Intro
Mike: Hello and welcome to Open Source Underdogs! I’m your host Mike Schwartz, Founder of Gluu, and this is episode 68 with Solomon Hykes, Co-Founder and CEO of Dagger, but also formerly the co-founder and CTO of Docker.
Back in February, I recorded this episode at the Civo Navigate conference in my hometown of Austin, Texas. If you want to hear the latest and greatest cloud native stuff and meet companies like Dagger, you should check out Civo Navigate. It looks like they are planning a US and Europe event each year.
This episode is a little on the long side because we cover some questions, relating both to Dagger and Docker. But if 45 minutes aren’t enough for you, there are a bunch of other interviews with Solomon, so just check the interweb.
And with that said, let’s just cut to the interview, so we can get to the main attraction. Here we go.
Y-Combinator Playbook?
Solomon, thank you so much for joining us on Open Source Underdogs.
Solomon: Thanks for having me.
Mike: I’m just going to dive into this with Dagger. Your approach seems very YC to me – who are the developers in pain that build Dagger?
Solomon: Yeah. Dagger came out of a process of talking to a lot of software teams about their pain, and the pattern we saw emerge was the problem of the deployment pipeline. You know, CICD, everything that happens after your code’s ready. But before your application is live, everything in between is just, painful, painful and complicated. And so, we’re focusing on making it a little less painful, a little less complicated. So, it is very YC, it’s the standard Y-Combinator playbook.
Community Lead Growth
Mike: What is the Daggerverse and Daggernauts, and what do you mean by community-led growth?
Solomon: Daggernauts are people who think of themselves as part of the Dagger community. Community is — I mean, it’s an overused word, but it’s really important to us, community-led growth is our business strategy. And the idea is, if you build a product for developers, and those developers are excited enough about it that they will not only use it, but show up on an online chat server to talk about it, come to meetups to talk about it, write blog posts about it, tell their friends, help each other – they become more than users.
You need a new word for that, so we use the word community, and then we market the product together. Sometimes we sell it together, and we write software for it together, so that that can become a way to grow as a business. It’s hard to do correctly, because you have to be authentic, you can’t fake it. Because a community will only form if there’s actually something in it for them, and it can’t be just transactional – they have to feel valued, respected, but when it does work clicks, then it’s very powerful.
Monetization?
Mike: As I understand it, you have an open-source project under the Dagger GitHub – your trademark – and your strategy is to monetize by selling a maybe cloud-controlled plane or dashboard, where enterprises can really see value. Am I on the right track?
Solomon: Yep, totally. Open-source engine, optional proprietary control plane.
Mike: What is the business value that enterprises are actually seeing, where they decide, “Okay. I want to go with the commercial offering.”
Solomon: Well, first of all, the commercial offering is very new. Our priority is adoption of the engine. If an enterprise can use both, that’s great. If they only use the engine, and they need to take a little more time to evaluate the commercial products, wait for a feature to be available, then, that’s totally fine. We’ve designed it that way.
For example, our cloud product does not have a self-hosted version yet.
So, some customers do not care, and they’ll buy it today. And others are waiting for this self-hosted version. When we talk about the business value of Dagger, we’ll talk about the whole of the platform, open-source engine cloud for the buyer. Either it solves a business problem for them, as a complete platform, or it doesn’t.
Unique Features
Mike: There’s a number of tools in this area already, who are those super fans who say like, “I know about all that other stuff, but that’s not for me. I really need this Dagger.” Who are those people?
Solomon: Usually, in every software team, there is at least one person who’s the designated DevOps person, they’re the person who will have to fix the build, or make it faster, get the CI pipeline going, sort of support the developers in shipping. And then, over time, as the team grows, you’ll have more than one.
And in larger enterprises, you’ll have entire team, platform team, DevOps team, whatever – those people are typically the people who will get excited about Dagger because it makes their job easier.
Developers we help indirectly, the DevOps people we help directly. The main reason they get excited is because we don’t force them to throw away what they have, will improve the stack they have incrementally their terms – that just makes everything else easier.
Prioritizing Core v. Commercial?
Mike: Is there ever any friction when you’re figuring out how to allocate scarce resources at Dagger, on, “We should work on this core feature that is in the open source, or we should work on some features that improve the cloud offering, which will help us monetize.” And how do you balance those?
Solomon: Yeah, it does happen all the time. In fact, we’re small enough that it happens even within the open-source engine. Also, right now, we’re at an inflection point, where the core product is done – well, it’s not done, but it’s well-defined, and it’s well understood. And we have a community of people who are using it and want to use it more and more, which means they’re reporting bugs, they’re asking for features – there’s an incremental roadmap that we’re executing on.
Meanwhile, we’re building out this commercial product, which is, like I mentioned, it’s much newer, and it needs a lot of work. Resource contention is a problem. I don’t think we’ve found the solution. Honestly, focus is our friend here. For example, I mentioned we’ve prioritized adoption of the open-source engine.
So, to be honest with you, over the last six months, I think we got a little bit too ahead on the commercial products. We approached it like we could build both at full speed in parallel, but then we realized, when we looked at what people were asking for on both sides, we realized, okay, we can build both, but we cannot build both at the same level of priority. So, we’ve changed our text slightly, and we’ve decided to make it clear that we are prioritizing the core open-source engine at the moment.
And with the resources they are left with, we’re developing the commercial product. But we’re narrowing the scope of the features of the commercial product – in practice, that meant going from two flagship features to one flagship feature in the commercial product, for example. I think it’s just mostly being realistic and also being flexible adapting to changing circumstances.
Community v. Monetization?
Mike: I’ve noticed that with a number of start-ups, their initial focus is really on getting adoption and getting those super fans and then figuring out monetization later. I’ve also had guests who said they should have thought of monetization from day one and built around that. Where do you come out on that?
Solomon: I think there’s a balance to be found for sure. For example, I’ve just said, we had to sort of scale back a little bit on developing the commercial product. I’m still very glad we started developing it early, and we’re validating it, whether there is something that anyone is willing to pay for, and also, a million details along the way – how much to charge for it, is it cloud or on-prem, what market are we competing in, who are our competitors.
The clock starts the day you start building it. And I do think completely putting off even thinking about it for potentially years can be a mistake. So, we were pretty deliberate about starting early, but then, once you’ve started, you got to manage your priorities – that’s our approach.At Docker, it was all on community and think about monetization later for sure. And it worked. I’m not surprised when you say some people regret not working on monetization sooner. I completely understand.
Why Trademark is important
Mike: Actually, I would like to dive deeper into the monetization because that’s really interesting, but before we even get there, maybe just any thoughts about the use of the trademark, and how you’re approaching Dagger differently from a trademark perspective.
Solomon: At Docker, we underestimated the importance of protecting your trademark when you’re building an open-source platform. Ironically, the best example of doing that right is also the same company that abused our t
Informações
- Podcast
- Publicado15 de março de 2024 20:43 UTC
- Duração29min
- ClassificaçãoLivre