_inkubator Adam Procter & Derek Yates
-
- Bildung
Podcasts from @_inkubator
inkubator is a podcast on BA Games Design & Art related projects and long form conversations with Adam Procter and Guests about educational technology, games and design.
inkubator was originally set up as a transitional learning space started in march 2014 at Winchester School of Art working on delightful user experiences. The focus was on code based design and internet connected projects, products & tools. think cool web connected stuff.
-
Student Projects 2020 - Portage
alking about the upcoming Games Design & Art BA Projects for 2020. Will be showcase in Winchester 11-18th June , St Mary Stadium Southampton 20th June and Hoxton Arches 23 -24th June 2020
Instagram and Twitter hashtag #wsad
In this episode I am talking to the Team behind project Portage
All the links to instagram and itch can be found at
https://portagegame.com
and https://winchester.games/2020/portage.html -
Student Projects 2020 - Bear Splosions
Talking about the upcoming Games Design & Art BA Projects for 2020. Will be showcase in Winchester 11-18th June , St Mary Stadium Southampton 20th June and Hoxton Arches 23 -24th June 2020
Instagram and Twitter hashtag #wsad
In this episode I am talking to the Team behind project Bear Splosions.
Find out more on the projects page:
http://winchester.games/2020/bear.html
and their instagram
https://www.instagram.com/bear_splosions/ -
Student Projects 2019 - Aquasition
http://winchester.games/2019/aquasition.html
In this last semester at Uni I have been working alone on a game project I have called Aquasition. The game was inspired by my interest in Eastern philosophy, and particularly meditation. The idea of the game is to encourage a less selfish perspective on material possessions and prestige. This idea came from the common belief among eastern thinkers that limiting our attachment to material things and the ego is a path towards greater happiness and a more peaceful state of being. I came across a metaphor from Thich Nhat Hanh that describes us as thinking we are all individual and insignificant waves, when instead we should think of ourselves as the ocean itself, all one and the same – not separate. I thought this could make for a great visual metaphor and I wanted to explore this in my game so I set the game underwater and designed mechanics that would encourage detachment from material things in the game. This runs counter to most games in that they usually encourage players to accumulate items, wealth and power, so I thought it would be interesting to explore what happens when I play with the player’s expectations of how a game usually works. -
Student Projects 2019 - Altered Conduct
http://winchester.games/2019/alteredconduct.html
Solve incredibly high-stakes environmental puzzles using awesome abilities you obtain from a powerful set of dice in Altered Conduct, a challenging strategy game with numerous solutions. Through unprecedented technological innovation, humanity has now developed the Alteration Implants, allowing genetically compatible individuals to wield one fantastic ability such as Telekinesis, Teleportation, Control Over Time and more. You play as Zeta, a talented and clever compulsive gambler, who has managed to crack the mystery of using multiple powers at will. Zeta is genetically Telekinetic, but through her ingenuity she has successfully mastered the use of Teleportation, Flux Energy, and Morph, all exceptionally powerful and varied in nature. By infusing these additional abilities in a set of three dice and using her own Implant as a conduit, Zeta can gain access to an unprecedented range of powers. The intricate mechanics challenge the player to incorporate elements of chance into their gameplay and to think of creative ways to solve problems regardless of where the dice land. -
Student Projects 2019 - Luminary
https://winchester.games/2019/luminary.html
With its own set of beautifully designed tarot-style cards, Luminary is a brand-new roleplaying table top adventure game, designed around the hierarchical world of cultism. Luminary is multi-dimensional, and versatile enough to be used for a variety of storytelling techniques. -
Student Projects 2019 - Fortitude
http://winchester.games/2019/fortitude.html
Fortitude is an open world exploration game set in an unknown solar system far far away. You and your Rocket are dropped off by an interstellar transport vessel, and your objective is simple; Find evidence of intelligent extraterrestrial life. You are in uncharted waters. There could be literally anything waiting for you in the darkness of space, not to mention the numerous natural hazards that will kill you faster than you can react. You have limited fuel, no shields and most importantly, no backup. Your only chance of survival is to discover something beyond NASA’s wildest dreams. Only then may rescue come.