The Clockwork Game Design Podcast The Clockwork Game Design Podcast
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The Clockwork Game Design Podcast is a functional strategy game design podcast hosted by game designer and author Keith Burgun. Featuring interviews with some of the biggest and most interesting names in game design and related fields.
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Bannet Bulletin Ep. 2 – The Skill Grid, Characters, and a game update
Hey all. Today I wanted to talk about the SKILL GRID for my upcoming RPG, and talk about how it interacts with playable characters. I also give an update on some of the games I’m playing. Enjoy! Don’t forget: you can support my work by going to www.patreon.com/keithburgun and becoming a patron!
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Introducing: the Bannet Bulletin!
Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about with the RPG I’m making. This episode is an overview … Introducing: the Bannet Bulletin! Read More »
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The RPG Report, and the worst things in RPGs
Hey all! Today I have a new episode where I’m going to be talking about two things. First, I’m going to report on a bunch of RPGs that I’ve been playing or trying out, and give my takes. I say more about each game on the podcast, so make sure to check that out. Here … The RPG Report, and the worst things in RPGs Read More »
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RPG Questions, and Trails in the Sky FC
Hi all! Today I have a nice podcast episode, all about RPGs and RPG design! I feel like I have a lot to say here, and I do dare say that I am slowly, slowly pursuing becoming some kind of crazy expert on the topic, so hopefully there’s some interesting stuff in here to think … RPG Questions, and Trails in the Sky FC Read More »
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Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up
Hey all! This is kind of a “bonus episode” of sorts, only 30 minutes long. Here’s some of the topics covered: A bit of navel gazing about my own theory and approach to games and how it has changed A short essay I wrote about “speaking the language” and how building off of existing designs … Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up Read More »
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Clockwork Game Design Podcast – The Final Fantasy Episode
Hi all! It’s been awhile since the last episode. This year I got married and went on my honeymoon, so things have been kind of crazy. But now, they’re sort of going back to normal. Over the last six months, I guess partially because I was doing a bit of traveling, but also partially because … Clockwork Game Design Podcast – The Final Fantasy Episode Read More »
Customer Reviews
Thought provoking and inspiring
Love Keith’s bold views, discussion of how to design deep strategy games, and insights into his own projects.
Go Keith!
Keith was one of the first co-hosts on Roguelike Radio and it has been a real pleasure listening to his thinking about games mature as he works in the field. This is the only podcast I listen to where I put up with the host monologue-ing for any length of time, and it’s because he always has something interesting to say.