Deconstructor of Fun

Deconstructor of Fun

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe

  1. -2 j

    TWIG #397: Roblox Under Fire, Apple’s EU App Store Shake-Up and Netflix Games’ Studio Retreat

    Crew breaks down another packed week in games. Roblox faces mounting pressure over child safety as Congress launches an investigation, Apple rewrites its EU App Store economics while Germany forces changes to ATT, and Netflix Games keeps shrinking with two more studio closures. Meanwhile, Webtoon makes a $100 million bet on gaming, Devolver Digital heads for the exits after a brutal public-market run, and Mishka goes deep on Voodoo’s latest hybrid-casual hit. Topics Covered:• Roblox’s congressional investigation and growing child-safety pressure• Roblox’s Discord problem • What higher opt-in rates could mean for Meta and mobile UA • Apple’s new EU App Store fee structure• Webtoon buying up to 60% of RI Games Holdings • Netflix Games closing Night School Studio and Moonlit • Devolver Digital delisting after its stock fell roughly 97% • Castle Crushers, Voodoo’s hybrid-casual formula and its path toward a $100M run rate • What Voodoo’s evolution says about the French hyper-casual ecosystem• Kingdom Hearts’ new animated series and Kingdom Hearts IV targeting late 2027 CHAPTERS: 00:00 Welcome and Hosts01:02 Episode Agenda Preview02:37 Jury Duty and Snake Heroics04:03 Seattle SLICE Conference Plug04:48 Mishka Updates and Events06:24 Corrections on Turkey Funding09:21 Roblox Under Investigation14:03 Roblox Safety Measures Debate21:13 ATT Changes in Germany27:18 EU App Store Fee Overhaul36:56 Markets and Monetization37:29 Webtoon Buys Game Studio40:07 Funding and UA Reality43:35 Mid Market Myth Busting46:44 Transmedia LTV Strategy49:36 Netflix Games Retrenchment54:01 Devolver Delisting Lessons56:32 Castle Crushers Deep Dive01:01:11 Voodoo and France Squeeze01:06:14 Wrap and Next Week

    TWIG #397: Roblox Under Fire, Apple’s EU App Store Shake-Up and Netflix Games’ Studio Retreat
  2. -2 j

    343. WEBTOON Is Bigger Than Monopoly Go: Inside a New Game Marketing Channel

    Jen sits down with WEBTOON and Square Enix to break down a channel that reaches mobile, PC, and console at once.UA is saturated and everyone is hunting for new reach. WEBTOON has 160 million MAU, about 90% under 34, and roughly 69% of its readers play games across all three platforms. Christine Yu (WEBTOON) and Melanie Gordon (Square Enix) walk through how the Visions of Mana and Dragon Quest VII Reimagined campaigns actually came together, what the branded epilogue format is, how long these collabs take, and how the Coin Hunter offerwall is driving 10,000 verified Steam wishlist adds a week.Topics Covered:• The vertical scroll format and why Gen Z never touched a comic book• 160M MAU and how WEBTOON monetizes like a free to play game• $2.7B paid out to creators and 124,000 new episodes a day• Creators as influencers and why the comment section matters• The branded epilogue and the Visions of Mana collab results• Dragon Quest VII Reimagined and the Tabletop partnership• Timelines, approvals, and what marketers need to bring to the table• Licensing collab creative for paid media, owned social, and UA• Coin Hunter, the offerwall, and pay per verified Steam wishlist• Where WEBTOON sits in the funnel and why ROAS is the wrong first questionCHAPTERS:01:33 — What Is WEBTOON04:21 — Mel's Fan Origin Story06:26 — WEBTOON as an IP Engine09:17 — Creators as Influencers11:24 — Turning Fandom Into a Marketing Channel13:14 — Case Study: Visions of Mana x The Greatest Estate Developer15:20 — Inside the Collab Process17:33 — Western Market Performance20:00 — Case Study: Dragon Quest VII Reimagined x Tabletop24:07 — Campaign Types and Timelines27:32 — Repurposing Collab Content for UA/Social30:18 — What Makes It Feel Authentic (Not Cheesy)32:00 — Performance, ROAS, and Funnel Placement34:00 — Beyond Anime: Genre and Demographic Diversity37:08 — Audience Demographics38:00 — Lower-Funnel Product: Coin Hunter / Steam Wishlist41:00 — What's Next & Wrap-Up Wishlist 42:00 — Recap and Closing (Brandformance)

    343. WEBTOON Is Bigger Than Monopoly Go: Inside a New Game Marketing Channel
  3. 6 août

    TWIG #395: Xbox Prices Explode, Roblox's Worst Day Ever, and Merge Eats Puzzle

    Xbox prices in Europe jumped as much as 50%, and the console math now writes itself.The crew digs into a rough week for hardware and a strange one for puzzle. PS5 is suddenly the obvious pick while a global RAM crunch threatens the entire next console cycle. Capcom is printing money off seven-year-old games. Roblox got its stock cut 30% after guiding bookings down, and the fight over its algorithm change turns into a bigger argument about platform health versus shareholder duty. Then Phil and Kress go to war over whether Merge-2 is real innovation or the same mechanic in a new skin, while it quietly overtakes Match on downloads for the first time.Topics Covered:• Xbox price hikes of 30 to 50% across Europe• Why PS5 is now the obvious console pick this generation• The RAM crunch that could break the next console cycle• Capcom's back catalog driving 90% of unit sales• Roblox stock crashing 30% after earnings• Retention thresholds and the collapse of viral hits• What the child torture games actually are• Roblox platform health vs fiduciary duty• Japan slowly opening up to foreign capital• Merge-2 climbing to 20% of the US puzzle market• Merge downloads overtaking Match for the first time• Whether Merge is innovation or reskinned mechanics• China flooding UA channels and taking Western shareCHAPTERS: 00:00 Cold Open Introductions00:45 Headlines And Banter02:48 EA Deal Layoff Rumors03:51 Creator Tools And Events07:22 Netflix FIFA Studio Shutdown10:39 Sony Earnings Xbox Prices13:33 Memory Crunch Console Future20:22 Capcom Catalog Dominance27:43 Roblox Earnings Slump35:17 Algorithm Chaos Fallout37:08 Retention Threshold Reality40:00 Child Torture Games Explained42:41 Profit vs Platform Health44:37 Valuation and Downside Risk47:38 Scopely Bets on Japan52:16 Merge 2 Takes Over Puzzle54:46 Is Merge Actually Innovation56:39 Meta Systems Drive Growth01:05:04 China Floods UA Channels01:06:17 Wrap Up and Goodbye

    TWIG #395: Xbox Prices Explode, Roblox's Worst Day Ever, and Merge Eats Puzzle
  4. 31 juil.

    TWIG #394: Playtika's Solitaire Meltdown, the AppLovin-AdMob Duopoly and Why Nobody Wants New Games

    The crew breaks down Sensor Tower's big H1 2026 report, digs into why downloads keep falling while nobody seems to want new games, and asks whether ad revenue was ever going to save anyone. Plus a Warframe live service masterclass and the arrow craze that Kress would very much like everyone to stop talking about.Topics Covered:• Disney Solitaire cannibalizing Solitaire Grand Harvest • Where the diligence went on the SuperPlay deal and who is left • Washington State suing Playtika and Aristocrat over social casino• Sensor Tower H1 2026 with downloads down 12% • The 4X surge stalling out while puzzle keeps compounding• The D2C debate and whether the market ishealthier than it looks• AppLovin and AdMob running two-thirds of gaming ad revenue and what that consolidation does to CPIs• Why the top ad revenue games are smaller than anyone expected• Warframe as the live service masterclass Destiny never pulled offCHAPTERS:00:00 – Intro & welcome (Jen, Kress, Phil, Mishka)01:00 – Mishka's Greece trip & DoF event updates (Seattle Roundtables, Gamescom, Grand Slam, Supper Club)08:00 – Playtika update: Solitaire Grand Harvest cannibalized by Disney Solitaire12:00 – M&A Masterclass callback (Chris Petrarca) & licensing math on Disney deal14:00 – Washington State's gambling lawsuit vs. Playtika — social casino legal risk17:00 – Sensor Tower H1 2026 report: overview & app discovery is "broken"20:00 – Direct-to-consumer (D2C) web shops: how big is the impact really?23:00 – D2C by genre: 4X, social casino, Marvel Strike Force example25:00 – Genre trends: strategy down, puzzle up, Block Blast highlight26:00 – The "Arrow" hyper-casual craze — Block Blast install decline29:00 – UA costs spiking: ad spend up, downloads down30:00 – AppLovin & AdMob's growing duopoly over UA33:00 – Social casino's steepest genre decline & D2C revenue shift36:00 – Top publishers by ad revenue (King, Easy Brain, Huuuge)39:00 – Sensor Tower report wrap-up & praise42:00 – Warframe/Digital Extremes: Destiny comparison & live-service execution44:00 – Warframe monetization model breakdown45:00 – Digital Extremes' mobile SKU built with Finland's Nitro Games46:00 – Warframe mobile growth numbers (PC halo effect)48:00 – Squad RPG/gacha mechanics critique — mobile "solved this years ago"50:00 – Why no Western studio has cracked mobile shooters (Fortnite, Roblox Rivals)51:00 – Warframe's marketing-driven themed content drops52:00 – Shoutout: Christopher Dring's podcast52:00 – Outro & next week preview (Castle Clashers, Capcom)

    TWIG #394: Playtika's Solitaire Meltdown, the AppLovin-AdMob Duopoly and Why Nobody Wants New Games

À propos

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe

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