386 episodes

The podcast where nice gamedevs talk gaming and game development. Nice!

Nice Games Club - a gamedev podcast‪!‬ Ellen, Stephen, and Mark

    • Leisure
    • 5.0 • 4 Ratings

The podcast where nice gamedevs talk gaming and game development. Nice!

    Work Cultures (with Chris Bergman)

    Work Cultures (with Chris Bergman)

    Most of our favorite games aren't created by solo devs; they're created by groups of people. And, when you get a bunch of people together in a group, culture happens. So, what makes for a good working culture in a game development team? How do you establish such a thing and maintain it? When we say someone doesn't "fit the culture" of a team, what does that mean—and what should the team do about it? Chris Bergman, CEO of Gylee Games, joins us for an enlightening discussion about how he thinks about work culture, and he didn’t swear even one time!
    Work Cultures
    Misc.
    Production


    Gylee Games


    Ra Ra Boom!
     - 
    Steam


    Gylee and Friends Podcast


    Ask A Manager Blog



    Chris Bergman
    Guest

    Chris is the founder of Gylee and creator of Ra Ra Boom. Gylee is named after his kids, Guy and Lee. Chris is a longtime serial entrepreneur who is passionate about creating entertainment that is uplifting and enlightening. He's also an imposter DJ and has been rollerblading since 1994.


    External link
    Chris on Instagram
    Chris on Twitter (X)

    "Everything is everything." South by Southwest 2024; Player Friction

    "Everything is everything." South by Southwest 2024; Player Friction

    In this more games-adjacent episode, Mark recounts his experiences at the South by Southwest conference this year! Many fascinating discoveries to be found within that topic, in addition to Stephen's continued obsession with Dragon's Dogma 2 and Ellen's experience with the podcast as a listener.
    Stagg EKG Pro Electric Kettle
     - 
    Fellow

    Stephen's used this for a couple of weeks now (in fact as he's editing this episode). It's... okay! Not as many features as expected with the app, it just updates the firmware of the kettle. It is nice to wake up to hot water though! And it's quite fast.

    0:09:52
    South by Southwest 2024

    South by Southwest



    Just Play Jam
    Cinereach



    Just Play Jam 2023
    itch.io



    How Design Thinking Protects White Supremacy talk
    SWSX



    What Is the Design Thinking Process? The 5 Steps Complete Guide
    Emily Stevens
    Career Foundry



    Intel crushed its supplier diversity targets 8 years early. Here’s how
    Ben Unglesbee
    Supply Change Dive



    Intel® One Mono
    Intel



    Intel One Mono Typeface
    GitHub



    Net neutrality restored as FCC votes to regulate internet providers
    David Hamilton
    AP News



    Money
    Spyres
    YouTube






    1:08:31
    Player Friction

    Dragon's Dogma 2 Is Polarizing Its Community, And It's Not Just the Microtransa…
    Rebekah Valentine
    IGN

    GameMaker (with Seth Fulkerson)

    GameMaker (with Seth Fulkerson)

    In this Episode Seth Fulkerson joins us in the clubhouse to talk the game engine, GameMaker. Seth is a long time user of GameMaker who's latest project is "Arzette: the Jewel of Faramore." The clubhouse discusses the history of GameMaker, the scripting language GML, and the advantages and disadvantages of the system.
    And Stephen learns a bunch of the stuff he wished he knew when he actively using GameMaker.
    GameMaker
    Programming
    Tools


    Seth's body of work:



    CDi Zelda Titles Remastered
     - 
    Retro RGB


    Arzette: The Jewel of Faramore
     - 
    Wikipedia


    GameMaker



    GameMaker Licensing Costs


    YoYoGames GameMaker Github
     - 
    GitHub


    GameMaker history on Wikepdia
     - 
    Wikipedia


    GameMaker Language (GML)



    GML Manual


    GameMaker Tools



    GameMaker Marketplace


    Add Ons for Game Maker:
    -Scatterbox
    -Yellow Afterlife
    -Juju Adams


    Shaun Spalding GameMaker Tutorials
     - 
    Shaun Spalding

    YouTube



    Seth Fulkerson
    Guest

    Seth Fulkerson is a longtime GameMaker user, and enthusiast of CD-ROM Full Motion Video games. He championed the Zelda CD-i remakes.
    External link
    The Dopster aka Dopply LinkTree

    Visual Worldbuilding (with Laura Onderwater)

    Visual Worldbuilding (with Laura Onderwater)

    We’re joined this week by Laura Onderwater, friend of the show! Laura is an experienced concept artist currently working with Greensky Games. In this interview, she shares a bit about her workflow and how she thinks about worldbuilding from an artistic perspective. Plus, your hosts learn when to cry into a pillow, and Stephen repeatedly asks for THE limit.
    Greensky Games

    SWARM - "The Epic Arcade Shooter Built for VR"
     - 
    Greensky Games

    Visual Worldbuilding
    Art


    Meow Wolf - Immersive Experiences


    Wrist and forearm stretches for the workplace
     - 
    Mayo Clinic


    The Art of Psychonauts 2
     - 
    Ashley Esqueda

    Double Fine Productions



    Laura Onderwater
    Guest

    Laura is a passionate concept artist with years of experience in creating art for games. Laura is always excited to work on new projects, and to bring ideas and worlds to life.
    External link
    Laura on LinkedIn
    Laura on Artstation

    GDC 2024 Special (Part 3) (with Alyssa Walles and Audi Sorlie)

    GDC 2024 Special (Part 3) (with Alyssa Walles and Audi Sorlie)

    Your nice hosts conclude their GDC 2024 coverage with a pair of interviews they conducted at the show. Mark catches a post-show cold, Stephen gets over his, and Ellen thought everything sounded great.
    Midwest Games / Carbon Engine

    Midwest Games



    Midwest Games


    Chris Klimecky
     - 
    LinkedIn


    Midwest Games - Work with us


    Carbon Engine



    Carbon Engine
     - 
    Limited Run


    Shantae Advance
     - 
    Shantae Wiki


    Arzette: The Jewel of Faramore



    Alyssa Walles
    Guest

    Alyssa Walles is Midwest Games' Chief Operating Officer, as well as the Executive Director of the IGDA Foundation.
    External link
    LinkedIn
    Midwest Games Leadership Announcement




    Audi Sorlie
    Guest

    Producer at Limited Run Games and Member of Digital Foundry.
    External link
    LinkedIn

    GDC 2024 Special (Part 2)

    GDC 2024 Special (Part 2)

    And now, the conclusion (sorta!), as tour nice hosts recount the back half of the week at this year's GDC. It's a long one, but there's somehow even more on our Patreon.
    GDC 2024 Special (Part 2)

    ReSpec: Accountability Support



    How Nintendo made Super Mario Bros. Wonder so weird
    Andrew Webster
    The Verge



    Jack Foley (sound effects artist)
    Wikipedia



    The return of 1ReasonToBe and why we still need it
    Marie Dealessandri
    GamesIndustry.biz



    Panic says two pallets of Playdates worth $400,000 have vanished in Vegas
    Chris Kerr
    Game Developer



    A frequently-cited "good first episode" of Nice Games Club is one where we interview August Brown:
    Developer/Publisher Relations


    We had Monica on the show to help create a Nice Game Jam game in:
    Blame the Cat! (with Monica Fan)

Customer Reviews

5.0 out of 5
4 Ratings

4 Ratings

JonathanDunn ,

It’s nice to be nice

There’s too much cynicism in the world of video games, and this show is one that is seeking to balance the scales in the way of being nice and kind.

casuallyhardcore.net ,

An in-depth gaming podcast

Maybe gaming podcast is the wrong word but if you want a bit more depth to a video game podcast this is the place.

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