The crew returns to finish building Pathfinder 2e Fighters, but first they must survive the true final boss of tabletop podcasting: technical difficulties, cursed spell names, mysterious bugs, and Tyler being physically defeated by his cat (again). Somewhere between Spider Missile, Bigby's Big Spider, and a cat-based sneak attack on the microphone cables, the episode remembers it is supposed to be about Fighters. Show Notes In this episode of the RPGBOT.Podcast, we continue building Pathfinder 2e Fighters from levels 11 through 20, and the class goes from reliable martial powerhouse to legally questionable blender with opinions. Randall keeps chasing the dream of the biggest possible hit, Tyler builds a reaction-fueled control monster with a gnome flickmace, and Ash leans into the archer fantasy with trick shots, ricochets, and enough arrows to make every hallway a liability. The discussion covers high-level Fighter class feats, armor and weapon proficiency progression, automatic bonus progression, ancestry feats, and the awkward joy of realizing halfway through a build that you should have planned for a composite longbow. Along the way, the hosts talk through why planning a Pathfinder 2e character to level 20 can save pain later, why Pathbuilder is a gift to society, and why high-level Fighters are so good at critting that some feats sound better than they actually are. Also, Quorra the cat attacks Tyler's setup, which is probably the most accurate simulation of a Pathfinder encounter in the entire episode. Key Takeaways Pathfinder 2e Fighters become legendary with their chosen weapon group at level 13, making them terrifyingly accurate compared to other martial characters. High-level Fighter feats can dramatically shape a build, from Whirlwind Strike and Overwhelming Blow to Impossible Volley and Weapon Supremacy. Automatic bonus progression helps track expected gear math, including armor bonuses, weapon damage dice, and apex attribute boosts. Planning a Pathfinder 2e build ahead matters, especially when weapon traits, feat chains, and ability boosts affect long-term effectiveness. Archery builds can work well, but they require more careful feat and equipment planning than some melee Fighter builds. Reactions become a huge part of Tyler's control build, especially with riposte options that punish enemies for missing. Weapon Supremacy is a strong capstone because being permanently quickened for extra Strikes is exactly what Fighters want. Cats remain undefeated against podcast equipment. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati