1 hr 8 min

39. A Delicious Mushball Topic Lords

    • Comedy

Support Topic Lords on Patreon and get episodes a week early!


Lords:



Shane is a Jesuit Regent who used to make video games.


https://twitter.com/OptimistPanda
Donate to the Jesuit Refugee Service: https://jrs.net/donate

Nathan makes games mostly about jumping and shooting 2D monsters.


https://twitter.com/MommysBestGames
http://mommysbestgames.com/



Topics:



Beforeigners (Norwegian TV show about refugees from different historical periods showing up in present-day)


Trailer: https://www.youtube.com/watch?v=ASr0n5LnWnU

Curating your child's entertainment so they grow up with good taste
I spent half an hour watching someone solve a Sudoku and it was amazing


https://www.youtube.com/watch?v=yKf9aUIxdb4

Brandon asks: "Taking care of children vs taking care of pets"
Other jobs game designers would do well performing, after they leave game dev
History of changing worldviews -- not just Darwin, but things like the Big Bang and Continental Drift were originally seen as crackpot fringe theories


Microtopics:



Saying your names at the beginning of the podcast and activating your wonder twin powers.
Quality inventive gameplay-driven entertainment.
Doing an earnest plug for once.
Figuring out how to make games for someone other than gamers.
Your game dev heroes being in their fifties and chasing success they had in their twenties.
Taking a vow of poverty and annoying off your wife and child.
Needing to find a patron because your art is not commercially viable.
No longer having your finger on the pulse of indie games.
Assuming the internet will be all over a particular TV series but somehow there are not endless memes about it.
Vikings apparating into modern Oslo and and solving a murder mystery.
The show about Vikings solving a modern-day murder mystery somehow not incorporating The Immigrant Song.
The American remake of Beforeigners where it's still about vikings so the protagonists can be white.
Finding out that a game is only four hours long and asking if it could be two hours instead.
Introducing video games to your child in order of release so they develop a taste for the classics.
Figuring out how to introduce your child to the Internet without ruining them.
Installing an internet proxy to protect your child from depraved porn by replacing it with videos of normal people having normal sex.
Today's teens playing Bushido Blade and discovering that it has a pocket sand button.
The classic game history situations.
Wanting your child to like all the hobbies you think are boring.
Watching a man repeatedly astonish himself at his own ability to solve a puzzle.
Feeling like you are in conversation with the puzzle designer.
Watching a movie over and over again.
Taking the smallest possible step when a problem seems impossible.
One of those Master Class videos if the person was discovering that they were a master while making the video.
A five year old taking the family car to California to buy a Lamborghini with the $3 in his pocket.
Feeling your family tree stretching out forwards into the future and behind you into the past.
Watching your child grow agency and opinions and knowing it's your responsibility to shape them.
You and the cat enjoying each other's company while the cat doesn't die.
Your kid doing something bad and everybody looking at you.
Cheering when your child goes down the stairs correctly.
Game design teaching you to see the world as systems.
Studying economics at an academic level and feeling like you're turning our game design skills inside out.
Trying to convince people outside of game development that being a game developer has taught you anything meaningful.
Being failed up to a level design role because anyone can scrub out a tile map.
Level designers getting more respect when it started requiring technical chops.
Needing a web page and getting your nephew to do it rather than paying an expensive consultant, because frankly 99% of people can't tell the difference.
Trying to write your own CSS re

Support Topic Lords on Patreon and get episodes a week early!


Lords:



Shane is a Jesuit Regent who used to make video games.


https://twitter.com/OptimistPanda
Donate to the Jesuit Refugee Service: https://jrs.net/donate

Nathan makes games mostly about jumping and shooting 2D monsters.


https://twitter.com/MommysBestGames
http://mommysbestgames.com/



Topics:



Beforeigners (Norwegian TV show about refugees from different historical periods showing up in present-day)


Trailer: https://www.youtube.com/watch?v=ASr0n5LnWnU

Curating your child's entertainment so they grow up with good taste
I spent half an hour watching someone solve a Sudoku and it was amazing


https://www.youtube.com/watch?v=yKf9aUIxdb4

Brandon asks: "Taking care of children vs taking care of pets"
Other jobs game designers would do well performing, after they leave game dev
History of changing worldviews -- not just Darwin, but things like the Big Bang and Continental Drift were originally seen as crackpot fringe theories


Microtopics:



Saying your names at the beginning of the podcast and activating your wonder twin powers.
Quality inventive gameplay-driven entertainment.
Doing an earnest plug for once.
Figuring out how to make games for someone other than gamers.
Your game dev heroes being in their fifties and chasing success they had in their twenties.
Taking a vow of poverty and annoying off your wife and child.
Needing to find a patron because your art is not commercially viable.
No longer having your finger on the pulse of indie games.
Assuming the internet will be all over a particular TV series but somehow there are not endless memes about it.
Vikings apparating into modern Oslo and and solving a murder mystery.
The show about Vikings solving a modern-day murder mystery somehow not incorporating The Immigrant Song.
The American remake of Beforeigners where it's still about vikings so the protagonists can be white.
Finding out that a game is only four hours long and asking if it could be two hours instead.
Introducing video games to your child in order of release so they develop a taste for the classics.
Figuring out how to introduce your child to the Internet without ruining them.
Installing an internet proxy to protect your child from depraved porn by replacing it with videos of normal people having normal sex.
Today's teens playing Bushido Blade and discovering that it has a pocket sand button.
The classic game history situations.
Wanting your child to like all the hobbies you think are boring.
Watching a man repeatedly astonish himself at his own ability to solve a puzzle.
Feeling like you are in conversation with the puzzle designer.
Watching a movie over and over again.
Taking the smallest possible step when a problem seems impossible.
One of those Master Class videos if the person was discovering that they were a master while making the video.
A five year old taking the family car to California to buy a Lamborghini with the $3 in his pocket.
Feeling your family tree stretching out forwards into the future and behind you into the past.
Watching your child grow agency and opinions and knowing it's your responsibility to shape them.
You and the cat enjoying each other's company while the cat doesn't die.
Your kid doing something bad and everybody looking at you.
Cheering when your child goes down the stairs correctly.
Game design teaching you to see the world as systems.
Studying economics at an academic level and feeling like you're turning our game design skills inside out.
Trying to convince people outside of game development that being a game developer has taught you anything meaningful.
Being failed up to a level design role because anyone can scrub out a tile map.
Level designers getting more respect when it started requiring technical chops.
Needing a web page and getting your nephew to do it rather than paying an expensive consultant, because frankly 99% of people can't tell the difference.
Trying to write your own CSS re

1 hr 8 min

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