Podcast interviews with game artists, designers, programmers, producers, entrepreneurs in the Finnish games industry. Made in collaboration with the Games Factory - http://www.gamesfactory.fi
Game Art Co. - http://gameartco.com
Transform Your Portfolio with Tatu Petersen-Jessen from Rovio
Tatu Petersen-Jessen the global studio art director at Rovio gives his personal view on what he looks for in a game artists portfolio. A seasoned game industry professional with a creative and artistic background Tatu has worked in different creative and management roles in more than 40 published games from AAA to mobile.
Break Into Game Producing with Tommi Koivisto From Rovio
After years of software development and technology consulting Tommi Koivisto decided to change his career path and break into the Games industry by joining Rovio Entertainment. Starting as a project manager at Rovio cloud services, he moved to Rovio PMO, changed to a game producer at Rovio Stars, and currently works as a senior producer / product lead at Puzzle Studio.
Breaking into Game Art with Ilkka Leino from Supercell
Game Artist Ilkka Leino talks about his personal view on how to structure your portfolio to break into the game art industry. Ilkka works at Supercell one of the worlds most successful mobile games companies. Supercell was crowned the world’s top mobile games company in PocketGamer.biz Top 50 Developer list 2017.
*This interview was recorded over the phone so quality is variable.
Illustration by Maureen Lukito.
Interview with Assassin's creed: origins writer Anne Toole
Writers Guild Award-winner Anne Toole is a creative writer whose credits include video games, webseries, animation, television drama, comics, and short fiction. With a penchant for telling stories with a light tone and a dark underbelly, she prefers writing contemporary mysteries, science fiction, fantasy, horror and the occasional romance. She most recently wrote CURSE OF THE PHARAOHS for ASSASSIN’S CREED: ORIGINS and won a Writers Guild Award for her work on HORIZON ZERO DAWN.
Interview arranged by the Helsinki Games Factory.
Note: This is a live interview - the Q&A section at the end has variable audio quality.
Thanks to: Meela Leino, Greg Pellechi, Harri Pulsa, Hebert Ernesto de Souza and Phillip White for question submissions.
Illustration by Alessandro Chirico
Break Into Games Programming with Alberto Alonso & Ville-Kalle Arponen
In this episode we discuss game programming and ways to break into the industry as a coder. We are joined by Ville-Kalle Arponen founder of Quicksave and Alberto Alonso founder of Action-Reaction Games. Ville-Kalle has over ten years of game development experience in programming, design & management. Alberto Alonso is a natural born C++ programmer and software designer who has been programming for over six years in the games industry.
-Illustration by Alessandro Chirico
Entrepreneurship in Games with Elina Arponen & Olesja Marjalaakso
In this episode we discuss advice for starting up your own games company, building a team and tips for getting company funding. We are joined by Elina Aponen CEO and co founder of Quicksave Interactive and Olesja Marjalaakso founder and CEO of Polka Dot Studios. Elina has been in the games industry since 2005 and Quicksave is her second company venture. Olesja has been working in games since 2006 and founded Polka Dot Studios in 2016 a mobile games company that blends women’s fashion with mobile games
Thanks to Harri Pulsa, Nguyễn Lê Đức Anh & Retu Hämäläinen for submitting questions.
Podcast Illustration by Alessandro Chirico