Good GMs Podcast

James Currie, Chuck Taylor

We’re James and Chuck, lifelong Game Masters who can’t stop thinking about role-playing games. We’ve spent years running sessions, building worlds, and discovering stories we never planned. Sometimes things work perfectly, and sometimes we screw up spectacularly, but we always learn, laugh, and lean on each other’s experience to make the next game even better. We don’t always agree, and that’s part of the fun. There's no right or wrong way to GM, just choices, surprises, and the joy of collaborative storytelling. Support Good GMs on Patreon: Join our community to help us keep the signal strong and get access to exclusive nonsense and bonus content. https://www.patreon.com/GoodGMsPodcast YouTube: https://www.youtube.com/@GoodGMsPodcast Everywhere: https://linktr.ee/GoodGMs Facebook: https://www.facebook.com/profile.php?id=61584454320344 Instagram: https://www.instagram.com/goodgmspod/ TikTok: https://www.tiktok.com/@good.gms.podcast

Episodes

  1. 2 - Dr. Jameschuck Or: How I Learned To Stop Prepping and Love the Bomb

    2 DAYS AGO

    2 - Dr. Jameschuck Or: How I Learned To Stop Prepping and Love the Bomb

    Welcome to the second episode of the Good GMs Podcast! Today, Chuck and James are diving into the messy, sometimes stressful, but always essential world of game prepping. Whether you’re a "read every page" kind of GM or more of a "wing it and hope for the best" type, we’re talking about what works, what doesn't, and how to survive when your players decide to set your notes on fire. In This Episode: Recent Games: James is running Masks of Nyarlathotep and Kids on Bikes in Pine Hollow, while Chuck plays modern Call of Cthulhu in Las Vegas. Prepping vs. Playing: We compare campaign and one-shot prep, emphasizing the need to know your material. The Railroading Trap: James shares how a Rippers session thrived after he ditched his notes for a player-led hook. Improv Balance: Discussing when to provide structure and when to follow the players.✨Pro-Tips✨ Index Cards: Use Rob’s method for quick NPC and location tracking. Player Delegation: Let players help with minor world-building details. Visuals: Comparing physical props to digital tools like Roll20 or Kanka.Thanks for listening, and remember—you're all good GMs! Support Good GMs on Patreon: Join our community to help us keep the signal strong and get access to exclusive nonsense and bonus content. https://www.patreon.com/GoodGMsPodcast Subscribe on YouTube: https://www.youtube.com/@GoodGMsPodcast Subscribe on Spotify: https://open.spotify.com/show/3XSYh258bxrIjYuZpmdw2R Subscribe on Apple: https://podcasts.apple.com/us/podcast/good-gms-podcast/id1851312721 Follow us on Instagram: https://www.instagram.com/goodgmspod/

    29 min

About

We’re James and Chuck, lifelong Game Masters who can’t stop thinking about role-playing games. We’ve spent years running sessions, building worlds, and discovering stories we never planned. Sometimes things work perfectly, and sometimes we screw up spectacularly, but we always learn, laugh, and lean on each other’s experience to make the next game even better. We don’t always agree, and that’s part of the fun. There's no right or wrong way to GM, just choices, surprises, and the joy of collaborative storytelling. Support Good GMs on Patreon: Join our community to help us keep the signal strong and get access to exclusive nonsense and bonus content. https://www.patreon.com/GoodGMsPodcast YouTube: https://www.youtube.com/@GoodGMsPodcast Everywhere: https://linktr.ee/GoodGMs Facebook: https://www.facebook.com/profile.php?id=61584454320344 Instagram: https://www.instagram.com/goodgmspod/ TikTok: https://www.tiktok.com/@good.gms.podcast