62 episodes

This time it's board games. Other than the books.

Space-Biff! Space-Cast‪!‬ The Space-Biff! Space-Cast!

    • Arts
    • 4.8 • 24 Ratings

This time it's board games. Other than the books.

    Space-Cast! #38. Leviathan Wakes

    Space-Cast! #38. Leviathan Wakes

    What's that on the horizon? It's a leviathan! This month on the Space-Biff! Space-Cast!, we're joined by Justin Kemppainen to discuss Leviathan Wilds, the inaugural title of his new studio, Moon Crab Games. Along the way, we also spill tea about the ups and downs of working at a major studio after its acquisition by megacorporation Asmodee, the apprehensions of founding an independent imprint, and the inspirations behind a game about stabbing giants in their flashing weak points.

    • 1 hr 22 min
    Space-Cast! #37. Pax Relationships

    Space-Cast! #37. Pax Relationships

    In her second-ever appearance on the Space-Cast!, today we're joined by Matilda Simonsson, designer of hand-crafted games Turncoats and Pax Penning! As we discuss her second hit, we also delve into why she decided to create an entry in the Pax Series, the difficulty of writing history, and how every single historical board game except hers is wrong to use coins as their primary form of currency.

    • 1 hr 8 min
    Space-Cast! #36. How to Invest in Solar

    Space-Cast! #36. How to Invest in Solar

    The climate crisis! That's a dour topic, isn't it? Today we're joined by Matteo Menapace and Matt Leacock to discuss Daybreak, their board game about world governments coming together to combat climate change. Along the way we discuss cardboard incentives, producing board games without plastic, and why optimism is necessary when thinking about big problems.

    • 1 hr 14 min
    Space-Cast! #35. But Then She Spilled Tea

    Space-Cast! #35. But Then She Spilled Tea

    For this month's episode, we're unexpectedly joined by Amabel Holland to discuss board games — except this time, we cover three titles in total, ranging from Kaiju Table Battles to Doubt Is Our Product and But Then She Came Back. Along the way, we dive into the advantages of board games over other artistic mediums, that New Yorker article, and Amabel's birthday orgy. Be warned: there's a chance that this episode should not be played at work, in the presence of impressionable children, or at c...

    • 2 hr
    Space-Cast! #34. Bees & Dragons

    Space-Cast! #34. Bees & Dragons

    Which is more unexpected, science-fiction bees or realistic dragons? For today's episode, we're joined by Connie Vogelmann to discuss that very issue. In addition to discussing Apiary and Wyrmspan, we also dig into how these games came to be, the benefits of grounding a setting, and the behavioral biology of leaving negative ratings on a game one hasn't played.

    • 54 min
    Space-Cast! #33. Gab on the Clocktower

    Space-Cast! #33. Gab on the Clocktower

    How much work goes into a successful social deduction game? If Blood on the Clocktower is anything to go by, a whole lot. Today we're joined by Steven Medway, designer of this long-awaited game about the improper use of timekeeping apparatuses, to discuss unreliable identities, player elimination, and how chaos fosters memorable stories.

    • 1 hr 5 min

Customer Reviews

4.8 out of 5
24 Ratings

24 Ratings

writethesky ,

Writer and Podcaster?!?!?!

Thoughtful questions interested just as much in the game design as the game designer. A real treat every time an episode drops.

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