13 episodes

Just your usual DnD podcast, probably.

Your Standard Heroes Your Standard Heroes

    • Leisure

Just your usual DnD podcast, probably.

    Session 11 - Prism

    Session 11 - Prism

    Your heroes delve further into the Shadalite Desert and visit a city surrounded by a wall of glass. Created to "protect" them from sandstorms by their nation's Patron, is there more to this wall than meets the eye?

    • 1 hr 25 min
    Session 10 - Mud

    Session 10 - Mud

    Your fighter goes on an adventure of her own before the group heads to the High Elven nation of Shadal and encounters the most danger snail known to man along the way. (One of your heroes nearly dies, can you guess who?)

    • 2 hrs 8 min
    Session 9 - Shift

    Session 9 - Shift

    Your heroes say goodbye to a mysterious young girl as well as one of their own. (And one of their remaining members seems to have gone missing ...) Then they face one of the hardest questions anyone can face: what do we do now?

    • 1 hr 38 min
    Session 8 - Shadow

    Session 8 - Shadow

    Your heroes flee the scene of the crime to go do work for the thieves' guild, the Hart's Shadow. Is that also a crime? Hard to tell.

    • 2 hrs 36 min
    Session 7 - Smoke

    Session 7 - Smoke

    We're back! And so are your heroes, picking up right where we left off. They've got some time to kill before the big job for the thieves' guild, so somehow they wind up in even more trouble.

    • 1 hr 58 min
    Session 6 - Flare

    Session 6 - Flare

    Your Standard Heroes argue magical and legal theory before finally meeting up with that thieves' guild.

    • 1 hr 35 min

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