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Hosted by Dr Joanna Bucknall, the Immersive Experience Network Podcast connects with the extraordinary creatives, production specialists and makers who are making immersive work and shaping journeys for an ever growing audience. From making large scale experiences, finding a venue and understanding audiences - to delving into different genres and discovering the evolving world of the digital immersive landscape, we’ll be taking a deep dive into the challenges and thrills of Making Immersive. 
The Immersive Experience Network Podcast is funded by Arts Council England. 
Find us on Instagram: @immersiveexperiencenet
Visit our website: https://immersiveexperience.network/
Sign up to our mailing list: https://immersiveexperience.network/sign-up
The Immersive Experience Network is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.

Hosted on Acast. See acast.com/privacy for more information.

Immersive Experience Network Podcast Immersive Experience Network

    • Kunst

Hosted by Dr Joanna Bucknall, the Immersive Experience Network Podcast connects with the extraordinary creatives, production specialists and makers who are making immersive work and shaping journeys for an ever growing audience. From making large scale experiences, finding a venue and understanding audiences - to delving into different genres and discovering the evolving world of the digital immersive landscape, we’ll be taking a deep dive into the challenges and thrills of Making Immersive. 
The Immersive Experience Network Podcast is funded by Arts Council England. 
Find us on Instagram: @immersiveexperiencenet
Visit our website: https://immersiveexperience.network/
Sign up to our mailing list: https://immersiveexperience.network/sign-up
The Immersive Experience Network is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.

Hosted on Acast. See acast.com/privacy for more information.

    Making Immersive: Commercial Practice

    Making Immersive: Commercial Practice

    We’re joined by Sheena Patel and Mark Sarfo-Kantanka to discuss the nuts and bolts of scaling into commercial work - from managing budgets and finances to developing pitches, finding investors, exploring the international market and Obtaining IP. 
    Our Guests:
    Sheena Patel is an Experience Designer and Creative Producer with over a decade's experience across experiential campaigns and immersive productions.She co-created and produced Time Run (voted one of the best escape games in the world TERPECA 2018) and Sherlock: The Game is Now (Visit London’s 'Best New Tourism Business' 2020). As Director of YonderBeyond, she supports brands, independent companies and agencies such as Flavourology, Bearded Kitten, Bompas & Parr and Hotel Wonderland to consult on, devise or deliver new immersive experiences  Other titles and brands she has worked on include Money Heist, Peaky Blinders and Disney.
    Mark Sarfo-Kantanka is Co-Founder of NEXUS, an incubator for creative, digital & tech innovative SME, helping them to scale. Mark is also Co-Founder of Cellar Door an audacious event management group that challenges people’s perceptions by implementing ground-breaking creative experiences unconstrained by venue capacity or location. Find Mark on Socials: @nexuscreativehq @cellardoorgroup.com LinkedIn: https://www.linkedin.com/in/mark-sarfo-kantanka/
    Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
    Linkedin: https://www.linkedin.com/company/immersive-experience-network/ 
    Instagram @immersiveexperiencenet
    Mailing List https://immersiveexperience.network/sign-up
    The IEN is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.

    Hosted on Acast. See acast.com/privacy for more information.

    • 1 Std. 12 Min.
    Making Immersive: Seeking Funding

    Making Immersive: Seeking Funding

    We’re joined by Polly Barker, Marie Klimis and Natasha Stanton to explore how organisations and individuals approach seeking funding, to create work in immersive contexts. From applying for public funds, through to the requirements of research bodies and third sector trusts and foundations - we get into the nitty gritty raising funds for immersive experiences.
    Guests:
    Polly Barker is Punchdrunk Enrichment’s Head of Development, leading fundraising with individuals, Trusts & Foundations, and corporate partners. Polly studied English Literature at Sussex before beginning her career in the Museum sector, working at the V&A in London, and at the South Australian Museum in Adelaide. Polly loves learning, the visual arts, travelling and is writing a novel in her spare time. https://www.punchdrunkenrichment.org.uk/, https://www.instagram.com/punchdrunkenrichment/
    Marie Klimis is is currently Senior Producer at Coney.  She has worked as a Producer and Project Manager for a range of organisations, including the City of London Festival, Horniman Museum, Pure Expression or Arts and Gardens. She is a founding member and director of 27 degrees, a migrant-led collective specialised in socially-engaged immersive theatre. As a writer and designer, she specialises in intimate immersive projects in unusual spaces, including “I am Bird and The Paper Traveller”, two choose-your-own-adventure projects in library spaces.  https://www.instagram.com/marieklimis/
    Natasha Stanton is a Senior Portfolio Manager at the Economic and Social Research Council and previously was a Senior Investment Manager at the Arts and Humanities Research Council and an International Stakeholder Engagement Manager at UKRI (UK Research and Innovation). https://www.linkedin.com/in/natasha-stanton-8413b589/
    Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
    Linkedin: https://www.linkedin.com/company/immersive-experience-network/ 
    Instagram @immersiveexperiencenet
    Mailing List https://immersiveexperience.network/sign-up

    Hosted on Acast. See acast.com/privacy for more information.

    • 1 Std. 10 Min.
    Making Immersive: Playability and Gaming in Immersive Experiences

    Making Immersive: Playability and Gaming in Immersive Experiences

    We’re joined by Katie Day, Arlo Howard and Chloe Mashiter - exploring how playability and gaming intersects in immersive contexts to offer a deep experience for audiences. We discuss how generating playable mechanics form part of the creative process, the importance of playtesting mechanics before experiences come to life and the common challenges that makers face when introducing audiences to playable work.  
    Our Guests:
    Katie Day is an award-winning artist and Artistic Director of The Other Way Works, who create new immersive experiences with the aim of provoking positive action to create change. Katie is an artist and director developing work where theatre meets new technologies with the aim of creating magical, immersive experiences. Katie is a 2023/24 BOM Resident, regular speaker at conferences and events, visiting university lecturer and a producer of professional development programmes. Insta and Twitter @otherwayworks  https://www.linkedin.com/in/katiedaytoww/
    Arlo Howard They/Them is an international award winning, non-binary creator working at the intersection of theatre and games. Their work focuses on creating positive change and learning through playful theatrical experiences and games. Arlo is a current Associate Artist of Coney. They recently worked on “The Burnt City” with Punchdrunk and director/creator of “The Order of the Golden Scribe” www.arlohoward.com  Insta: @arlo_howard
    Chloe Mashiter is an award-winning game- and theatre-maker whose work spans tabletop roleplaying games, interactive theatre, larps, megagames and ARGs. They are an Associate at Coney and Creative Associate at Bridge Command. www.chloemashitermakesthings.wordpress.com and www.rollflipdraw.co.uk
    Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
    Linkedin: https://www.linkedin.com/company/immersive-experience-network/ 
    Instagram @immersiveexperiencenet
    Mailing List https://immersiveexperience.network/sign-up
    The IEN is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.

    Hosted on Acast. See acast.com/privacy for more information.

    • 1 Std. 9 Min.
    Making Immersive: Working with Venues, Part Two

    Making Immersive: Working with Venues, Part Two

    Summary: In the second part of our working with Venues theme, we explore the processes involved in setting up a space for immersive experiences - from business rates and running costs to grumpy neighbours. In this episode, Dr Joanna Bucknall chats with David Ralf, Tom Black and Joe Ball about programming and developing relationships with venues that host immersive work and the opportunities and challenges they’ve experienced in their journeys so far. 
    Our Guests:
    David Ralf is a producer, theatre manager, and production manager. Before joining Theatre Deli he was Executive Director of The Bunker Theatre and was Associate Producer of The Hope Theatre. He also produces theatre with his company, Loose Tongue, and writes plays https://www.theatredeli.co.uk/
    Tom Black is an immersive theatremaker and interactive narrative design consultant. He co-created Parabolic Theatre's 'Crisis? What Crisis?' and is an Artistic Associate of the company. He's also a founder and Creative Director at Jury Games, and the Chief Operating Officer at sci-fi immersive experience Bridge Command. https://www.tomblack.uk @tomblackuk
    Joe Ball Joe Ball has been running Exit Productions for the last 6 years, inviting audiences to start revolutions, colonise Mars, fix boxing matches, Decide if AI is sentient enough to end it's life, fixed cycle races and the host of the next world cup.  Recently he has been delivering interactive events for Boomtown festival, music acts and brands. Joe also co-runs Jury Games that has just found a permanent home in central London after becoming a global success online through lockdown. www.exitproductionsltd.com
    Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the IEN's Knowledge Bank. Funded by Arts Council England.
    Linkedin: https://www.linkedin.com/company/immersive-experience-network/ 
    Instagram @immersiveexperiencenet
    Mailing List https://immersiveexperience.network/sign-up
    IEN is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance. 


    Hosted on Acast. See acast.com/privacy for more information.

    • 1 Std. 8 Min.
    Making Immersive: Creating Audience Journeys

    Making Immersive: Creating Audience Journeys

    A huge feature of immersive experiences is the intense sensory experience and different routes that participants can take through physical spaces - from the complex architecture of shaping narrative and agency to creating worlds with audience experience in mind, making this work is a multifaceted process for creatives and production. In this episode Dr Joanna Bucknall talks with Colin Nightingale and Hannah Price about the rewards and challenges they have experienced when creating immersive worlds and the burgeoning language that makers use to describe creating different types of audience journeys.
    Our Guests:
    Colin Nightingale is Co-Founder of A Right/Left Project and co-creator of Beyond The Road a sound and visual art installation/walk through album experience which premiered at Saatchi Gallery in 2019 before transferring to Seoul in 2021. Colin is a member of the core creative team at Punchdrunk for over 20 years and is currently Associate Creative Producer. Find Colin on Instagram and Linkedin
    Hannah Price is an award winning director and creative director, working across theatre, immersive, VR, digital, and game performance directing. Hannah is the Creative Director of the Gunpowder Plot. Find Hannah on Instagram and Twitter
    Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
    Find us on Linkedin: https://www.linkedin.com/company/immersive-experience-network/ 
    Follow us on Instagram @immersiveexperiencenet
    Sign up to our Mailing List https://immersiveexperience.network/sign-up
    The Immersive Experience Network is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance. 

    Hosted on Acast. See acast.com/privacy for more information.

    • 1 Std. 18 Min.
    Making Immersive: Working with Venues, Part One

    Making Immersive: Working with Venues, Part One

    Immersive Experiences often take place in non traditional cultural venues and finding a space that fits can pose a real challenge for makers and producers.  In this episode we’re talking to Will Ma and Andy Barnes about all things venues, from finding them to making sure they’re safe and legal to host a project in. 
    Our Guests:
    Will Ma is a Location Scout and Manager for Secret Cinema, Disney Star and Netflix, find him here on Linkedin   
    Andy Barnes is a founding member of IEN and Director of Entourage, an event production Consultancy who specialises in delivering large scale ambitious projects for brands, agencies and immersive producers. Find him here on Linkedin
    Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
    Find us on Linkedin: https://www.linkedin.com/company/immersive-experience-network/ 
    Follow us on Instagram @immersiveexperiencenet
    Sign up to our Mailing List https://immersiveexperience.network/sign-up
    The Immersive Experience Network is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance. 


    Hosted on Acast. See acast.com/privacy for more information.

    • 57 Min.

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