Part 2 of the Tomb Raider podcast shows what happens when you force a team to make a slightly improved version of the same game every year for five years in a row, and then you try to scale that game from PS1 to PS2 size without any real direction or leadership.
Información
- Programa
- Publicado27 de noviembre de 2022, 21:18 UTC
- Duración42 min
- Temporada3
- Episodio4
- ClasificaciónApto