31 episodes

Delving into the most exciting games and gaming trends, we find out which features are the secret sauce for developing the next big mobile game! With guest game makers every month joining Jon Jordan and Joel Julkunen, to provide fresh and exciting insight into the wider gaming community. This podcast is brought to you by GameRefinery, the leading provider of feature-level data in the mobile games market, with an ever-growing database covering hundreds of thousands of games.

Mobile GameDev Playbook GameRefinery

    • Technology
    • 5.0 • 1 Rating

Delving into the most exciting games and gaming trends, we find out which features are the secret sauce for developing the next big mobile game! With guest game makers every month joining Jon Jordan and Joel Julkunen, to provide fresh and exciting insight into the wider gaming community. This podcast is brought to you by GameRefinery, the leading provider of feature-level data in the mobile games market, with an ever-growing database covering hundreds of thousands of games.

    Episode 31: Crafting a charming farming game: The story of Sunrise Village’s development

    Episode 31: Crafting a charming farming game: The story of Sunrise Village’s development

    In this episode of the Mobile Gamedev Playbook, Thi Detert, Senior Lead Game Designer at InnoGames, and Product Owner, Alison Simpson talk about the development journey of Sunrise Village with GameRefinery, a Liftoff company analyst Teemu Palomäki and our host, Jon Jordan.


    We will cover the challenges (and solutions) encountered along the way from soft launch to global launch; the solutions that allowed the design team to build everything from components developed by the dev team; what inspired the game; and what the future might have in store for InnoGames.


    You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel. 


    Please subscribe and leave a review!



    Thanks for listening, 


    The Mobile GameDev Playbook

    • 31 min
    Episode 30: Diablo Immortal or Diablo Immoral? Discussing the monetization controversy behind Blizzard’s latest mobile game

    Episode 30: Diablo Immortal or Diablo Immoral? Discussing the monetization controversy behind Blizzard’s latest mobile game

    In this special episode of the Mobile GameDev Playbook, our host Jon Jordan discusses the popular but controversial game Diablo Immortal with Erno Kiiski and Wilhelm Voutilainen, Chief Game Analysts at GameRefinery, a Liftoff Company.

    We discuss the franchise's background, what separates Diablo Immortal from its predecessors, the player experience, the monetization controversies surrounding the game, and whether they are justified.

    You can now find The Mobile Game Dev Playbook on GameRefinery's Youtube channel.

    Please subscribe and leave a review!

    Thanks for listening, 

    The Mobile GameDev Playbook

    • 39 min
    Episode 29: Fishing for knowledge: designing realistic life simulation games for mobile

    Episode 29: Fishing for knowledge: designing realistic life simulation games for mobile

    In this episode of the Mobile Gamedev Playbook, Kirill Petruk, Lead Producer at Ten Square Games, talks about the development of Fishing Clash: Sports Games and other realistic life simulation games with GameRefinery, a Liftoff company analyst Teemu Palomäki and our host, Jon Jordan.
    We discuss the inspiration behind Fishing Clash, the realistic gameplay it provides, the social elements, and the collaborations it has had.


    You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel. 
    Please subscribe and leave a review!
    Thanks for listening, 


    The Mobile GameDev Playbook

    • 32 min
    Episode 28: How to create a winning in-game economy with Machinations

    Episode 28: How to create a winning in-game economy with Machinations

    In this episode of the Mobile Gamedev Playbook, we’re looking at the tools available on the market to build a thriving free-to-play game economy. Our host, Jon Jordan, is joined by GameRefinery’s Erno Kiiski, Machinations CEO & Co-Founder, Mihai Gheza and Sales Director of Machinations, Matthew Morris.

    We’ll learn how the Machinations tool designs and balances game economies, forecasts player progression across gameplay, and how it’s used in classrooms worldwide to teach game economy design.

    You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel. 

    Please subscribe and leave a review! 

    Thanks for listening, 

    The Mobile Gamedev Playbook 

    • 36 min
    Episode 27: Kingdom Rush: What makes a successful game franchise? With Ironhide Games

    Episode 27: Kingdom Rush: What makes a successful game franchise? With Ironhide Games

    In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.

    We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.

    You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.

    Please subscribe and leave a review!

    Thanks for listening,

    The Mobile GameDev Playbook

    • 32 min
    Episode 26: Raid: Shadow Legends - Creating a mobile powerhouse with Plarium

    Episode 26: Raid: Shadow Legends - Creating a mobile powerhouse with Plarium

    In this episode of the Mobile Gamedev Playbook, host Jon Jordan and GameRefinery by Vungle analysts Erno Kiiski and Altti Fromholdt join Vice President of Creative at Plarium, Nick Day. Together they give an inside look into the development process behind Raid: Shadow Legends and how it became one of the best known mobile games in the world and enjoyed by millions of players. 

    Nick spills the tea on influencer marketing tactics, retention strategies, and the art direction behind Raid: Shadow Legends. GameRefinery analysts discuss the market as a whole, meta elements in mobile games, and their own experience with Raid.

    You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.

    Please subscribe and leave a review!

    Thanks for listening,
    The Mobile GameDev Playbook

    • 42 min

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