/0/06/Devil_May_Cry_3142_Graphic_Arts_-_page_211.jpg/revision/latest/scale-to-width-down/1000?cb=20190105013900

https://web.archive.org/web/20140910034634/https://www.wired.com/2007/10/interview-hiroy/

https://web.archive.org/web/20170103175525/http://www.dualshockers.com/2013/10/21/dragons-dogma-director-wants-to-make-a-sequel-on-ps4-also-rival-schools-3-and-devil-may-cry-5/

https://web.archive.org/web/20180614161544/https://www.famitsu.com/news/201806/14159103.html

https://www.polygon.com/interviews/2019/4/3/18293391/devil-may-cry-5-interview-capcom-hideaki-itsuno

https://www.eurogamer.net/dante-returns-itsuno-on-devil-may-cry-5

https://www.theverge.com/2019/3/29/18284532/devil-may-cry-5-hideaki-itsuno-interview-gdc-2019