Sixteen:Nine - All Digital Signage, Some Snark

Sixteen:Nine
Sixteen:Nine - All Digital Signage, Some Snark Podcast

This podcast is the audio extension of Sixteen:Nine, an online publication that’s been documenting the growth and filtering the BS of the digital signage industry since 2006.

  1. SEPT 4

    Chris Cavalieri, Obsidian Screens

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT Projection has always been something of a fringe player in digital signage because of a series of technical barriers to adoption, most notably the limited operating life of the lamps, and the product and labor costs of switch them out. Laser projection has addressed that issue, but the other one that's harder to conquer is dealing with ambient light. Unless the projector is the size of a fridge, super-bright and seriously expensive, the environment's lights need to be off or dimmed and any windows covered. A startup called Obsidian Screens, based on the fringes of greater Toronto, has developed a projection screen that can show visuals that aren't washed out even with the lights on and the blinds open - and as the brand name suggests, the screens are black instead of white or silver. It's a super-thin laminated material light enough to marry with foam - like a poster with a 1/4-inch foam backing to make it rigid and ready to hang. Co-founder Chris Cavalieri and his business partner use Ambient Light Rejecting technology - something that's been around for years - but have their own "nanofilter" technology that does a better job, he says, of preserving projector brightness and visibility. And just as is the case with LED video walls, the more black on the display surface, the better the contrast. The company has been around for seven years, but remains quite small ... as they have struggled to find the right partners to specify, sells and deploy their tech. They've run into at least a couple of challenges - with end-users who were disappointed by conventional projection set-ups, and pro AV integrators who for logical reasons want to sell systems that cost a lot more and need ongoing paid support and services. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Chris, thanks for joining me. You're based outside of the Greater Toronto Area and you've been working for a few years now on a company called, well, a product called Obsidian. Can you run through all of that for me?  Chris Cavalieri: Sure thing. Thanks for having me, Dave. I really appreciate taking the time to talk about it and boy, do I have lots to say. You have half an hour. Go! Chris Cavalieri: All right. Perfect. No pressure. So Obsidian, I should probably talk a little bit about projection. So what we've been trying to do and we've been doing for a while, is trying to find a way to take all the benefits. So if anyone's in digital signage, I assume there's a few listening to this what incredible things can be done with projection. So things like projection mapping holographic displays, very unique, creative stuff, and it's absolutely fantastic, and when we started out, we looked at things and said, like, why isn't this used more?  You know, we go to retail stores, we're going to shopping centers and there are LEDs, we've got LCD video walls now and only a few set cases, maybe a performance or display are using projection to its full potential and it begs the question is why, and that why is how we found it, our idea of Obsidian, which is to create a solution to get those benefits projection and make it a lot more accessible and practical in place of, or as an option compared to say our elite typical LED signage and LCD video walls.  So, I mean, projection, it's very renovation friendly, it's very scalable, and depending on what projector you use, it can be quite a low cost, the benefits are endless, and compared to LEDs, which are quite glaring, most of the time, I'm biased, obviously, no shame in that, but most people don't want to stare at an LED board as a backing, screen for like a speaker stage, for example, casino games. We've talked to fellows in Vegas before. It causes fatigue for people who are near them for too long. And that's, that comes down to the human eye and there's a whole science behind it, the wavelength of lights and all that. I won't go into it. It works.

    38 min
  2. AUG 26

    Chanan Averbuch, Blue Square X

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT LED video wall technology is now so pervasive, and there are soooo many vendors, that it is increasingly hard for manufacturers to differentiate and compete. That's compounded by a lot of manufacturers selling on specs like pixel pitch, and the form factor of their products. Very few, however, spend much if any time talking about the why and what of video wall projects - as in why is this project being considered, what's it for, and also what's going to be on the screen when it gets plugged in. So I was intrigued when I was in touch with Chanan Averbuch, a South Florida LED industry vet. I learned he'd left his longtime executive sales gig with an LED display vendor to join a spinout that makes premium LED displays, but leads with creative. The company is called Blue Square X - with the X being short for experience. While most manufacturers just make the stuff, and ship it to integrators, Blue Square plans to bridge a couple of gaps - acting as consultants and producing creative for digital experiences ... with integrator partners doing the final install. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Chanan, thank you for joining me. We've traded messages on LinkedIn and everything else and as we were saying before I turned on the recording, we probably had a brush by, “Hey, how are you doing?” I think at some trade show, but we haven't chatted at length. Can you tell me what your company Blue Square X does, because I'm unfamiliar.  Chanan Averbuch: Sure. Blue Square, I guess you could more or less call it the parent company has been in business for over 10 years. But Blue Sqaure X is a relatively new venture, leveraging more of my background and my partner's background in the space, and inside Blue Sqaure X, I'm focused on the innovation side more so than anything else. So Blue Square X is displays that are 90 inches and larger on the LCD side, and on the LED side, everything from, 110 inches all the way to unlimited sizes. We have projects we're doing that are a hundred-foot-long LED walls and 40 feet high, concave, convex, curved, all that stuff.  But Blue Square X at the end of the day is not another led company. We're focused on the experience first, which means content first, software second, and LED third.  Yeah, which is quite different because, through the years I've had no end of companies, relate stories about how they sold big LED displays, had them installed and then the customer would look at them and say, “This is great, what should we put on the screen?” like an afterthought.  Chanan Averbuch: I've gotten that over the years, time and time again, somebody will have the brain fart of, “Wow, it would be really cool if we did a sports bar instead of a bunch of TVs, let's do LED.” Okay, and then two weeks before the grand opening, “Wait, what are we doing on this thing from 8 am to 4 pm when we're not watching sports games when there's no live sports?” So we did digital art in those spaces.  So you're, the terminology I use is, a solutions provider in that you're not a pure play integrator because an integrator doesn't tend to think about content or experience so much. There's the odd one that does, but for the most part, we put together the projects we deploy, maybe we manage them, but we don't really think that much about what's on the screen. Chanan Averbuch: Spot on. I think one of the key issues that I've experienced over almost the last two decades in the AV industry is that most of the channel has thought about how to move a box and has never really thought about what the client is trying to feel from an emotional perspective in a space.  What are they trying to create when someone walks into a space, when they leave a space, how do they want them to feel? I think in the era now where you're trying to get employees to come back to work, right? It doesn't matter if you're in the US, on the Democr

    39 min
  3. AUG 14

    Anthony Nerantzis, Stream

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT Feeding the content beast is an endless challenge for most companies who have invested in digital signage technology for their venues, particularly when the messaging mission is not data and pricing, but material that informs, educates and generally occupies the time of viewers. There are a few companies out there with suites of free streaming content channels, curated and sorted by interest areas. But free means ad-supported. So the action channel a bar owner might have up on screens has digital OOH ads, just like linear TV. A start-up called Stream is coming at this from a different angle, producing custom content that looks like cable TV news channels and is sorted by interest areas, like channels for medical and dental offices. The big differences are no ads and low-cost monthly subscription fees. The service puts people on screens, but AI is also used to what Stream calls augment the videos. Started just a year ago and just coming out of side hustle/stealth mode, the founders are going after what they say is a gap in the market for this type and style of content. But in meeting with prospective customers, they've also uncovered hidden demand for private label TV channels for larger clients. I chatted recently with co-founder Anthony Nerantzis. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Anthony, thank you for joining me. I knew nothing about your company, Stream, until the other day I got an email, I looked at it and I thought, this is interesting, who are these guys? And I asked a couple of questions and concluded that perhaps we should have a chat. Can you give me a rundown of what you do? Anthony Nerantzis: Yeah, absolutely. First of all, thank you so much for having me on your program. A big fan. My name is Anthony Nerantzis, and I'm the CEO and co-founder of Stream. Stream is in a unique space and we think of a new space in the digital signage industry.  What we're doing is producing really premium, but low-cost and customized content solutions for CMSs, network operators, and so on to put what is a premium content product and deliver premium content product to their end users. Our whole content model is based around on unique streaming channels. So we have both plug and play, but also these white-label custom channels that we produce for brands and organizations that want to get their messages out in a contextual way to drive engagement with their customers and their viewers and we're really excited about it.  So if I'm looking at one of your content channels, what does it look like?  Anthony Nerantzis: Yeah. So what we did is the founders of Stream come from media and comms backgrounds. So what we’re the best at is telling stories, visual storytelling, narrative storytelling, audience engagement, and what we identified is that a broadcast news look and feel with a host, with that graphic representation of messages, people are drawn to that. People want to engage with that sort of content. It's a premium, high-level content, think ESPN or CNN. So all of our content is based around that broadcast news style, look and feel.  What we do is for different, contextual environments, different venues, we create content that's relevant to those venues. Think of a broadcast news channel for a doctor's office. Think of a broadcast news channel for the C-Store. It's really contextually relevant content for those different environments, and it's delivered in that nice look and feel of a news broadcast.  So it's audio-driven? Anthony Nerantzis: We do offer audio solutions, but what we've found for the digital out-of-home environment, typically, there is no audio, and that's for a few reasons. First, our file sizes, just as far as the handshake and the transfer, with our partners, a smaller file size, easier to transfer, easier to upload. But second of all, a lot of the end users that we've worked with, especially on the white-lab

    34 min
  4. Nita Odedra, Blue Rhine Industries

    AUG 7

    Nita Odedra, Blue Rhine Industries

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT Dubai, Qatar and more recently Saudi Arabia have developed a reputation in digital signage for bankrolling projects that seem mainly focused on sizzle and scale. But there's a lot more going on in the region than work that's just about Wow Factor. It's a busy, high opportunity part of the world for companies delivering big visual display projects, but also one that presents a lot of challenges in how things work - everything from regulations and timelines to cultural differences. I've got to know a Dubai-based company called Blue Rhine Industries through its strategy director, Nita Odedra, who I first met at an ISE conference. I'd already been impressed by how the integrator actually produces useful marketing - tight, explanatory videos that do the job of explaining what was done and why. It seems sensible, but is remarkably rare in this sector. I see a LOT of it, so I know. Nita and I had a great chat about the company's roots as a traditional sign company, and how and why it expanded into digital. We spend a lot of time talking about what's happening in the region, what customers want, and how business is done. If your own company is thinking the Gulf region presents a lot of opportunity for expansion, that is indeed true. But like a lot of things, it looks easier that it appears. Local knowledge and experience are invaluable. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Thank you for joining me. For those people who don't know Blue Rhine Industries, can you give me a rundown of what the company does?  Nita Odedra: Yeah. So we're a digital signage system integrator headquartered in Dubai, in the UAE, and we are working across the entire GCC on various projects. That includes additional screens, software, and interactive solutions, across a range of industries. That's us in a nutshell.  What are the roots of the company?  Nita Odedra: So we formed in 2006 by a gentleman called John V. Joseph, who still runs the company now, and he started the company as a static signage fabricator. So very humble beginnings where we were fabricators for static signs and shop signs. So it could be a Starbucks sign or a Cartier sign. Then inside the retail stores, it would be the category signage, light boxes, and menu boards in F&B, and that's how we started the business.  And you went to digital, was it because there was an opportunity or it was one of those things where you looked at it and realized, okay, we have to go this way? Nita Odedra: Yeah, it was the latter. It was that we identified that there was a shift happening, in retail, in F&B. So where we felt this the most was the quick-serve restaurants where they were changing their traditional lightbox menu boards to LCD screens, and that was a big business for us, lightboxes, menu boards, keeping those menu boards updated. So at that point, we realized that there was a shift happening and we were going to start losing the lightbox kind of offering that we had we formed a relationship and exclusivity with Phillips Professional Panels, Professional Displays at the time, and we were their exclusive distributor here in the UAE for a number of years and that's where the digital signage business began.  And what does that represent for Blue Rhine now? Is it like a big part of their business or like a sideline?  Nita Odedra: More than half the business now is digital signage or some type of static signage, which incorporates digital signage into it. So we have fully dedicated teams. It's like the business is almost split into two and digital signage is where we're seeing the most growth.  I suspect the two are complimentary still in that if you come across a job that involves something more than hanging a screen on a wall, there are a lot of solutions providers that don't really have the expertise on the engineering side, don't have the man lifts or any of these things to do the more agg

    39 min
  5. JUL 17

    Neb Savicic, Plainly

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT Motion graphics designers tend to enjoy the creative side of their jobs, but there can be aspects of their work, like editing and rendering slight variations of the same spot, that are best described as soul-sucking. Neb Savicic has lived that as a motion graphics designer, and with a couple of friends in Serbia, concluded there had to be a better way. So they put their heads together and, after testing interest, started Plainly - which automates video creation and produces finished spots at scale. Like 1,000s of videos in a matter of minutes. This is not a library of pre-made templates that end-users can then tweak. It's a SaaS tool used mainly by creatives in agencies and studios to take what's developed in a professional toolset - Adobe's AfterEffects - and plug it into Plainly's cloud platform. The net result is that a creative team that is charged with producing, let's say, 500 videos for a QSR chain can do that with one template and a spreadsheet file that has all the differences itemized per location. What might take weeks to accurately produce, instead takes one click and a few minutes to get rendered, ready-to-use videos. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Neb, thank you for joining me. It’s nice to chat with you. We met in Munich a couple of months ago. I didn't know a lot about Plainly. I wrote a piece when you did some sort of a partnership with SignageLive, but for those who don't know who you are, can you tell me about the company, what it does, and how and why it was started? Neb Savicic: First of all, thank you so much for having me. So Plainly is a product that helps creative teams automate and scale up video output while keeping the quality of their videos high. What that means, in a nutshell, is we have a platform that allows users to automatically render variations of their After Effects videos just by providing data that's going to be in those variations. So the benefit of automation is you can produce videos at scale. You can produce a lot of videos quickly without all the monkey work to do each of them, right?  Neb Savicic: Yes, so the key benefit, and that's the problem we're solving, is that in many use cases, creatives have to spend their time changing text, changing images, and creating variations of the same templatized video they created a month ago for different markets, screens, and products. My background is actually in video. I was a motion designer before planning, and I always hated those kinds of projects, and that's where the inception story came from, and, I was like, there has to be some better way. So we created a platform where you can create one template, and one After Effects project, and then our platform will automatically create all of the different variations you need. At the same time, you can focus on different, more creative, and more important tasks. So I understand that for a lot of social media things, even for things like utility company bills, if they want to do a video summary, customer by customer, how would this be used in the context of digital signage or digital out of home?  Neb Savicic: When I first came into this industry, and I was looking at the content that the companies were putting out, and I said this on another podcast, the one thing that always bugged me is that these companies invest so much money into their systems into their digital signage systems and the content doesn't look that good. You invest so much money to have this great system running in the background, and the thing that's actually displayed and the thing that your customers see is the thing that's getting the least amount of effort.  So using a tool like ours, you can actually make sure that you have relevant content, personalized content, and updated content all the time on all of the screens. So you can imagine… This is the easiest example, but like a QSR where they have the same

    35 min
  6. JUL 9

    Fergal Ó Ceallaigh, Ryarc

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT I have been aware, forever, of an Australian digital signage software company called Ryarc, but through the years - and maybe a little because of the distances - I've never met or chatted with its founder and CEO Fergal Ó Ceallaigh. It's one of those submarine companies that kind of operates below the waterline and mostly out of sight, but Ryarc has been around for many, many years - and has done well despite its admitted marketing deficiencies, because the software is all about substance rather than sizzle. That has appealed to the IT people who get involved more and more these days in scaled screen projects. I was reminded of Ryarc during InfoComm, when an industry friend mentioned on a panel a technology he'd come across that would and could use broadcasting technology to move around digital signage content, instead of broadband internet or  mobile data networks. That sounded interesting, and I wanted to know more - as it sounded like satellite content distribution, but different. When I found out Ryarc was the company that was doing proof of concept trials in the U.S., I reached out to Fergal - now based in Seattle - and we had this chat. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Fergal, thank you for joining me. I've been aware of your company for a long time, but we've never actually spoken. For those people who don't know what you do, what the company does. Could you give me the elevator pitch?  Fergal Ó Ceallaigh: Thanks for inviting me on. RYARC was founded as a digital signage application, with the starting point of their need for a digital signage platform that combined enterprise capabilities with knowledge worker-level skills by the operator. So this was in an era when digital signage was moving from what was a highly specialized and fairly rare thing, to something where at least from our perspective, the requirement was going to be that digital signage was just going to be another tool in the armory of an enterprise and, as such, it would require rather than a specialized team to operate at a knowledge worker level.  This goes back 20 years, right?  Fergal Ó Ceallaigh: Yeah, it does. We divert a little bit into kind of my backstory. I worked for Microsoft in the 90s in Dublin and I had a fantastic time there. It was Microsoft where the Nvidia of the day, Windows 95 was coming out. So it was a fantastic place to work, and I couldn't have asked for a better start in my career, but I had an itch to try and start something of my own, and I happened upon digital signage. I could see the way trajectories were going in terms of connectivity. If you combine connectivity, availability, and cost & display, availability, and cost, two lines on a graph are going down and to the right and human labor is going up, and to the right. So those three factors combined to make it apparent to me that digital signage was going to be a thing. If it was going to be a thing, it needed software to go with it. So I quit Microsoft, and I did my Asian Odyssey backpack and thing, and I was actually writing the code for version one. I got so bored sitting on the beach in Thailand that I took to actually writing code. I'm serious. That is dysfunctional.  Fergal Ó Ceallaigh: I guess. Yeah, it was extraordinary. I'm not a beach guy, which is, another strange story for someone who ended up in Sydney for as long as he did, but, yeah, so it was with that desire to have a go with that.  Coming out of Microsoft, I felt I had a decent handle on usability and what's needed for a knowledge worker-level software product, by which I mean a product that it became. It seemed obvious to me that digital signage was going to become a bigger thing and as a result, it needed to be a kind of a productivity-type app rather than some highly specialized thing that you'd need a broadcast engineer. I think the early software that was available did come out of broa

    38 min
  7. JUL 3

    Thomas Philippart de Foy, Appspace

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT One of the things I noticed bombing around the two exhibit halls at InfoComm in June was how most of the digital signage software companies were located in one hall, and some of them not looking all that busy, while there were at least a couple of others in the other hall, and they were packed with people. One of those companies was Appspace, and it was clear to me why the company was there with a very prominent stand. They were with their people, so to speak. While Appspace may have started years ago as another digital signage CMS software option, it now refers to itself as a unified workplace experience platform. That's why it was nested in with a bunch of other tech companies that provide the kinds of technologies - like collaboration tools - that drive contemporary workplaces. The company started out small, but now has 450 staff, offices all over the planet, and about 40% of the Fortune 500 as customers. I had a chat with Chief Innovation Officer Thomas Philippart de Foy back in 2022, and I wanted to do a catch-up with him because I was intrigued by what the company is up to. I also wanted to know more about how Appspace products have steadily been stitched into the fabric of how a lot of companies communicate, and tied in with many or most of the core tools now used around modern workplaces. I also wanted to better understand the company's recent announcement of developing native support for its software within Microsoft's Teams. Lots of CMS software companies have tie-ins these days  with video conferencing tools, but Thomas explains in our chat how this is different. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Thomas, nice to chat again. We've done a podcast in the past, but for people who maybe don't know much about Appspace and didn't listen to the last one, the fools, could you give me a rundown of what Appspace is all about?  Thomas Philippart de Foy: Hi Dave. Thanks for having me on this podcast again. Appspace has changed a lot over the last 15 or 20 years. It was a digital signage vendor company many years ago. We are now considering ourselves as more of a unified workplace experience platform, delivering a lot of services to large enterprise customers, whether it's digital signage, which is one of the communication channels that we have, or an app, an intranet, or a whole workplace management suite of products. So the company has changed. We have around 450 people globally with offices around the world and really focused on the enterprise market, although we do a lot in the education space as well. Around 200 of the Fortune 500 companies use Appspace today.  Where is the company based? Is it in Dallas?  Thomas Philippart de Foy: Well, originally, the company was based in Dallas. Today, a lot of the leadership team is based in Tampa, Florida. So, I would say there is probably a split of headquarters between Dallas and Tampa. Both offices are very important for us in the US.  In the early days, you can correct me, but I think a lot of the development was done in Malaysia, right? Thomas Philippart de Foy: Yes. We still have a very large product engineering organization in Malaysia. Our Chief Product Officer and co-founder, Stan Stephens is still based over there. So that hasn't changed, but obviously, we acquired a company in the US, The Marlin company, a few years back. So we have additional resources elsewhere in the US and then we acquired Beezy, which is an Intranet company out of Barcelona in Spain. So we now have a big dev team out of Barcelona and some dev people out of Porto in Portugal as well. I was at Infocomm recently and found my way over to the Central Hall. Most of the digital signage stuff was in the West Hall, but, if you could take a bus over to the Central Hall because of all the construction, I walked through there and saw the Appspace booth and saw it was very large and very, very busy. And you g

    37 min
  8. JUN 26

    Gideon D’Arcangelo, Arup

    The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT When an announcement came out about the experiential work being planned for the new Terminal One at New York's JFK Airport, I was familiar with some of the parties involved but not the one guiding it all - a design consultancy called Arup. I clicked over to LinkedIn and was surprised to learn this wasn't some little boutique company, but a multinational firm with more than 10,000 people. Arup describes itself as a collective of designers, consultants and experts working across 140 countries. One of the intriguing aspects of the company is that while it has teams very much focused on the creative process, it also has large teams focused on wildly different aspects of projects, like structural engineering and water conservation. I had a great chat with Gideon D'Arcangelo, a Principal at Arup who is running the JFK project and came over to Arup after many years at the much-respected creative tech firm ESI Design. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Gideon, thank you for joining me. I think the first thing to do is tell me about your company.  Gideon D’Arcangelo: Dave, it’s great to talk with you. Gideon D'Arcangelo, I joined Arup five years ago. I just reached my five-year anniversary of joining. Arup is a global design and engineering firm, 20,000 people strong, with over 90 offices. So, we work at a global scale. We're really joined up globally, and we do all aspects of design. We are a very multidisciplinary firm. We started out as structural engineers. We are a firm that has major projects with the Sydney Opera House and the Center Pompidou.  Arup is a cooperative. It became a cooperative in the 1970s, and so we have members that work globally, and we pride ourselves on our interdisciplinary design and practice something called Total Design, which is the more integrated, the more different disciplines working together, the better the outcomes in the built environment. Our main focus is on sustainable development, and in fact, the United Nations' sustainable development goals are our mission statement for the company and we feel that we can really move the needle since we touched so many projects in the built environment globally, every year, we can really move the needle in that direction.  Interesting. So, I'm curious about the sustainable development part of it. Is that a pivot that the company has made seeing where things are going, or is that kind of always been in the DNA or has been for some time?  Gideon D’Arcangelo: I'm really happy to say that sustainable development has always been in the DNA. Arup's been a leader in this place and has been leading in these concepts of sustainable development for 30+ years, if not longer. There are certain professionals here, Joe De Silva, for example, in the UK, who have been leading in sustainable design and development thinking for over 30 years, and really, we are happy to see that the sustainable advice practice that we have as the world is caught up to really understanding that this is a priority and a necessity. So not a pivot at all. In fact, something that we're just really happy to see is that everyone is focusing on it and prioritizing it as much as the firm is. I was recently at a conference in Europe about digital signage. One of the major discussion points was what they coined as green signage and the whole idea of sustainability. I led a number of panels, one focused on the North American market, and I told the audience and confirmed it with the North American panelists. While green signage is a big deal, and there's a lot of discussion around sustainability in Europe and other parts of the world, it's barely on the radar in the US and Canada, perhaps to a lesser degree, with a notable exception, maybe very large corporations, but most businesses really aren't talking about it yet. Gideon D’Arcangelo: I think that's right that America tends to be and in

    36 min

Ratings & Reviews

5
out of 5
3 Ratings

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This podcast is the audio extension of Sixteen:Nine, an online publication that’s been documenting the growth and filtering the BS of the digital signage industry since 2006.

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