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#82 K-게임의 역사: 왜 한국 게임은 위기에 처하게 되었나?(The History of K-Games: Why Are Korean Games in Crisis?)
#EVENT
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#Request
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#Transcript & Vocabulary
https://www.brotheryoon.com/channels/L2NoYW5uZWxzLzUyNjA/B00001/posts/682491
#Timestamps
(00:17) - 인트로 (Intro)
(03:45) - 주제 소개 (Topic Introduction)
1. 한국 게임 산업의 역사 (1. History of the Korean Game Industry)
(07:08) - 1.1. 콘솔 게임이 자리잡지 못한 한국 (1.1. Console Games Failing to Settle in Korea)
(16:42) - 1.2. PC CD 게임 시장의 성장과 쇠퇴 (1.2. Growth and Decline of the PC CD Game Market)
(20:33) - 1.3. 온라인 게임의 등장과 PC방의 성장 (1.3. Emergence of Online Games and the Rise of PC Bangs)
(41:50) - 2. K-게임의 그림자 (2. The Shadow of K-Games)
(51:54) - 엔딩 (Ending)
#Blog
https://www.brotheryoon.com/channels/L2NoYW5uZWxzLzUyNjA/A00003/posts?page=1
#Photography
https://www.brotheryoon.com/channels/L2NoYW5uZWxzLzUyNjA/B00005/series
Información
- Programa
- FrecuenciaCada semana
- Publicado6 de diciembre de 2025, 3:31 p.m. UTC
- Duración54 min
- ClasificaciónApto