190 episodes

Tonebenders is a Sound Design podcast dedicated to covering the worlds of sound editing, field recording and audio post production for film, television and gaming. Through interviews and experiments we delve into everything from foley to plugins. Check us out at www.tonebenderspodcast.com

Tonebenders Podcast Tonebenders Podcast

    • TV & Film

Tonebenders is a Sound Design podcast dedicated to covering the worlds of sound editing, field recording and audio post production for film, television and gaming. Through interviews and experiments we delve into everything from foley to plugins. Check us out at www.tonebenderspodcast.com

    188 - The Sound of The Matrix Resurrections

    188 - The Sound of The Matrix Resurrections

    Guests Dane Davis & Steph Flack talk about their work as sound supervisors on The Matrix Resurrections. They discuss the challenge of coming up with new sounds that fit into the existing world of the franchise, techniques to make tricky dialog work on screen and the differences in their workflows from the last time they worked on a Matrix film 18 years ago.

    Show Notes & Full Transcript: https://tonebenderspodcast.com/188-the-sound-of-matrix-resurrections/

    Podcast Homepage: https://tonebenderspodcast.com

    • 45 min
    187 - Swan Song

    187 - Swan Song

    In this episode we are joined by Bernard Gariépy Strobl (re-recording Mixer) David McCallum (supervising sound editor) & Steve Fanagan (sound designer/supervising sound editor) of the new sci-fi film "Swan Song". They tell us about how they came together as a team when none had ever met before this film. They also talk about the challenge of designing UI sounds for the near future and the unique schedule for the film's post production.

    Show Notes and full transcript: https://tonebenderspodcast.com/187-swan-song/

    Podcast Homepage: https://tonebenderspodcast.com/

    • 36 min
    186 - Nightmare Alley with Jill Purdy & Nathan Robitaille

    186 - Nightmare Alley with Jill Purdy & Nathan Robitaille

    We are joined by co-supervising Sound Editors Jill Purdy and Nathan Robitaille from the new Guillermo del Toro film, Nightmare Alley. They tell us about having to set the "tone" for both halves of the film, one half is open, mechanical and gritty, while the other half is sleek and contained. Jill talks about building authentic period accurate crowds and call outs through ADR and Loop Group, while Nathen discusses designing new sounds for electricity and other ear candy in the film.

    Show Notes (including Transcript): https://tonebenderspodcast.com/186-nightmare-alley-with-jill-purdy-nathan-robitaille/

    Podcast Homepage: https://tonebenderspodcast.com

    • 42 min
    185 - Juliana Henao Mesa - Listen To Us

    185 - Juliana Henao Mesa - Listen To Us

    In late 2021 young filmmaker and audio person Juliana Henao Mesa released a documentary about women in film sound titled Listen To Us – Celebrating Women in Sound.

    In the process of creating that film, a lot of the interviews ended up being cut for flow and time, but Juliana reached out to us with the idea that we could air the rest of the thoughts and ideas of these amazing women on the podcast.

    So with that in mind we’re very excited to release the unreleased conversations Juliana had with luminaries Sherry Klein, Paula Fairfield, April Tucker, Kim Patrick, Baihui Yang, Danielle Dupre, Karol Urban, Midge Costin, Vicky Samson, Paulette Lifton, Teri Dorman, Ceci Hall, Catherine Harper, Ulriika Akander, Katy Wood, and Anna Behlmer.

    sit back, relax and enjoy!

    • 2 hrs 33 min
    184 - Forza Horizon 5 with Fraser Strachan

    184 - Forza Horizon 5 with Fraser Strachan

    In this episode hosts Mark Kilborn & Timothy Muirhead talk with Playground Games' Audio Lead Fraser Strachan, about the amazing work he and his team did on the sound design of Forza Horizon 5. Fraser discusses in deep detail the process of recording hundreds of cars and their implementation in the the game. We also discuss the ambiances, the games acoustic system, and generally how to mix a game with car engines roaring at all times.

    Show notes with episode Transcription: https://tonebenderspodcast.com/184-forza-horizon-5-with-fraser-strachan/

    Podcast homepage: https://tonebenderspodcast.com

    • 44 min
    183 - Conversation Particles Crowdsource Project

    183 - Conversation Particles Crowdsource Project

    We're launching a crowdsource!

    The purpose of this crowdsource is to generate a lot of source material from which to algorithmically generate walla crowds of varying densities and compositions.  The goal is to be able to generate not only large gatherings of walla, but also the much more challenging 4-12 person groups that are often needed in post and games.  


    For this library you’ll bet setting up and recording one side of a real-live phone conversation with someone that you enjoy speaking to.  To do this, we’ll be using earbuds on our phones during the recording (no speakerphone)  The pauses and breaks in your natural speech will be pretty key to keeping the cadence of the walla sounding natural.

    Show Notes and full submission details: https://tonebenderspodcast.com/183-conversation-particles/

    • 18 min

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