104 episodes

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

Eggplant: The Secret Lives of Games Eggplant: The Secret Lives of Games

    • Leisure
    • 4.9 • 91 Ratings

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

    Digging the Rabbit Hole with Daniel Mullins (Inscryption)

    Digging the Rabbit Hole with Daniel Mullins (Inscryption)

    Daniel Mullins (Pony Island, The Hex) joins us to discuss his inky black card-based odyssey, Inscryption. We discuss [redacted], [redacted], and [redacted]. Just go play it, then come back and listen. Thanks also to our guest co-host Star St. Germain!
    Show notes:
    Daniel Mullins Games
    Inscryption
    Pony Island
    The Hex
    Daniel's Itch Page
    Star St. Germain
    Magic: The Gathering Arena
    Slay the Spire
    Boss Fight Books - The Legend of Zelda: Majora's Mask
    Buddy Simulator 1984
    Hidden my game by mom
    Sam Barlow
    ARG video with Daniel
    Masquerade book
    Borg vs McEnroe

    • 1 hr 27 min
    Getting Feedback with Derek Yu

    Getting Feedback with Derek Yu

    Our old pal and Spelunky creator Derek Yu stops by to discuss his helpful blog post on how to think about feedback on your game. We discuss sympathetic vs unsympathetic feedback, thinking about feedback across your entire creative practice, and why feedback can be valuable beyond the content itself.
    Show notes:
    Derek Yu
    Indie Game Dev: Getting Feedback
    Osmos
    Creativity, Inc.
    One Night Ultimate Werewolf
    Slay the Spire: Metrics Driven Design and Balance
    Lil' Dozer
    Playtesting: Avoiding Evil Data
    Hannah Nicklin on Critical Response
    r/DestoryMyGame

    • 1 hr 32 min
    Nurturing a Spark with NamaTakahashi (ElecHead)

    Nurturing a Spark with NamaTakahashi (ElecHead)

    ElecHead creator NamaTakahashi joins us to discuss his inventive puzzle-platformer, one of our favorites in years. We discuss the indie scene in Japan, making a game about secrets, and how to avoid players getting too "full" on your game. Big thanks to Chao from Asobu for translation help!
    Show notes:
    NamaTakahashi
    Indie Brains podcast (Japanese language)
    ElecHead (also on Steam)
    Chao Zen
    Makers Fund
    Asobu
    Branching Paths
    Archipel
    Enhance Experience
    Celeste
    VVVVVV
    NamaTakahashi profile video
    Downwell
    Toki Tori 2

    • 48 min
    Scaling and Scoping with Asher Vollmer (Beast Breaker)

    Scaling and Scoping with Asher Vollmer (Beast Breaker)

    We're joined by Asher Vollmer (Threes) to discuss the mouse-bouncing adventure Beast Breaker, the debut game from his studio Vodeo Games. We discuss the perils of overscoping, scaling up (and back down), and building a studio ethos.
    Show notes:
    Asher Vollmer
    Vodeo Games
    Threes
    IndieCade Awards
    Royals
    holedown
    Ballz
    BBTan
    Monster Hunter
    The Witcher
    A Playful Production Process

    • 1 hr 14 min
    Envisioning a Future with JETT: The Far Shore

    Envisioning a Future with JETT: The Far Shore

    Craig D. Adams (Superbrothers A/V) and Patrick McAllister (Pine Scented Software) join us as they embark on the release of their interstellar adventure JETT: The Far Shore. We cover its 10+ year development, telling a small piece of a big story, and assembling the right squad to help land it.
    Show notes:
    JETT: The Far Shore
    Superbrothers A/V
    Pine Scented Software
    Fatal Inertia
    Sworcery ARG?
    Jim Guthrie
    scntfc
    MotorStorm: Pacific Rift
    Monster Hunter
    Fumito Ueda
    Ralph McQuarrie
    17-BIT
    Getting Things Done

    • 1 hr 42 min
    Shifting Perspectives in Storytelling with Variable State (Last Stop)

    Shifting Perspectives in Storytelling with Variable State (Last Stop)

    Variable State co-founders Jonathan Burroughs, Terry Kenny, and Lyndon Holland pop by to chat about their supernatural anthology drama Last Stop. We discuss capturing London through its details, telling an interconnected story across multiple genres, and the importance of pacing. Show notes:
    Variable State
    Virginia
    Last Stop
    Hannah Nicklin
    Attack the Block
    Fleabag
    Firewatch
    Thirty Flights of Loving
    Primer timeline
    Dunkirk

    • 1 hr 18 min

Customer Reviews

4.9 out of 5
91 Ratings

91 Ratings

Armillanymphs ,

Great discussions and personalities

Came since it was the only Terry C. Interview I could find in light of the Dicey Dungeons switch port I recently bought, which then got me to revisit Zach’s games. Really enjoying the first three or so episodes I’ve checked out and can’t wait to go through the backlog!

A Puzzle Gamer ,

Good Stuff

Insightful, interesting, and well edited. An excellent podcast for game developers and those interested in the mindset that goes into making games. They may love Spelunky a little too much though. :)

d in taipei ,

Choose a goddamn bleep sound

I like your conversations. But please stop choosing awful grating noises to censor swearing. The mixing is bad, the sound is too loud, and whatever you think is gained from using it Is wrong. Focus on what makes this a fun podcast. It’s not the swear sounds.

Top Podcasts In Leisure

You Might Also Like