399 episodes

A weekly conversation about design process and culture. Hosted by Marshall Bock and Brian Lovin.

Design Details Spec.

    • Technology
    • 4.7 • 335 Ratings

A weekly conversation about design process and culture. Hosted by Marshall Bock and Brian Lovin.

    397: Customer Feedback vs. Team Intuition

    397: Customer Feedback vs. Team Intuition

    This week, we talk about the tension between building what customers explicitly ask for versus building towards a team’s internal vision. In The Sidebar, we talk about the lack of public software critique: Why isn’t there an MKBHD equivalent for software design?

    396: Career Cheat Codes

    396: Career Cheat Codes

    This week, we discuss the things we’ve done in our design careers that have had an outsized impact on our professional growth. In The Sidebar, we talk about the anatomy of icons and how that anatomy affects user interfaces.

    395: Config 2021

    395: Config 2021

    It’s event recap week! In this week’s episode we share our reactions to everything announced at Figma’s Config 2021. In The Sidebar, we dig into our favorite updates and the confusing head-scratchers announced at Apple’s Spring Loaded event.

    394: Open Source Design ft. Joey Banks

    394: Open Source Design ft. Joey Banks

    This week, we caught up with Joey Banks to talk about contributing to open source design. In the Sidebar, we ask Joey bonus questions about ramping up in a new job, the design advocate role, and being Twitter famous.

    393: The Not-So-Humble Button

    393: The Not-So-Humble Button

    This week, we talk about the hidden complexities of a designer’s favorite element: the button. In the Sidebar, we examine interfaces that defer moderation responsibilities onto the end user.

    392: Becoming a Strategic Designer

    392: Becoming a Strategic Designer

    This week, we talk about how to become a more strategic designer: what should you be doing day to day, or thinking about more often? In The Sidebar, we talk about the downsides of using metaphors to describe the role of designers in building software.

Customer Reviews

4.7 out of 5
335 Ratings

335 Ratings

paperfairy17 ,

fun and informative

listening to deep dives about programming and design is amazing, and the hosts manage to keep it fun and refreshing every episode

JoshCrist ,

Entertaining, insightful and empowering! 👏👏👏

Whether you’re well established as someone who can translate creative energy into the impact you want to have on the world, or just getting started as a catalyst for change - this is a must-listen podcast for you! Brian and Marshall do an incredible job leading conversations that cover a huge breadth of topics related to the ins and outs of building a thriving career and life you can be proud of as a designer - from leaders who’ve actually walked the path. Highly recommend listening and subscribing!

HowieWork ,

Big fan here 👋 & Should I post questions here?

Love design details 😊. Contents are helpful and great companions for young professions who are new to this industry. Highly recommend 🥳 !

Currently, I am focused on finding an Internship/Junior product/UX designer opportunities while learning continuously. I believe in "learning by doing". Two main questions:

My interest is products for education/architecture. Considering my background, it seems hard for me to even get a practice opportunity. Considering gain experience asap is vital for now, should I look at any possible practice opportunity instead of focusing on my interest?

I have applied to many firms including large corporations/design agencies. (mostly internships) I find it is hard to get HR's attention to my website. (I checked my website stats constantly) I assumed they ignored me instantly after browsing my resume (background as an architectural designer/without HCI related degrees) Is there any advice you could think of to solve this issue?

BTW, do we have design details community?

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