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Technical interviews about software topics.

Podcast Archives - Software Engineering Daily Podcast Archives - Software Engineering Daily

    • ニュース

Technical interviews about software topics.

    Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

    Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

    Panic has created games such as Firewatch and Untitled Goose Game. They recently ventured into gaming hardware with the Playdate. The console is unique for its inputs, which include a hand crank, and because Panic provides a free SDK, so anyone can develop games for it. James Moore is a DevOps Engineer and Dave Hayden

    • 50分
    Using LLMs for Training Data Preparation with Nihit Desai

    Using LLMs for Training Data Preparation with Nihit Desai

    Machine learning models learn patterns and relationships from data to make predictions or decisions. The quality of the data influences how well these models can represent and generalize from the data. Nihit Desai is the Co-founder and CTO at Refuel.ai. The company is using LLMs for tasks such as data labeling, cleaning, and enrichment. He

    • 50分
    AI-Driven Observability at Kentik with Avi Freedman

    AI-Driven Observability at Kentik with Avi Freedman

    Kentik is a network observability platform that focuses on letting users easily ask questions and get answers about their network. Avi Freedman is the CEO of Kentik and he joins the podcast to talk about the platform, his observability philosophy, the role of AI in observability, and much more. Full Disclosure: This episode is sponsored

    • 41分
    SolidJS with Ryan Carniato

    SolidJS with Ryan Carniato

    Solid.js is a popular JavaScript framework known for its reactive and efficient rendering system. Instead of using a Virtual DOM, it compiles its templates to real DOM nodes and updates them with fine-grained reactions. Ryan Carniato is the creator of SolidJS, and he joins the show to talk about the framework. Taylor Nodell is a

    • 44分
    Database Scaling at Figma with Sammy Steele

    Database Scaling at Figma with Sammy Steele

    Sammy Steele is a Senior Staff Engineer at Figma, and the tech lead for their databases team. She previously worked at Dropbox, where she built out their petabyte-scale metadata storage and search systems. Sammy recently published a blog called “How Figma’s databases team lived to tell the scale”. The blog went viral and made it

    • 55分
    Bonus Episode: How to Build a Self-Driving Car with Ian Williams

    Bonus Episode: How to Build a Self-Driving Car with Ian Williams

    Autonomous vehicle engineering is a huge challenge and requires the integration of many different technologies. A self-driving car needs data from multiple sensors, ML models to process that data, engineering to couple software and mechanical systems, and much more. Ian Williams is a Senior Staff Software Engineer at Cruise, and before that worked at Google,

    • 37分

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