Developing iOS 11 Apps with Swift Paul Hegarty
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Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.
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1. Introduction to iOS 11, Xcode 9 and Swift 4
Paul Hegarty provides an overview of the lecture series and introduces the different components in iOS. He concludes with a demo of Concentration Game.
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2. MVC
Paul Hegarty explains the Model-View-Controller (MVC) concept. He then continues the Concentration demo: demonstrating the application of MVC to the Concentration Game.
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Programming Project 1: Concentration
Programming Project 1: Concentration
Customer Reviews
The rest of the course...
...is available on the iTunesU iPad app. There are additional materials from the first six sessions, too. It's not clear whether Apple intends to ever make the complete course available as a podcast here, through iTunes.
I find it much more valuable to have the course avialable on the computer, where one can have Xcode running side by side with it. Hey Apple, how about an iTunesU app for OSX?
shuffle ToDo
who can give me shuffle ToDo in his Concentration app.. i don't know how to do that
More more!
Thank you for this! I wish my uni would teach this, I have to learn it by myself. Thanks for this great content!