Launch Sequence with Space Tomato Space Tomato
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Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
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EP 154 | What We Know About The RSI Polaris (Ft. Execute)
The RSI Polaris is one of the most anticipated ships in Star Citizen, and it’s finally headed for the game. For the first time players will see the capital class ship in-game at Invictus Launch Week in May, but how will we experience it, and why are players so excited for it. Today’s episode invites Execute from the Inforunners to discuss the upcoming ship, it’s origins, and what capital ships will mean for the game.
Today’s Guests:
Execute
Twitch - https://www.twitch.tv/inforunners/videos
YouTube - https://www.youtube.com/@inforunners
Twitter - https://twitter.com/theinforunners?lang=en
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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Follow Space Tomato on social media:
Website Youtube My Other Youtube
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EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)
Everybody has a different story for how they found their main game, no matter what it is. Star Citizen ends up bringing many players from games that may not traditionally lead to a space flight MMO sim, but that’s because they game aims for much more. In today’s episode I’m joined by streamer YoyoMeg to talk about her own journey from FPS console shooters to the PC MMO Star Citizen, a journey I and many others share. Hope you enjoy!
Today’s Guests:
YoyoMeg
Twitch - https://www.twitch.tv/yoyomeg
YouTube - https://www.youtube.com/@yoyoMeg
Twitter - https://twitter.com/iamyoyomeg
ToC:
00:00 Introductions
04:50 What Games Do You Come From?
11:50 What Was it About Star Citizen?
17:00 How Many Ships Have You Bought?
25:00 Views On The Development & Open Style
36:00 Star Citizen Gameplay
51:35 How is 3.23?
01:00:00 CitizenCon Predictions & Expectations
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support -
EP 152 | Are You Still Hyped For 3.23? (Ft. SaltEMike)
2 months ago Star Citizen youtuber SaltEMike joined me on the show to discuss his feelings for Star Citizen Alpah 3.23. They were hype. Since then some items have been added to the update, and some (big ones) removed. Today we have chance to reconvene and discuss latest feelings about how these features actually ended up feeling in-game, whether the update still feels as exciting, and honest thoughts about persistent hangars and cargo updates being delayed. Enjoy!
Today’s Guests:
SaltEMike
Twitch - Twitch.tv/SaltEMike
YouTube - YouTube.com/c/SaltEMike
Twitter - Twitter.com/SaltEMike
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support -
EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)
Star Citizen Alpha 3.23 is finally in the first wave of public testing. While there is still plenty more to learn about it, we’ve had several hours to test out some of the first features and have quite a bit to say! I’ve invited Beyond The Verse host, Sulyce, on to the show to talk first impressions, when the update may go to live servers, and what could be coming after that!
Today’s Guests:
Beyond The Verse
Youtube: https://www.youtube.com/@BTV_Cast
Twitch: https://www.twitch.tv/beyondtheversepodcast
ToC:
00:00 Introductions
12:00 How is 3.23 PTU!?!?
16:10 Master Modes. How Is It?25:30 (Engineering) Is Flight Getting Too Complex?
33:26 Precision Targeting Mode
40:25 The New Starmap
48:00 Will We See a 3.24?
55:15 FPS HUD Updates
01:04:50 (Interaction System) Controller Support?
01:09:25 Creature Additions
01:14:45 Local/Interior/Minimap Opinions!
01:19:30 How is the Character Customizer?
01:22:55 Distribution Centers Missing?
01:26:25 Mobiglas Redesign
01:28:12 EVA Tier 2
01:34:15 Feature Delays & Surprise Additions
01:39:23 When is Alpha 3.23 Going Live?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)
Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players.
Today’s Guests:
Loud Guns
Youtube: https://www.youtube.com/@LoudGuns
Twitch: https://www.twitch.tv/loudguns
ToC:
00:00 Introductions
01:50 How Are You Feeling About Star Citizen?
11:00 What is Multicrew Gameplay?
14:30 The Resource Network
18:30 Multicrew Ship Roles
24:00 Who is the Tuner?
32:10 Who is The Mechanic?
43:45 Who is the Manager?
51:45 Does This Kill Solo Gameplay?
01:08:00 Is This Good or Bad for Capital Ships?
01:15:30 Less Pilots in Star Citizen
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)
From the Polaris to the Zeus, Star Citizen has a full spread of ships in production to be delivered in 2024. Some are known and some are not, some are combat and some are industrial. I'm joined by YouTuber Farrister today to provide these ships, talk about what we know of each one, and speculate on when they might be released. If you like spaceships, this one is for you.
Today’s Guests:
Farrister
Youtube: https://www.youtube.com/@Farrister
Twitch: https://www.twitch.tv/farrister
Twitter: https://twitter.com/thomasfarrister
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support