Episode 31: Designing narrative in games with guest Eevi Korhonen, Senior Narrative Designer IDSU-POD

    • Onderwijs

We talk about narrative game design, and how to craft and structure a game experience that conveys stories and emotional engagement into the game without breaking the immersion.
The guest is Eevi Korhonen, Senior Narrative Designer at Housemarque. She has worked on games like Quantum Break, Control and most recently Returnal.
Eevi provides great insights into the work of a narrative designer and the complicated task of building non-linnear interactive narrative experiences.

We talk about narrative game design, and how to craft and structure a game experience that conveys stories and emotional engagement into the game without breaking the immersion.
The guest is Eevi Korhonen, Senior Narrative Designer at Housemarque. She has worked on games like Quantum Break, Control and most recently Returnal.
Eevi provides great insights into the work of a narrative designer and the complicated task of building non-linnear interactive narrative experiences.

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