Rand(Nerds);

Rand(Nerds);

A Bi-weekly podcast were two self-confessing nerds discuss games, film and other random stuff

  1. 1. Nov.

    Rand(Nerds) Episode 302 - Construction simulator, Monster Hunter Wilds (Switch 2)

    Welcome to episode 302We start out as two old men shouting at clouds and not understanding modern culture, such as 6 7 and Skibidi Toilet. In our day, we had classics like Badger Badger Badger. We then move on to a discussion of generative AI and whether coding is a creative endeavour.Ram then talks about what hes been playing, Construction Simulator. Like a lot of games in the simulator world, you become the owner of a construction company through odd means and have to build yourself up by completing jobs. The game is okay, with good-enough graphics and a load of machines to play with, but it loses points for not letting you rebind controls and not remembering settings between sessions. Ram also discusses using a program called AntiMicro to link his joystick controls to the game.Skazz then moves on to the Switch 2 demo of Monster Hunter Wilds, and how Capcom have managed to optimise the game to run on a small handheld. He also shares his views on the game itself, along with how we feel about graphics in games compared to gameplay.We also talk about our Five Nights at Freddy’s Halloween stream.NotesUnlike modern day brain rot we had the classics in the like Badger Badger Badger Drive truck and cranes, and create buildings in Construction SimulatorA unique 'safety video' with Forklift Driver KlausBing you joystick to button keys with AntiMicroSee, companies can optimise games, such as with the demo for Monster Hunter Wilds on the Switch 2Watch us try to avoid dying a a security guard in Five Nights at Freddy’sWe look forward to seeing you all on the next podcast on 5th November 2026, at 18:30 GMT either on YouTube or Twitch

  2. 17. Okt.

    Rand(Nerds) Episode 301 - 24 hours 2026 lookback

    Welcome to episode 301 This episode we discuss our recent 24hour livestream, discussing all the games we've played, first up is the For The King 2, the sequel to For The King, featuring very similar gameplay with some improvements. On the night we played through the first tutorial chapter and, unlike the previous game, we succeeded. We discuss the changes to the combat and how best to enjoy the game We then look at peak, a co-op mountain climbing game. On the night we got joined by a special guest, Zaber daughter joined the us in trying to conquer the mountain. Ram has some frustrations over the 'ironman' style reset and lack of checkpoints through the game, but did overall enjoy it Next was the three player co-op Daemon X Machina: Titanic Scion, we have no idea what's going on, but the game features annoying robots, shouty people, a confusing story and brightly coloured mechs. After which both Ram and Zaber took a brief break Skazz then took a solo game in TUNIC, A cute isometric game where you guide a little fox around a fantasy world, Skazz discuss his issue with both sleep deprivation and hand issue that slowed his progress in the game At this point on the night both Zaber and Ram had returned, so we moved onto Forewarned, the Egyptian themed survival horror game in the style of Phasmaphobia, where we descend into tombs to try and raid them without being killed by angry mummies. This is a revist for Ram and Skazz, but a first time for Zaber. We find that whilst the games has expanded its maps and enemy types, a lot of the interface still feels in early access Finally, for the last game of the night, Ram once again takes us on a flight in a F22 traveling to Scotland Notes Works best with friends, For The King 2 A more frustrating co-op game in Peak Shouty people in Deamon X Machina: Titanic Scion Not quite the magic power used in Daemon X, but close enough, Vimto A cute fox takes on the world in TUNIC A revisit to a previous games night game Forewarned And the traditional end of live stream crash in Microsoft Flight simulator 2020 We look forward to seeing you all on the next podcast on 22nd October 2026, at 18:30 GMT+1 either on YouTube or Twitch

  3. 2. Okt.

    Rand(Nerds) Episode 300 - Control: Resonant, Static Dread: The Lighthouse

    Welcome to Episode 300, our first in-person podcast in over 6 years! We've made it to Episode 300, we kick off looking back over the last 13 and a bit years of podcasting, discussing the early days, before livestreaming round the table and the few months of gaps we had between episodes Skazz then begins the game talk with the very recently released (as in the same day) Control: Resonant, the sequel to a favorite game for both of us, Control, set 7 years later you play as Jesse Faden brother Dylan, as he tries to locate her after the Hiss has escaped the bureau. Skazz give us a summery of the back story of the previous game before discuss his first impressions so far and the difference between the first one. We also have a conversation about related game FBC Firebreak and how it is now coming to end of life We discuss our upcoming 24hour live stream and what we may look to replay. As is now tradition, Ram plan to end the stream with flight. previous years have had mixed successes. We also discuss surviving through sleep deprivation and playing game in a daze Ram then talks about his game this week, a combined Lovecraftian, papers please, FNAF cross game Static Dread The Lighthouse, Ram has been put in charge of navigating ships and helping them find their way home. But is stuck in a lighthouse which he has to manage not just the systems but keep the lights inside on banish otherworldly horrors. In addition everyday new rule and procedures are provided which dictate how he has to direct the ships. Its a very neat horror game We also discuss Call of Cthulhu and D&D Podcast plus Skazz reveals a secret over FBC Firebreak Notes Beat people up with a magic pieces of Rebar in CONTROL Resonant Now coming to its end of life: FBC: Firebreak You can check out our games days of FBC: Firebreak here Man a lighthouse and survive Lovecraftian horror in Static Dread: The Lighthouse (Steam) An devastating event that took out large parts of the telegraph system in 1859, the Carrington event We look forward to seeing you all on the next podcast on 8th Octorber 2026, at 18:30 GMT+1 either on YouTube or Twitch Plus check out our 24 hour steam on the 3rd of Octorber 2026, here on YouTube or Twitch

  4. 11. Juli

    Rand(Nerds) Episode 295 - Sony ending physical media, (The) Planet Crafter

    Welcome to Episode 295We kick off discussing why are bit behind in our upload due to the recent brutal UK heatwave and how's its affected both of us with some thermal-throttling. We talk about our methods of survival including trying to sleep outside (resulting in a hammock purchase) and looking at AirCon options. Ram also discusses helping his aging greyhound handle the heatSkazz then takes us through the rough time Sony has been having, mostly of there own creation, firstly, with the removal of films not just from the online stores, but the digital purchases from peoples own library's in the UK. Secondly, with their announcement of dropping physical PlayStation discs from 2028 and the backlash this has caused, and finally the closure of the PS3 and Vita stores, although this does seem somewhat fair.We end up having a big discussion over end of physical discs and how we, admittedly coming form a more PC background, do not think it a big of a deal as its being made out to be. due to the nature of how games discs work anyway your less reliant on physical media then you think. This lead onto the importance of digital preservation and the importance of the Stop Killing Games movement Ram then discusses Planet Crafter, a very chill, low-stakes terraforming survival game which he's been sinking a lot of time in over the heat wave. He discusses the mechanics and simple crafting, but how the latter part is starting to drag a little. NotesCome to the British Museum soon (Hopefully we'll give it back) the Bayeux TapestryA fascinating place, pity the tour was so rushed at the Dover Castle WW2 Tunnels Sony are removing digital purchased in the UKThe end of physical media for SonyHow Fallout 1 + 2 code was nearly lost if not for the intervention of one programmerStop killing games - trying to keep games runningThe ESA have some bizarre views on Minecraft servers Goodbye to the PS3/PS Vita storesA chill survival game in (The) Plant CrafterWe look forward to seeing you all on the next podcast on 16th July 2026, at 18:30 GMT+1 either on YouTube or Twitch

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A Bi-weekly podcast were two self-confessing nerds discuss games, film and other random stuff