Boagworld: UX, Design Leadership, Marketing & Conversion Optimization

Paul Boag, Marcus Lillington

Boagworld: The podcast where digital best practices meets a terrible sense of humor! Join us for a relaxed chat about all things digital design. We dish out practical advice and industry insights, all wrapped up in friendly conversation. Whether you're looking to improve your user experience, boost your conversion or be a better design lead, we've got something for you. With over 400 episodes, we're like the cool grandads of web design podcasts – experienced, slightly inappropriate, but always entertaining. So grab a drink, get comfy, and join us for an entertaining journey through the life of a digital professional.

  1. Freelancing for Small Businesses: Real World Budget Constraints and High Stakes

    21 OCT

    Freelancing for Small Businesses: Real World Budget Constraints and High Stakes

    Welcome to Episode 27 of the Boagworld Show, where we dive into a side of web work that doesn't get nearly enough attention. This month, we're exploring life as a freelancer working with small businesses. We're joined by Paul Edwards, a fellow member of the Agency Academy who has spent two decades serving clients that don't have massive budgets or sprawling marketing teams. If you've ever wondered how best practice advice translates to the real world of limited resources and high stakes, this conversation is for you. App of the Week: Baymard UX-RayBefore we get into our main conversation, we need to talk about an extraordinary tool that just launched. Baymard UX-Ray is built on the Baymard Institute's 150,000 hours of ecommerce research. If you're not familiar with Baymard, they've been conducting rigorous usability research for years, building an enormous repository of what actually works in ecommerce design. What makes UX-Ray remarkable is how it applies all that research. You can input your own site or a competitor's URL, and the tool scans it against Baymard's research database. It then provides specific recommendations for improvement, each one linked back to detailed guides explaining the research behind the suggestion. Now, we'll be honest. Tools like this can feel a bit depressing when you first encounter them. Another thing that AI can do that used to be our job, right? But the reality is more nuanced. You still need expertise to ask the right questions, to know when to ignore advice that doesn't fit your situation, and to implement recommendations effectively. What UX-Ray really does is democratize access to quality research, allowing smaller teams and solo practitioners to benefit from insights that would otherwise require a massive research budget. For anyone working in ecommerce, particularly if you're trying to compete with larger players, this tool is worth exploring. Life as a Freelancer Serving Small BusinessesOur main conversation this month centers on something we don't discuss enough in the UX and web design community. Most of the advice you read online, most of the case studies and best practice articles, come from people working with large organizations. We're guilty of this too. Between the two of us, we've worked with clients like Doctors Without Borders, GlaxoSmithKline, and major universities. That shapes our perspective in ways we don't always recognize. Paul Edwards brings a different lens. He's spent 20 years as a freelancer, and while he's worked with organizations of varying sizes, the common thread through his client list isn't scale. It's circumstance. His clients typically have small or nonexistent marketing teams. They're often time-poor and lack technical expertise. Most importantly, they have skin in the game in a way that corporate clients rarely do. The Origin StoryPaul's freelance journey started dramatically. On November 5, 2005, he had a tantrum at his job as a commercial manager for a civil engineering company and quit on the spot. No savings, no business plan, no real idea what he was doing. He just knew he'd been teaching himself web design with Dreamweaver and Fireworks, and he thought maybe he could make a go of it. What followed was the classic freelancer trajectory. He worked his friends and family network, which led him into academia and international development work. He found himself building sites for projects funded by the Bill and Melinda Gates Foundation, DFID, and the World Bank. These weren't necessarily well-funded projects despite the prestigious funders, but they gave him experience working with agencies across Europe and projects in Africa focused on critical issues like hygiene and sanitation. What Makes Small Business Work DifferentWhen you're working with a small business owner, the stakes are fundamentally different. As Paul put it, the number of clicks their campaign generates directly affects how much money they take home at the end of the month and the security of their family. That changes everything about the relationship. This isn't to say working with large organizations is easy or that the work doesn't matter. But in a corporation, success and failure are distributed across many people and many factors. When you're working with someone who owns their business, your work has an immediate, visible impact on their livelihood. The opportunity cost of failure is enormous. The credit for success is also more direct, which can be incredibly motivating. Paul's business has evolved toward more retainer and time bank arrangements over project work. This shift happened gradually but has been transformative. For clients, it guarantees access to his expertise when they need it. For Paul, it provides income stability. But there's another benefit that often gets overlooked. When you have long-term retainer clients, especially small ones with staff turnover, you become a point of continuity in their organization. One of Paul's retainer clients had a marketing department of two people. Both left within a year. Paul was literally the only person who understood the history of their digital presence, their past campaigns, and their strategic direction. That kind of institutional knowledge is incredibly valuable, and it's something freelancers can uniquely provide. The Budget RealityWe had to ask about budget because it's the elephant in every room. When you're working with smaller clients, you simply have fewer resources to work with. So how do you adapt all the best practice advice that assumes you have time for extensive user research, iterative testing, and comprehensive documentation? Paul's answer was illuminating. He doesn't find himself frustrated by advice that doesn't apply to his situation. He just doesn't apply it. As a generalist, he's always picked and chosen what's relevant, learning what he needs for each specific job and disregarding the rest. He can't let his head explode trying to take in everything, so he focuses ruthlessly on what matters for the work at hand. The reality is that best practice often needs to be adapted regardless of client size. A lot of what gets labeled as essential process work serves organizational needs as much as user needs. In a large organization, you might conduct extensive research partly to align compliance, get legal on board, and protect your client contact from political fallout. In a small business where you're talking directly to the decision maker, you can move faster and iterate post-launch. That doesn't mean cutting corners on things that matter. Paul still does discovery and research work, but he structures it differently. Rather than one large project with research baked in, he often does pre-project discovery as separate billable work. This allows him to flex the scope based on what the client has in-house, what they lack, and what will actually move the needle for them. Filtering Clients and Managing RiskOne of the most valuable parts of our conversation was Paul's approach to client selection. He's learned through hard experience that taking on a client who isn't a good fit costs far more in stress and lost time than the revenue is worth. Every single time he's taken someone on when his gut said no, it's been worse than if he hadn't brought that money in. So Paul has developed a risk scoring process. He researches Companies House filings and financial accounts. He Googles potential clients thoroughly. He makes sure to be himself from the first conversation, explaining that he's blunt and tends to say what he thinks. Some people say they want that but really don't, and it's better to discover the mismatch early. When things do go wrong, which is rare after 20 years, Paul offboards as quickly and graciously as possible. He sees it as partly his fault for misjudging the fit, so he tries not to burn bridges. He'll help them find someone else to work with and exits professionally. We wondered whether this kind of risk management is more necessary when working with smaller organizations. After all, you know Oxford University will eventually pay their bills, even if slowly. Paul's experience is that payment risk exists at all scales, but small businesses can have more volatile finances. However, most of his clients pay within 48 hours, which is remarkable. The key is that by moving toward retainer and time bank models where time is paid upfront, a lot of payment anxiety simply disappears. The Generalist Advantage and AI's RoleOur conversation kept circling back to the value of being a generalist, and how AI is amplifying that advantage. Paul described AI as helping him get out of his own way. If he knows 90 percent of what's needed to help a client but lacks that final 10 percent, he used to decline the work. The opportunity cost of getting it wrong felt too high. Now, AI helps him bridge that last 10 percent with confidence. He shared a perfect example. A trade business client, selling into the architectural sector, wanted help with their Google Ads campaign. Paul had dabbled in PPC but wasn't an expert. The client was willing to pay him to learn, which was fortunate, and AI supported that learning process. It helped him analyze the massive amounts of data that PPC campaigns generate, identify trends, and fill knowledge gaps. The result was a completely new campaign with much lower spend, a huge increase in relevant clicks, and better funnel positioning. The client was so pleased they sent him a Christmas hamper, a first in 20 years. This is what the return of the generalist looks like. AI isn't replacing expertise. It's allowing people with broad knowledge and good judgment to tackle problems that previously required specialists. You still need to know enough to ask good questions, to recognize when something feels off, and to verify AI's suggestions. But you can now say yes to opportunities that would have been too risky before. What Large Organizations Can LearnNear the end of our conversation, P

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  2. Dark Patterns, Bright Ideas: Why Deceptive Design Belongs in Accessibility

    23 SEP

    Dark Patterns, Bright Ideas: Why Deceptive Design Belongs in Accessibility

    You know, those sneaky little tricks sites use to funnel you into doing things you never intended, like paying for insurance you didn’t want or scrolling until your thumb falls off. We talked about why this stuff isn’t just bad manners, but also an accessibility issue, and how to push back when your boss is shouting about conversion rates. We also wandered off into personas, because what’s a Boagworld Show without a tangent or two? App of the WeekThis week app is Be My Eyes. It’s designed to support blind and low-vision users by letting them connect with volunteers (or increasingly, AI) who can describe what’s in front of them. It’s practical, humane, and a great reminder that sometimes technology really does make life easier. Unlike my dishwasher, which still beeps at me like I’m trying to launch a nuclear missile. Topic of the Week: Deceptive Design, Accessibility, And The Real Cost Of ManipulationThis is where we rolled up our sleeves and got into the meat of it. What actually counts as deceptive design, why it’s more than just “bad UX,” and why the accessibility crowd are getting involved. What Do We Mean By Deceptive?There’s no single definition everyone agrees on, but the gist is: if you’re deliberately steering or trapping users into something they didn’t intend or need (and especially if it lines your company’s pockets) it’s deceptive. That’s different from an anti-pattern, which is just poor design born of ignorance. Why It’s An Accessibility IssueDeceptive patterns catch everyone out eventually, but they’re especially cruel to people with cognitive disabilities, attention difficulties, or those relying on assistive tech. If you’ve ever been stuck doomscrolling until you realized it’s not lunchtime but bedtime, you’ll know the feeling. The difference is, for some users, the consequences can be more than just a lost afternoon. That’s why accessibility guidelines are starting to take these patterns seriously. If you’re keen to see where this work is going, have a poke at these: WCAG 3 Working DraftW3C User StoriesProposed Personas DraftWhere It Gets MessyOf course, it’s rarely moustache-twirling villains plotting this stuff. Most of the time it’s teams chasing KPIs (sales, clicks, engagement) and nudging too far. That’s how you get: The big shiny green “Buy with insurance” button, while the “Buy without” option is hiding in grey.Cheaper plans buried three clicks down, so the expensive ones look like the only choice.The friendly phone call that turns into a hard sell for extended warranties.On paper the numbers look great. Meanwhile, refunds, complaints, and customer churn quietly tick upward. But hey, at least the dashboard looks good, right? The Role Of AIAI has the potential to make things better (look at how Be My Eyes uses it) but it also risks making things worse. More chatbots standing between you and an actual human being, for instance. At the moment we haven’t seen a tidal wave of AI-driven trickery, but the ingredients are all there. Somewhere in Silicon Valley, there’s probably a twenty-something rubbing his hands and plotting. Pushing Back Without Becoming UnemployedTelling your boss “this is unethical” might get you a polite nod. Showing them how deceptive patterns increase refunds, tank repeat purchases, and hike up customer support costs? That’s when people start listening. Always lead with the business case, because sadly “doing the right thing” isn’t enough in most boardrooms. Offer alternatives that still meet goals but don’t annoy users. Equal-weight buttons. Clear language. Confirmations before adding sneaky extras. And if management still insists, put your concerns in an email so there’s a record. Nobody likes receiving an email that basically says, “I warned you.” Personas With A Bit More RealityWhile we’re at it, let’s talk personas. Most marketing personas are about as useful as a chocolate teapot. They’re built around demographics and stereotypes. King Charles and Ozzy Osbourne would end up in the same persona (same age, same country, both live in castles). Clearly useless. Instead, think functional personas. Base them on needs, tasks, objections, and accessibility requirements. You don’t need a “disabled persona.” Just make sure some of your personas have traits like dyslexia, ADHD, low vision, or anxiety about being conned. That way, you’ve got a ready-made reason to say, “This won’t work for Priya, who relies on a screen reader.” The Big PictureDeception feels like a shortcut. It isn’t. It costs you in trust, support overhead, and long-term loyalty. Treat deceptive design as an accessibility barrier, argue with data, and keep users in your personas. That way you’ll serve both your customers and your company—and maybe sleep better at night. Read of the WeekIn this week’s show we also highlighted two cracking resources: Deceptive Design A collection of manipulative patterns with real examples. Perfect for calling out “that thing the boss wants us to try.” Deceptive Patterns and FAST by Todd Libby Slides from Todd’s talk. Great for showing stakeholders that you’re not just making it up as you go along. Marcus JokeWe’ll wrap up with Marcus’s groaner of the week: “I told a joke on a Zoom meeting and nobody laughed. Turns out I am not even remotely funny.” Find The Latest Show Notes

    55 min
  3. Why Your UX Needs a Trust Audit

    19 AGO

    Why Your UX Needs a Trust Audit

    In this episode, we look at why trust is key to good UX, especially with scams, deepfakes, and AI blurring the line between helpful and deceptive. We also ask if emotion-reading apps are helpful or just unsettling, and explore the tricky process of turning services into products. Plus, we discuss a framework from Nielsen Norman Group, tackle a listener's question on productization, and end with Marcus's joke. App of the WeekCheck out Emotion Sense Pro—a Chrome extension that analyzes micro‑expressions and emotional tone in real time during Google Meet calls, while keeping all data safely on your device. It's privacy-first, insightful, and a bit unsettling. But if you're moderating user tests, hosting webinars, or running interviews, it gives a useful look into unseen emotional cues. Topic of the Week: Trust as Your UX SuperpowerThis week's topic dives into why trust is absolutely essential in today's digital landscape. Here's a summary of what was discussed, but we encourage you to listen to the whole show for more detailed insights. We're convinced trust isn't optional, it's foundational. Amid a haze of misinformation, broken customer promises, slick AI-generated content, and user fatigue, building trust isn't just ethical, it's strategic. Why Trust Is Harder to Earn (But More Rewarding)Trust isn't automatic anymore. Big brands used to get the benefit of the doubt. Now users are skeptical. Scams and data breaches have made people cautious. Small problems like unfamiliar checkout pages, strange wording, or awkward user flows make people suspicious. UX Choices That Build (or Break) TrustKeep your visuals and interface consistent so users don't have to work hard. When people get confused, they put their guard up. Think about clicking through to a payment page with no familiar branding. That tiny moment can kill trust. Messages like "Only 3 left in stock" can seem manipulative if users don't trust you yet. Speak Like a HumanTalking about "the company" instead of "we" creates distance. Use normal conversation with "you" and "we" instead of "students" or "customers." Skip the marketing language. And remember that if your photos don't show people like your users, they might leave without saying why. Trust-Building in ActionHere are concrete steps that showcase trust-building in real-world scenarios. Implementing these practices can transform how users perceive and interact with your digital experiences: Audit for trust breakpoints. Look for spots where your UI might confuse users.Loop in legal early. This stops compliance from ruining your tone with last-minute jargon.Test trust directly. Ask "Would you feel comfortable sharing your data here?" during testing.Use authentic social proof. Link testimonials to sources, use third-party reviews. Even better? Simple, unpolished video testimonials.Prioritize clarity over cleverness. Skip the buzzwords.Make human support obvious. This is one of the strongest trust signals you can offer.Trust runs through every part of your experience. Get it right and it becomes your biggest advantage. Read of the WeekThis week's read is "Hierarchy of Trust: The 5 Experiential Levels of Commitment" by Nielsen Norman Group. They outline a trust pyramid: Baseline trust. Can the site meet my needs?Interest & preference. Is this better than alternatives?Trust with personal info. Worth registering?Trust with sensitive data. Can I trust you with payments?Long-term commitment. Will I come back?Main point? Don't ask for level-3 or level-4 commitments before earning levels 1 and 2. Users leave when you push for sign-ups or newsletter pop-ups too early. Build trust in stages. Listener Question of the Week"Is productizing my services a good idea, and if so, how should I approach it? It depends. Productisation can add clarity but might limit your value by putting your service in a rigid box. We find it works better to focus on outcomes rather than fixed processes. If you do want to productise: Focus on the outcome, not the deliverable. Example: "Conversion rate strategy" not "5 interviews and wireframes."Stay flexible. Your process should change as the project develops.Don't use fixed pricing that punishes change.Think about your service's value, not just features.Most of us will get further with a custom toolkit and clear outcomes than a one-size-fits-all "product." Marcus’s Joke“I removed the shell from my racing snail. I thought it would make it faster, but if anything, it’s more sluggish.” Find The Latest Show Notes

    59 min
  4. Scaling UX in a Decentralized World: Inside Oxford

    22 JUL

    Scaling UX in a Decentralized World: Inside Oxford

    In this episode, we chat with Sarah Zama from the University of Oxford about how she's helping to influence UX across one of the most complex and decentralized organizations in the world. We explore how she built a UX center of excellence almost from scratch, how the team is transforming culture through coaching and community, and what it takes to push UX forward in a challenging environment. There's also a digression into Apple's questionable design choices, a fantastic app recommendation, and of course, Marcus' joke. App Of The WeekThis week’s app recommendation is Zuko Form Analytics. It’s an incredibly helpful tool for anyone involved in conversion rate optimization or form design. Zuko tracks detailed interactions with every field in a form—like how long someone spends in a field, where they drop off, and what fields trigger abandonment. You get session-level insights, and it all works via a simple JavaScript snippet. There's a free tier to get started (up to 1,000 sessions), and pricing starts around £40/month for 5,000 tracked sessions. It’s the kind of tool we wish we’d known about sooner. Topic Of The Week: Building UX Capability at Oxford UniversityWe were thrilled to be joined by Sarah Zama, UX Lead at the University of Oxford, to discuss a journey we’ve had the privilege of being part of: building a UX center of excellence in one of the most decentralized institutions in the world. Getting Started With Limited ResourcesPaul originally worked with a small team at Oxford to create the business case for a UX team, ultimately recommending a center of excellence model rather than a centralized tactical team. Why? Because hiring enough UXers to match developer headcount across such a massive organization was never going to be viable. Instead, a small, strategic team could focus on enabling others. Sarah took that vision and ran with it. She started with a written plan—not just a strategy that collects dust but a living, practical document with measurable outcomes. She quickly assembled a lean team, brought in an existing accessibility lead, and even secured a six-month secondee to help with projects and spread good UX practice further into the organization. A Consultative, Empowering ApproachThe Oxford UX team doesn’t do UX for people. Instead, they help others do UX better. Through consulting, coaching, training, and providing reusable assets (like a design system), the team makes itself useful across a broad landscape without getting dragged into execution. This consultative model includes: Workshops to support high-profile projectsGuest training sessions with external speakersCustom-built resources tailored to Oxford’s contextSupportive relationships with departments already doing good UXThey’ve also cleverly leveraged accessibility requirements as a wedge to introduce better UX thinking, combining compliance with best practices to gain traction. Growing a UX CulturePerhaps most impressively, Sarah and her team have focused on growing a UX culture through grassroots advocacy. They’ve built a UX Champions network that now includes over 150 people from across the university. This community shares knowledge, resources, and a passion for improving user experience, even when UX isn’t in their job title. It’s a smart way to scale. By empowering individuals and embedding UX thinking across departments, Sarah's team extends its reach far beyond what any centralized team could manage. The Frustrations and the WinsSarah admits the biggest challenge is visibility. Getting buy-in across such a large institution takes time and constant communication. There’s also the frustration that people still perceive UX as a cost or blocker rather than an enabler of success. But the wins are meaningful. A growing, skilled team. A network of passionate advocates. And projects where UX clearly moved the needle. Sarah credits much of the team’s progress to strong collaboration, openness to learning, and sheer persistence. It’s a long game, but one that’s already paying off. You can follow Sarah’s team and explore their resources at staff.admin.ox.ac.uk/ux. They welcome feedback, iteration, and anyone who wants to borrow from their growing UX playbook. Read Of The WeekThis episode’s recommended read is The Leadership Dilemma, an article Paul wrote for Smashing Magazine. It reflects on the exact challenges Oxford faced: how do you scale UX influence when your team is too small to do all the work? The article walks through a strategic approach to UX leadership that empowers others, shifts the organizational mindset, and creates lasting change. If you’re trying to build UX maturity in a large or slow-moving organization, this is worth your time. Question Of The WeekThis week’s question wasn’t submitted via email but came up naturally during the show: "What does a typical week look like for a small UX team in a large organization?" Sarah’s answer? There’s no such thing as a typical week. Her team works on everything from: Running UX trainingProviding design and accessibility consultationsParticipating in project meetingsDeveloping shared resources like design systemsThey also embed temporarily into project teams to upskill staff, run workshops, and seed best practices. Some team members even take secondments into other departments to help spread UX thinking more deeply. All of this reflects their consultative, empowering model. It’s not about building everything themselves but enabling others to build better. Marcus' JokeAnd finally, Marcus graced us with this gem: "When I was young, I thought rich people owned Bose music systems and the rest of us had Sony products. Turns out they were just stereotypes." We’ll let you groan in your own time. Thanks for reading, and we’ll be back soon with another episode! Find The Latest Show Notes

    56 min
  5. The Future Of UX With Jared Spool

    16 JUN

    The Future Of UX With Jared Spool

    Joining me, Paul, are Marcus Lillington and Jared Spool, and together we explore how UX needs to reposition itself, what AI really means for designers, and how to navigate the current UX job landscape without losing hope. We also touch on some interesting new tools from Figma and an exciting AI-assisted prototyping app that could change how we work. App of the WeekThis episode highlights two key apps making waves in the design space: Figma SitesAnnounced recently at the Figma conference, this new tool aims to let you publish websites directly from Figma, competing with players like Webflow and Framer. However, we share a healthy dose of skepticism about its current capabilities—especially its accessibility issues and lack of data entry support, which limits its usefulness beyond very simple sites. ReaddyThis AI-powered assisted coding tool stands out as a promising alternative. Unlike traditional prototyping in Figma, Ready lets you describe your UI in natural language, and it generates real HTML and CSS code that’s responsive and supports data entry. This means you can create interactive prototypes faster, test them in real-world conditions, and iterate with ease. It’s not about replacing designers but augmenting their productivity, and it offers a glimpse into how AI can support design workflows in practical ways. The Future of UX, AI, and the Job MarketWe begin by reflecting on the state of UX and where it’s headed, especially with AI’s rapid development changing the landscape. Jared shares his ongoing work guiding UX professionals to unlock their full potential within organizations, emphasizing the gap between what UX can deliver and what’s often realized. This disconnect often results from a lack of awareness or understanding within teams, and Jared’s leadership sessions aim to close that gap. AI’s Impact on UX DesignWe delve into AI tools emerging in design, focusing particularly on generative AI and assisted coding. While AI is often hyped as a threat to designers, we agree it’s more of a productivity booster than a replacement. AI lets us do more with less effort, but it doesn’t eliminate the need for thoughtful, skilled UX design. The analogy Jared uses — comparing AI’s rise to previous tech shifts like blacksmiths transitioning to new materials — reminds us that professions evolve rather than vanish overnight. We discuss the limitations of current AI design tools, such as Figma Sites, which lack the sophistication needed for anything beyond very basic websites. On the other hand, Readdy offers a more practical approach by generating actual working code through conversational commands. It’s a step forward but still not a magic bullet. The process requires human input, iteration, and adjustment, which is where UX professionals continue to add value. An interesting angle comes from the critique of AI as reinventing the command line — a somewhat clunky, text-based interface for describing complex UIs. This makes it tricky to fully express the nuances of design and iterate quickly, especially in production environments where prototyping demands fast, precise changes. The UX Job Market RealityTurning to the job market, Jared offers a clear-eyed analysis: although there are more UX jobs available now than ever before, there are also far more UX professionals competing for them. The result? Overcrowded job listings and intense competition, especially for junior roles. The industry isn’t shrinking; rather, it’s saturated. He points out that the issue isn’t job scarcity but a mismatch between experience levels and job requirements. Many bootcamp graduates enter the market with limited experience, and companies often prefer hiring senior candidates to junior ones due to cost efficiency and immediate impact. For those struggling to find work, Jared advises gaining real-world experience by volunteering on meaningful projects with tangible outcomes, like improving a local charity’s website to boost adoption rates. For senior professionals, the key is precision: tailoring applications meticulously to each job posting and clearly demonstrating how your skills match the role. Generic resumes won’t cut it when hiring managers sift through hundreds of applicants. This targeted approach greatly improves the chances of landing interviews and offers. Looking Ahead: Will AI Replace UX?We debate an intriguing prediction by Jakob Nielsen that many UX battles are “won” and that AI might replace human interaction with websites entirely, as AI agents fetch and personalize content for users. While fascinating, we question the commercial and practical realities. Advertisers still rely on website visits for revenue, and user experience involves more than information retrieval; it’s about connection, context, and trust. We emphasize the enduring importance of educating organizations about real UX issues, including accessibility and ethical design topics that remain under appreciated despite technological advances. Final ThoughtsThe conversation wraps on an optimistic note: despite challenges, UX as a profession is robust, filled with opportunity, and evolving with new tools and methods. The future may be uncertain, but it’s far from bleak. Embracing AI as an aid, not a threat, and focusing on building relevant experience and clear communication skills will serve UX professionals well. Marcus JokeTo lighten the mood, Marcus closes with a classic: “I went to a zoo and saw a baguette in a cage. Apparently, it was bred in captivity.” Thanks for tuning in to this week’s episode. Whether you’re grappling with AI’s role in design or navigating a tough job market, we hope this conversation gives you clarity and confidence to move forward. See you next time! Find The Latest Show Notes

    55 min
  6. Creating Personality-Driven Design Experiences

    22 MAY

    Creating Personality-Driven Design Experiences

    Creating Personality-Driven Design ExperiencesIn this week’s episode of the Boagworld Show, we’re joined by none other than Andy “The Pioneer” Clarke. We dig deep into the role of aesthetics in UX, explore how AI can conduct user interviews, and debate how to approach pricing conversations with clients. Alongside our usual banter, you’ll find insights into why design needs personality and how creative direction can add real value, whether you’re designing marketing sites or B2B dashboards. We also introduce a new AI-powered user research tool, share some standout reading recommendations, and end with the usual Marcus groaner (you’ve been warned). App of the Week: WhyserThis week we took a look at Whyser, an AI tool designed to conduct user interviews on your behalf. You simply set up your interview goals and questions, and the AI takes care of the rest; scheduling, conducting, and even analyzing interviews. What impressed us most was how well the AI adapted its questions based on our answers. It felt remarkably natural and even asked follow-up questions relevant to what we’d said earlier. That’s a big deal for those of us who struggle to find time to do interviews at scale. Whyser isn’t without its drawbacks; it does put a layer between you and your users, which can dilute the empathy you build through real human conversation. But if time or access is limited, this could be a game changer. Especially helpful for teams that rarely get to talk to users directly. Topic of the Week: Why Aesthetics Still Matter in UXWe hear it all the time: “Design is about solving problems.” That’s true, but it’s not the whole picture. In this episode, we explore the undervalued role of aesthetics in UX and why visual design, art direction, and brand personality still matter. From Usable to MemorableWe kicked off with a discussion about how too many websites today feel like “colored-in wireframes.” They’re functional but lack soul. The shift toward product-thinking has stripped personality from digital experiences. As Andy put it, “Everything looks like Bootstrap.” Yet, personality plays a critical role in how users connect with your brand. Whether it’s a SaaS dashboard or a marketing homepage, how a product feels impacts engagement, trust, and even long-term retention. People stick around when something makes them feel something—even if they can’t quite explain why. The Cognitive Load LinkThere’s a practical side to aesthetics too. Good design improves usability not just through layout but also by boosting mood. A more pleasant experience reduces cognitive load, making interfaces feel easier to use. That means aesthetics aren’t just about making things pretty; they’re a lever for user performance and satisfaction. It’s not fluff; it’s function wrapped in emotion. Art Direction in Unlikely PlacesAndy gave a great example from his time working on a cybersecurity app. Hardly a glamorous field, yet he found space to inject moments of brand personality through microinteractions, onboarding flows, and visual consistency. Even in utilitarian tools, design can reflect a brand’s values and improve the user experience. As he put it: “You don’t need to delight, but you do need to differentiate.” Reframing CreativityThe problem, we all agreed, starts in education. Many young designers are trained to focus on flows, not feelings. They're brilliant at getting users from A to B but haven’t been taught how to make that journey enjoyable or memorable. Andy argued that curiosity is the missing ingredient. Design isn’t just about function, it’s about communication. And communication thrives on references, storytelling, and creativity. He showed us how keeping a library of visual influences, whether it’s old magazine layouts, album covers, or supermarket packaging, can help inject new life into projects. Selling the Value of Aesthetic ThinkingWebsites are easy to build these days. What clients are really paying for is the ability to tell their story well. That’s where we, as designers, add value. Andy’s take? Spend 95% of your budget on creativity and 5% on implementation. Tools like Squarespace can handle the build, what matters is how it looks, feels, and communicates. That’s where your edge lies. And when clients say, “But we already have a brand,” the job becomes about interpreting that brand, stretching it into a full visual language, not just slapping a logo onto a template. So if you’ve felt the creative spark dimming lately, maybe it’s time to step away from your Figma files and pick up an old design annual, flick through a vintage magazine, or just take a walk with curiosity as your guide. Read of the WeekThis week we didn’t highlight specific articles, so no recommended reading to share. That said, the conversation itself was rich with references; from Blue Note album covers to 'Smash Hits' magazine layouts—and might inspire you to go digging through your own design bookshelf. Listener Question of the WeekWe didn’t have a listener question either, but the discussion turned to one that’s always on designers’ minds: How do I handle client feedback without compromising the design? Andy’s advice was simple but brilliant: only give clients choices over things they can’t mess up. Stakeholders will always want to contribute; so let them. But steer them toward harmless decisions. Let them choose between two acceptable color variations or headline treatments, but don’t give them free rein over critical layout or concept work unless you're okay with every option on the table. Another smart tip: give clients creative choices using metaphors. Instead of asking “Do you want this to feel formal or informal?” ask “If your brand were a movie or celebrity, who would it be?” It’s a great way to pull out emotional nuance without falling into clichés like “trustworthy” and “professional” (which, let’s face it, everyone says). And finally, validate your design decisions with user testing. Don’t let testing dictate the design, but do use it to confirm you’re on the right track. That way, you move from subjective opinions to informed decisions and you keep the project moving forward. Marcus's JokeAnd to close the show, here’s Marcus’s joke (we apologize in advance): Scientists have found that cows produce more milk when the farmer talks to them. Apparently, it’s a case of in one ear and out the udder. We’ll leave you to groan in peace. Thanks for listening, or reading, if you’re one of our show notes faithful. If you enjoyed Andy’s insights, be sure to check out his work over at Stuff & Nonsense. Until next time! Find The Latest Show Notes

    50 min
  7. The Job Title Train Wreck

    22 ABR

    The Job Title Train Wreck

    This week, we catch up on Paul’s latest adventures—from a memorable dinner with Todd “the accessibility guru” where we talked WCAG 3, to a deep dive into the shifting landscape of design job titles. We’ll share an app that brings real form fields into your Figma prototypes, unpack why “product designer” is suddenly on everyone’s profile, and wrap up with a classic Marcus joke to send you on your way. App of the WeekWe’ve been wrestling with Figma’s built‑in prototyping limitations—particularly the lack of real form fields—and this week we discovered Bolt. Bolt lets you import a Figma frame URL and instantly spin up an interactive prototype complete with working inputs and text fields. That means you can run realistic usability tests without hand‑coding forms or cobbling together workarounds. Topic of the Week: Bringing Clarity to the Chaos of Design Job TitlesIn an era when “UX designer,” “UI designer,” “product designer,” and “service designer” all coexist, you might feel like you need an advanced diploma just to understand your own role. We certainly do. Let’s unpack what each title really implies, why the trend toward “product design” worries us, and how you can bring crystal‑clear definitions into your next job posting or team conversation. Why Job Titles MatterEven if you’re happy wearing multiple hats, inconsistent naming can cause real headaches: Employer confusion: Hiring managers may post for a “product designer” but expect the traditional UX responsibilities you’ve mastered.Scope creep: Without clear boundaries, you’ll end up doing support tickets one week and sales decks the next—often without the title or compensation to match.Perception gaps: Outside the design bubble, “designer” still conjures images of pretty pictures, not strategic problem‑solvers.Getting titles straight not only sets expectations for you, it helps stakeholders understand the value you bring. The Rise of Product DesignLately, many companies are retiring “UX designer” in favor of “product designer.” On the surface, this feels like career progression: a broader focus that spans UI, analytics, and even marketing. Yet we see two risks here: Internal focus: “Product designer” can imply you’re optimizing existing features and metrics, rather than uncovering latent user needs.Ambiguous boundaries: When design expands outward, it often steps on the toes of customer success, support, and even engineering roles.If your title leans toward “product,” make sure you and your team agree on whether that includes user research, email flows, or post‑launch monitoring. Breaking Down the RolesHere’s how we interpret the four most common titles—and how they overlap: UI DesignerUI designers focus on the look and feel of your screens. Their goal is to reduce friction and make interactions intuitive. Think pixel perfection, animation timing, and responsive layouts. They might not set research objectives, but they’ll ensure that every button state feels just right. UX DesignerUX designers own the end‑to‑end experience. From SEO‑driven landing pages to post‑purchase emails, they obsess over every touchpoint. If you care about conversion funnels, user flows, or cross‑channel consistency, you’re in the UX camp. Product DesignerProduct designers straddle the middle: they build interfaces and track success metrics, but they’re also tasked with aligning features to business goals. In healthy organizations, they champion user advocacy and roadmap prioritization, but that balance can tip too far toward internal KPIs. Service DesignerService designers operate backstage. They optimize the processes and systems—think support scripts, training materials, or fulfillment pipelines—that empower on‑stage teams to deliver seamless experiences. Their scoreboard? Operational efficiency and scalability. How to Bring Clarity to Your TeamLabels alone won’t solve confusion. Here’s how we recommend making roles crystal clear: Define scopes explicitly In every job description or team charter, list the deliverables you own—and those you don’t. For example, “Responsible for wireframes and prototypes, not email automation.” Align on success metrics Agree on the KPIs or user outcomes tied to each role. If you’re a UX designer, maybe it’s task completion rates; if you’re a service designer, it might be first‑response times. Foster cross‑role collaboration Schedule regular syncs between UI, UX, product, and service designers so everyone sees the handoffs and dependencies. That shared visibility prevents silos. Revisit titles periodically As your organization evolves, carve out time every six months to discuss whether roles—and their titles—still reflect who does what. By naming responsibilities clearly and encouraging open dialogue, you’ll reduce friction, align expectations, and help everyone—from junior hires to C‑suite—understand what “designer” really means in your organization. Resources of the WeekHere are two go‑to resources for leveling up your UX practice: Leaders of AwesomenessA free community and weekly webinar series led by Jared Paul that challenges conventional UX metrics and dives into real‑world best practices. Baymard InstituteAn extensive repository of user‑research reports covering ecommerce, web forms, mobile patterns, and more—now searchable via AI to surface exactly the studies you need. Marcus Joke“I never wanted to believe my dad was stealing from his job as a road worker. But when I got home, all the signs were there.” Find The Latest Show Notes

    48 min
  8. Beyond Usability: Why Emotion and Delight Matter in UX

    10 ABR

    Beyond Usability: Why Emotion and Delight Matter in UX

    This week’s episode takes a deeper look at how we define good user experience—and argues it’s time we move beyond the narrow focus of usability. We explore how friction can sometimes enhance an experience, and why emotional design is essential if we want to create interfaces that stick in users’ minds. We also review a new batch of AI-powered design tools and uncover where they currently fall short. Plus, we look at how AI can still be incredibly useful for user research—when used the right way. Finally, we answer a question from our Agency Academy about giving feedback in a way that doesn't crush your colleagues, and Marcus closes out with one of his typically pun-tastic jokes. App Of The WeekWe explored two sides of AI in this episode—one disappointing, one surprisingly powerful. AI Website Builders: Not Quite There YetWhile on the road (and supposedly on holiday), Paul trialed four AI-powered tools that promise to design and code entire websites based on your prompts. The tools included: UXPilotV0PolymetLoveableAll four are generating excitement among many, but from a UX perspective, we found them underwhelming. Results were inconsistent at best—white text on white backgrounds, bland copy, missing CSS, and difficult-to-edit layouts. Even with carefully crafted prompts, they failed to deliver production-ready (or even prototype-ready) experiences. If you’re curious, they’re cheap enough to try—but don’t expect them to replace designers or developers anytime soon. A New Way to Use AI: Deep Research for User InsightsOn the flip side, we’ve found AI incredibly useful for online user research, especially when time or resources make traditional methods tough. Paul used Perplexity to perform sentiment analysis across: Social media mentionsReview sites like TrustpilotOnline forums like MoneySavingExpertHe asked it to uncover what users liked, disliked, questioned, or hesitated over when it came to purchasing insurance. The results? Incredibly insightful—and backed up with linked sources to verify accuracy. You can also ask it to find testimonials that support key selling points, making it great for conversion optimization. If you're short on research time, tools like Perplexity offer a fast and surprisingly effective way to better understand your audience. Topic Of The Week: Why Usability Alone Isn’t EnoughIt all started in a casino. Well, sort of. While walking through a bank of overly-themed slot machines in Vegas, Paul had a realization: if a UX designer created a slot machine, it would probably be terrible. We’d remove all the friction. Strip away the flashing lights. Replace the reels with a simple “Win or Lose” button. It would be technically better, but emotionally dead. And that’s the problem. Too often in UX, we treat usability as the holy grail. We remove friction, optimize flows, and tidy up interfaces. But we sometimes forget the _emotional layer_—the personality, surprise, or joy that makes a product memorable. The Risk of Sterile DesignWhen we fixate only on usability, we risk creating something that is forgettable. Efficient, yes. Effective, perhaps. But emotionally flat. That’s not what builds brand loyalty. That’s not what users remember. It’s like eating a plain rice cake. Technically food. But not something you'd write home about. We need to learn from other industries. Slot machine designers understand user psychology on a visceral level. They’ve mastered the art of creating anticipation, excitement, even obsession. Not that we should copy their manipulative tactics—but we can learn from how they invoke emotion. Same goes for print designers, who often embrace bold creative expression. Or the restaurant industry, where service, ambiance, and delight matter as much as the food. Emotional States Affect UsabilityIt’s not just about delight for delight’s sake. Emotional state directly affects cognitive load. When someone is stressed, even the simplest interaction feels hard. When they’re relaxed or entertained, they glide through even complex tasks. We need to design for these emotional states. A well-designed interface doesn’t just help users complete a task. It shapes how they feel about doing it. Consider the Mailchimp example. Back in the day, their UI was full of little delightful moments—from their chimp mascot Freddy to playful animations. None of it was strictly necessary. But it made the product feel human, friendly, and approachable. And it mattered. What Can We Do?We should be testing and measuring more than just usability. Some suggestions: Use semantic differential surveys. Give users a list of emotional adjectives and ask which ones best describe the experience.Monitor sentiment through social listening. Tools like Perplexity can help uncover how people feel about your product online.Track qualitative feedback. Those smiley-face buttons at airport security? They can work for digital experiences too.Use metrics beyond task completion. Net Promoter Score (NPS), emotion mapping, and post-task satisfaction ratings all provide deeper insights.Final ThoughtUX isn’t just about helping users complete a task quickly. It’s about how people feel while doing it—and how they remember that experience afterwards. The best designs don’t just work. They resonate. Read Of The WeekWe found two fantastic reads this week that both hit close to home. The Path to Design Leadership by Hang Le (who led teams at Dropbox, among others) outlines what real design leadership looks like. It’s not just about managing people or reviewing work—it’s about shaping business strategy, improving design quality, and driving cultural change. A must-read if you're looking to lead through influence, not just seniority.Product Waste by Rich Mironov offers a powerful way to frame design’s business value. It argues that 50% of product effort results in waste—features nobody asked for, used, or needed. Reducing this waste (even slightly) creates opportunities to redirect resources toward real innovation. We also love how this supports our recommendation to run a Strategic User-Driven Project Assessment as a way of reducing risk and waste.Listener Question Of The Week"How can I provide feedback on site improvements without offending the person who originally designed it—especially if they’re sitting in the room?" — Paul, from the Agency Academy A common challenge—especially when you're trying to improve a product while preserving team morale. Here’s how we approach it: Start by acknowledging the difficulty of the situation. We’ve been on the receiving end of feedback ourselves, and it never feels great—even when it’s valid. So open by saying something like, “Look, I know giving feedback on work is tough, especially when the person who made it is right here—but I promise this isn’t about blame, it’s about improvement.” Next, set the tone early: “Every website is a compromise.” Between budgets, legacy systems, stakeholders, and tight deadlines, no one gets to implement a perfect vision. Acknowledge that and it’ll help lower defense. If someone gets defensive, listen. Then reflect their concern back: “Absolutely, tight deadlines would make that tough.” That empathy often disarms tension more than anything else. We also make sure to start with praise. Highlight what’s working. That way, when the critique comes, it lands better. And most importantly: keep the focus on the future. Instead of what went wrong, talk about what could be improved moving forward. Frame your feedback as collaborative enhancement. And yes—if all else fails, a bit of humor (carefully deployed) can help lighten the mood. Just maybe don’t start with “Who built this shitshow?” Marcus’s JokeWhy are mountains funny? Because they’re _hil_arious. Thanks for joining us for another episode. If you’ve got a question you’d like us to tackle, or a joke to offer up, drop us an email at paul@boagworld.com. And if you’re not already in our Slack community or the Agency Academy, come say hello. Until next time—don’t just design for usability. Design for memory. Find The Latest Show Notes

    46 min

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Boagworld: The podcast where digital best practices meets a terrible sense of humor! Join us for a relaxed chat about all things digital design. We dish out practical advice and industry insights, all wrapped up in friendly conversation. Whether you're looking to improve your user experience, boost your conversion or be a better design lead, we've got something for you. With over 400 episodes, we're like the cool grandads of web design podcasts – experienced, slightly inappropriate, but always entertaining. So grab a drink, get comfy, and join us for an entertaining journey through the life of a digital professional.

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